Player Matchup

Amaterasu
Amaterasu
Cricketlife
Amaterasu
Level 63
God Stats
6W - 2L
1,500 SR
Queue Stats
9W - 8L
1,433 Elo+
Party 1
Chang'e
Chang'e
Hitmanhillyer09
Chang'e
Level 113
God Stats
19W - 16L
1,736 SR
Queue Stats
81W - 77L
1,671 Elo+
Party 1
Da Ji
Da Ji
seanziefication
Da Ji
Level 64
God Stats
6W - 7L
1,400 SR
Queue Stats
11W - 13L
1,725 Elo+
Party 1
Team Averages
Level 80
1,545 SR
1,610 Elo+

VS

Team Averages
Level 62
1,532 SR
1,427 Elo+
Ishtar
Ishtar
 
Ishtar
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Stochastisity
Kumbhakarna
Level 63
God Stats
4W - 5L
1,596 SR
Queue Stats
9W - 13L
1,329 Elo+
Solo
Anubis
Anubis
dhdragonlord
Anubis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cricketlife
Amaterasu
13
2 / 0 / 10
7,280
728
7,852
8,635
9,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 1 / 7
7,934
793
9,982
6,962
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
6 / 2 / 4
7,799
780
5,070
8,340
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 5 / 3
6,267
627
5,452
8,258
2,874
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Stochastisity
Kumbhakarna
11
1 / 1 / 2
6,512
651
3,919
10,348
8,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
11
2 / 6 / 1
7,003
700
6,949
8,218
4,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
3
3
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
5
3
0.3
W
Amaterasu
Cricketlife
Amaterasu
2
0
10
7
W
4
1
7
7.5
L
Kumbhakarna
Stochastisity
Kumbhakarna
1
1
2
2
L
Anubis
2
6
1
0.42
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,904
Damage
16,320
23,937
Taken
26,824
14,523
Mitigated
15,902
8,630
Healing
1,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,452
2,990
0
34
8,258
2,874
70
3,285
4,973
0
12,174
W
Amaterasu
Cricketlife
Amaterasu
7,852
2,456
0
1,356
8,635
9,010
573
4,014
4,621
2,796
12,073
W
9,982
447
2,577
3,081
6,962
2,704
400
2,595
4,367
40,754
965
L
Kumbhakarna
Stochastisity
Kumbhakarna
3,919
524
0
644
10,348
8,858
158
5,346
5,002
11,690
0
L
Anubis
6,949
420
0
1,241
8,218
4,170
98
2,375
5,843
31,253
0
W
5,070
1,028
0
1,616
8,340
2,809
0
4,335
4,005
0
24,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,013
Gold Earned
19,782
117
Minions Killed
87
0
Camps Cleared
0
575,662
Distance Traveled
487,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,267
627
24
2
0
155,238
0
W
Amaterasu
7,280
728
11
1
0
195,854
0
W
Chang'e
7,934
793
73
7
0
187,104
0
L
Kumbhakarna
6,512
651
11
1
0
197,355
0
L
Anubis
7,003
700
52
5
0
135,368
0
W
Da Ji
7,799
780
33
3
0
192,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role