Player Matchup

Pele
Pele
 
Pele
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AchyChaff565335
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,405 Elo+
Party 1
Kuzenbo
Kuzenbo
ProphetObama
Kuzenbo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 105L
1,405 Elo+
Party 1
Team Averages
Level 57
1,500 SR
1,436 Elo+

VS

Team Averages
Level 50
1,543 SR
1,462 Elo+
Bacchus
Bacchus
FunDaTopGun
Bacchus
Level 47
God Stats
6W - 7L
1,500 SR
Queue Stats
61W - 53L
1,493 Elo+
Party 2
Yu Huang
Yu Huang
NV33 M3
Yu Huang
Level 59
God Stats
4W - 2L
1,628 SR
Queue Stats
71W - 75L
1,486 Elo+
Party 2
Guan Yu
Guan Yu
Rocket-God214
Guan Yu
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
312W - 326L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 5 / 1
7,331
611
9,434
10,309
3,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
AchyChaff565335
Heimdallr
13
2 / 5 / 0
8,584
715
8,633
14,354
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
ProphetObama
Kuzenbo
12
0 / 2 / 0
7,793
649
6,427
13,840
14,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FunDaTopGun
Bacchus
14
2 / 0 / 8
9,424
785
7,661
9,972
11,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
NV33 M3
Yu Huang
16
7 / 1 / 4
10,074
840
14,955
8,846
3,885
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
13
3 / 1 / 6
9,265
772
8,014
11,755
11,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
12
12
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
5
1
0.1
L
Heimdallr
AchyChaff565335
Heimdallr
2
5
0
0.4
W
Bacchus
FunDaTopGun
Bacchus
2
0
8
6
W
Yu Huang
NV33 M3
Yu Huang
7
1
4
9
L
Kuzenbo
ProphetObama
Kuzenbo
0
2
0
0
W
Guan Yu
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,494
Damage
30,630
38,503
Taken
30,573
23,856
Mitigated
27,281
8,261
Healing
12,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,434
2,034
0
1,294
10,309
3,207
0
5,761
4,548
0
32,340
L
Heimdallr
AchyChaff565335
Heimdallr
8,633
2,999
146
2,826
14,354
6,116
0
9,454
4,893
0
30,761
W
Bacchus
FunDaTopGun
Bacchus
7,661
717
561
3,611
9,972
11,729
149
2,000
7,972
26,223
0
W
Yu Huang
NV33 M3
Yu Huang
14,955
1,861
76
3,822
8,846
3,885
71
2,319
6,527
52,791
0
L
Kuzenbo
ProphetObama
Kuzenbo
6,427
3,220
609
3,386
13,840
14,533
26
7,527
6,304
21,794
0
W
Guan Yu
8,014
2,447
1,048
3,397
11,755
11,667
724
2,208
9,547
0
20,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,708
Gold Earned
28,763
123
Minions Killed
145
0
Camps Cleared
0
620,966
Distance Traveled
786,834
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,331
611
41
3
0
222,832
0
L
Heimdallr
8,584
715
57
5
0
193,324
0
W
Bacchus
9,424
785
25
2
0
276,503
0
W
Yu Huang
10,074
840
85
7
0
235,060
0
L
Kuzenbo
7,793
649
25
2
0
204,810
3
W
Guan Yu
9,265
772
35
3
0
275,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role