Player Matchup

Tiamat
Tiamat
CrumbBurglar
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,499 Elo+
Party 1
Merlin
Merlin
Dayyannara
Merlin
Level 147
God Stats
6W - 3L
1,715 SR
Queue Stats
372W - 375L
1,553 Elo+
Party 1
Cerberus
Cerberus
IShowtheantgods
Cerberus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 16L
1,280 Elo+
Party 1
Kuzenbo
Kuzenbo
Mendau
Kuzenbo
Level 23
God Stats
3W - 1L
1,626 SR
Queue Stats
13W - 23L
1,348 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ll4lettersll
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,324 Elo+
Solo
Team Averages
Level 48
1,568 SR
1,401 Elo+

VS

Team Averages
Level 37
1,500 SR
1,433 Elo+
Mercury
Mercury
Laetiporus7742
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,713 Elo+
Solo
Skadi
Skadi
PERSIANGHOST63
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,313 Elo+
Solo
Anhur
Anhur
Pittzy
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 52L
1,399 Elo+
Solo
Xing Tian
Xing Tian
ThorGOT7569
Xing Tian
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 107L
1,490 Elo+
Party 2
Cernunnos
Cernunnos
evilmonkey1628
Cernunnos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
7 / 2 / 24
10,514
876
11,271
11,668
9,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Dayyannara
Merlin
20
19 / 1 / 15
12,307
1,026
31,025
9,665
5,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
17
9 / 3 / 18
10,575
881
4,438
19,784
21,329
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kuzenbo
Mendau
Kuzenbo
18
7 / 4 / 25
11,976
998
8,168
18,920
26,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
ll4lettersll
Ah Muzen Cab
17
0 / 2 / 31
9,919
827
18,070
13,177
7,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 3
7,902
659
2,748
13,951
6,190
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 10 / 4
7,799
650
12,235
15,757
6,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
Pittzy
Anhur
9
0 / 10 / 3
7,059
588
5,067
13,207
5,469
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
ThorGOT7569
Xing Tian
16
1 / 6 / 8
8,922
744
8,690
21,141
27,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
evilmonkey1628
Cernunnos
20
8 / 5 / 4
10,640
887
26,114
15,899
8,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
34
42
Kills
12
12
Deaths
42
113
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
2
24
9.5
W
Merlin
Dayyannara
Merlin
19
1
15
26.5
W
Cerberus
9
3
18
6
L
1
11
3
0.23
W
Kuzenbo
Mendau
Kuzenbo
7
4
25
4.88
L
2
10
4
0.4
L
Anhur
Pittzy
Anhur
0
10
3
0.15
L
Xing Tian
ThorGOT7569
Xing Tian
1
6
8
0.83
L
Cernunnos
evilmonkey1628
Cernunnos
8
5
4
2
W
Ah Muzen Cab
ll4lettersll
Ah Muzen Cab
0
2
31
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,972
Damage
54,854
73,214
Taken
79,955
70,597
Mitigated
54,284
28,084
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,271
1,845
2,187
4,138
11,668
9,180
468
1,581
10,087
19,638
0
W
Merlin
Dayyannara
Merlin
31,025
2,947
3,319
2,760
9,665
5,963
1,522
1,455
8,210
58,367
1,683
W
Cerberus
4,438
575
2,802
3,037
19,784
21,329
282
3,043
16,741
7,249
0
L
2,748
1,139
510
182
13,951
6,190
0
10,024
3,927
0
6,312
W
Kuzenbo
Mendau
Kuzenbo
8,168
3,149
759
4,145
18,920
26,514
491
1,248
17,672
11,688
0
L
12,235
5,691
231
281
15,757
6,678
0
11,271
4,486
0
17,360
L
Anhur
Pittzy
Anhur
5,067
1,704
0
15
13,207
5,469
0
8,542
4,665
0
10,372
L
Xing Tian
ThorGOT7569
Xing Tian
8,690
873
516
2,099
21,141
27,109
0
13,701
7,440
15,692
0
L
Cernunnos
evilmonkey1628
Cernunnos
26,114
9,182
544
3,488
15,899
8,838
0
10,620
5,279
0
52,083
W
Ah Muzen Cab
ll4lettersll
Ah Muzen Cab
18,070
7,436
378
4,559
13,177
7,611
1,439
1,363
11,814
0
31,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,291
Gold Earned
42,322
139
Minions Killed
142
0
Camps Cleared
0
1,182,778
Distance Traveled
901,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,514
876
16
1
0
251,689
0
W
Merlin
12,307
1,026
63
5
0
230,556
0
W
Cerberus
10,575
881
12
1
0
235,493
0
L
Mercury
7,902
659
8
1
0
181,513
0
W
Kuzenbo
11,976
998
9
1
0
249,397
0
L
Skadi
7,799
650
15
1
0
190,502
0
L
Anhur
7,059
588
11
1
0
144,606
0
L
Xing Tian
8,922
744
15
1
0
205,824
0
L
Cernunnos
10,640
887
93
8
0
179,299
0
W
Ah Muzen Cab
9,919
827
39
3
0
215,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role