Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Antigyro
Ao Kuang
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 83L
1,477 Elo+
Party 1
Discordia
Discordia
GrimeyAfroNinja
Discordia
Level 146
God Stats
9W - 2L
1,527 SR
Queue Stats
271W - 268L
1,364 Elo+
Solo
Rama
Rama
ROLL3R
Rama
Level 69
God Stats
6W - 6L
1,447 SR
Queue Stats
77W - 83L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
RookieKnookie
Cthulhu
Level 29
God Stats
6W - 6L
1,590 SR
Queue Stats
36W - 37L
1,500 Elo+
Party 1
Team Averages
Level 85
1,513 SR
1,457 Elo+

VS

Team Averages
Level 84
1,644 SR
1,628 Elo+
Da Ji
Da Ji
Anima_Scorpion
Da Ji
Level 59
God Stats
1W - 2L
1,208 SR
Queue Stats
59W - 43L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EvilCylinder46
Nu Wa
Level 146
God Stats
52W - 37L
1,755 SR
Queue Stats
97W - 83L
1,742 Elo+
Solo
Cthulhu
Cthulhu
Mad Hazerd
Cthulhu
Level 87
God Stats
23W - 26L
1,638 SR
Queue Stats
181W - 200L
1,581 Elo+
Solo
Guan Yu
Guan Yu
RSXYvip
Guan Yu
Level 62
God Stats
3W - 3L
1,822 SR
Queue Stats
30W - 49L
1,420 Elo+
Solo
Ishtar
Ishtar
SofaCaptain
Ishtar
Level 64
God Stats
1W - 1L
1,798 SR
Queue Stats
7W - 2L
1,898 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
5 / 3 / 1
10,028
557
12,221
16,933
10,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
Antigyro
Ao Kuang
14
2 / 4 / 4
8,586
477
8,391
16,656
5,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
GrimeyAfroNinja
Discordia
16
2 / 1 / 2
9,892
550
8,799
10,089
3,271
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
ROLL3R
Rama
15
7 / 1 / 6
9,195
511
28,531
19,103
8,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
13
1 / 0 / 12
9,148
508
11,243
10,867
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
9,333
519
10,016
18,662
9,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
0 / 2 / 4
9,073
504
12,640
8,736
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Mad Hazerd
Cthulhu
11
0 / 5 / 1
6,956
386
8,526
24,282
27,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
RSXYvip
Guan Yu
13
0 / 3 / 3
7,229
402
7,519
18,705
18,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
12
3 / 5 / 0
7,371
410
10,170
17,890
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
17
Kills
8
9
Deaths
18
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
3
1
1.83
L
5
3
3
2.17
W
Ao Kuang
Antigyro
Ao Kuang
2
4
4
1
L
0
2
4
1
W
Discordia
GrimeyAfroNinja
Discordia
2
1
2
3
L
Cthulhu
Mad Hazerd
Cthulhu
0
5
1
0.1
W
Rama
ROLL3R
Rama
7
1
6
10
L
Guan Yu
RSXYvip
Guan Yu
0
3
3
0.5
W
Cthulhu
1
0
12
7
L
Ishtar
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,185
Damage
48,871
73,648
Taken
88,275
38,877
Mitigated
66,059
35,907
Healing
25,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
12,221
3,402
2,380
8,250
16,933
10,629
475
3,144
13,789
70,616
0
L
10,016
3,178
0
6,361
18,662
9,042
0
7,780
10,833
0
74,815
W
Ao Kuang
Antigyro
Ao Kuang
8,391
3,280
0
4,120
16,656
5,833
0
3,011
13,645
61,035
0
L
12,640
4,692
0
1,400
8,736
3,762
42
6,634
2,102
77,686
0
W
Discordia
GrimeyAfroNinja
Discordia
8,799
440
0
5,157
10,089
3,271
132
6,070
4,019
126,213
494
L
Cthulhu
Mad Hazerd
Cthulhu
8,526
837
254
5,326
24,282
27,012
0
7,579
16,664
27,054
0
W
Rama
ROLL3R
Rama
28,531
23,132
0
10,628
19,103
8,423
1,664
5,447
13,656
0
79,854
L
Guan Yu
RSXYvip
Guan Yu
7,519
1,395
2,237
5,419
18,705
18,786
0
11,066
6,639
0
42,372
W
Cthulhu
11,243
539
1,650
3,722
10,867
10,721
28
3,698
7,169
38,706
0
L
Ishtar
10,170
5,374
0
4,860
17,890
7,457
0
6,266
11,524
0
55,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,849
Gold Earned
39,962
549
Minions Killed
414
0
Camps Cleared
0
1,643,501
Distance Traveled
1,717,485
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,028
557
113
6
0
240,301
6
L
Da Ji
9,333
519
92
5
0
392,432
1
W
Ao Kuang
8,586
477
79
4
0
366,169
0
L
Nu Wa
9,073
504
147
8
0
330,024
6
W
Discordia
9,892
550
208
12
0
322,841
1
L
Cthulhu
6,956
386
32
2
0
330,980
0
W
Rama
9,195
511
93
5
0
328,060
0
L
Guan Yu
7,229
402
63
4
0
349,905
4
W
Cthulhu
9,148
508
56
3
0
386,130
0
L
Ishtar
7,371
410
80
4
0
314,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role