Player Matchup

Baron Samedi
Baron Samedi
DevilFampy11
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Set
Set
Uhxar
Set
Level 67
God Stats
0W - 2L
1,388 SR
Queue Stats
12W - 13L
1,546 Elo+
Solo
Izanami
Izanami
VenVokun94
Izanami
Level 98
God Stats
13W - 19L
1,500 SR
Queue Stats
296W - 321L
1,261 Elo+
Solo
Bacchus
Bacchus
carchacon2015
Bacchus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Party 1
Thanatos
Thanatos
yorelmd
Thanatos
Level 89
God Stats
2W - 5L
1,321 SR
Queue Stats
37W - 55L
1,368 Elo+
Party 1
Team Averages
Level 78
1,442 SR
1,435 Elo+

VS

Team Averages
Level 95
1,531 SR
1,451 Elo+
Athena
Athena
Daahut
Athena
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 66L
1,500 Elo+
Solo
Thanatos
Thanatos
KessMoney23
Thanatos
Level 94
God Stats
5W - 1L
1,733 SR
Queue Stats
11W - 9L
1,417 Elo+
Solo
Ra
Ra
SrMetapod
Ra
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 45L
1,504 Elo+
Solo
Vamana
Vamana
sahgey
Vamana
Level 65
God Stats
20W - 18L
1,421 SR
Queue Stats
232W - 246L
1,414 Elo+
Solo
Cupid
Cupid
tynomite
Cupid
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 31L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DevilFampy11
Baron Samedi
10
1 / 2 / 0
6,149
410
1,432
4,715
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Set
Uhxar
Set
11
1 / 5 / 1
6,728
449
6,933
11,796
5,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
VenVokun94
Izanami
9
0 / 6 / 0
5,729
382
5,834
11,293
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
9
0 / 4 / 2
6,459
431
6,406
15,086
15,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
yorelmd
Thanatos
13
3 / 5 / 1
7,488
499
8,350
15,001
6,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Daahut
Athena
12
0 / 1 / 9
7,991
533
4,857
15,805
14,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
KessMoney23
Thanatos
14
6 / 1 / 6
9,012
601
7,370
12,417
5,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
6 / 1 / 5
9,361
624
7,573
5,822
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
sahgey
Vamana
14
2 / 2 / 3
8,922
595
6,876
12,554
7,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
tynomite
Cupid
13
8 / 0 / 4
8,412
561
12,758
9,880
3,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
22
22
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Athena
Daahut
Athena
0
1
9
4.5
L
Baron Samedi
DevilFampy11
Baron Samedi
1
2
0
0.5
W
Thanatos
KessMoney23
Thanatos
6
1
6
9
W
6
1
5
8.5
L
Set
Uhxar
Set
1
5
1
0.3
L
Izanami
VenVokun94
Izanami
0
6
0
0
L
Bacchus
0
4
2
0.25
W
Vamana
sahgey
Vamana
2
2
3
1.75
W
Cupid
tynomite
Cupid
8
0
4
10
L
Thanatos
yorelmd
Thanatos
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,955
Damage
39,434
57,891
Taken
56,478
32,964
Mitigated
34,000
18,766
Healing
25,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Daahut
Athena
4,857
796
262
2,855
15,805
14,764
108
3,609
12,196
23,783
0
L
Baron Samedi
DevilFampy11
Baron Samedi
1,432
52
184
116
4,715
1,465
0
2,204
2,327
23,448
0
W
Thanatos
KessMoney23
Thanatos
7,370
2,853
0
10,326
12,417
5,335
0
1,116
11,301
0
62,638
W
7,573
920
1,008
2,266
5,822
2,609
904
1,356
4,466
63,047
3,254
L
Set
Uhxar
Set
6,933
3,609
0
2,157
11,796
5,837
0
1,479
10,281
0
41,031
L
Izanami
VenVokun94
Izanami
5,834
3,333
0
2,820
11,293
3,829
0
1,672
9,587
0
36,064
L
Bacchus
6,406
655
0
3,037
15,086
15,077
0
3,338
11,664
24,314
0
W
Vamana
sahgey
Vamana
6,876
3,106
0
3,598
12,554
7,500
45
0
12,554
0
69,106
W
Cupid
tynomite
Cupid
12,758
8,764
493
4,333
9,880
3,792
340
2,072
7,808
0
49,001
L
Thanatos
yorelmd
Thanatos
8,350
3,078
0
10,452
15,001
6,756
0
2,868
12,039
0
55,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,553
Gold Earned
43,698
270
Minions Killed
384
0
Camps Cleared
0
1,430,733
Distance Traveled
1,554,213
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,991
533
23
2
0
324,247
0
L
Baron Samedi
6,149
410
39
3
0
292,736
0
W
Thanatos
9,012
601
78
5
0
345,498
0
W
Ra
9,361
624
113
8
0
311,607
8
L
Set
6,728
449
64
4
0
237,733
0
L
Izanami
5,729
382
45
3
0
280,615
0
L
Bacchus
6,459
431
31
2
0
296,116
1
W
Vamana
8,922
595
106
7
0
281,192
2
W
Cupid
8,412
561
64
4
0
291,669
0
L
Thanatos
7,488
499
91
6
0
323,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role