Player Matchup

Anubis
Anubis
AceSmartt
Anubis
Level 126
God Stats
7W - 2L
1,281 SR
Queue Stats
104W - 102L
1,531 Elo+
Party 1
Chronos
Chronos
BarryCelery
Chronos
Level 126
God Stats
1W - 0L
1,731 SR
Queue Stats
83W - 79L
1,514 Elo+
Party 1
Merlin
Merlin
KibaWolf04
Merlin
Level 107
God Stats
1W - 1L
1,257 SR
Queue Stats
5W - 8L
1,379 Elo+
Solo
Team Averages
Level 120
1,423 SR
1,475 Elo+

VS

Team Averages
Level 164
1,428 SR
1,539 Elo+
Chiron
Chiron
Abellesg
Chiron
Level 176
God Stats
4W - 3L
1,500 SR
Queue Stats
197W - 229L
1,502 Elo+
Party 2
Janus
Janus
ive_pr
Janus
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 56L
1,724 Elo+
Party 2
Cu Chulainn
Cu Chulainn
saga12-barna
Cu Chulainn
Level 157
God Stats
8W - 9L
1,283 SR
Queue Stats
641W - 640L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AceSmartt
Anubis
19
8 / 4 / 1
13,327
784
15,773
14,885
8,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
BarryCelery
Chronos
18
2 / 2 / 6
12,165
716
12,101
14,727
7,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
KibaWolf04
Merlin
17
1 / 1 / 6
11,254
662
11,245
7,266
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Abellesg
Chiron
15
1 / 4 / 4
10,917
642
8,223
16,371
7,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Janus
ive_pr
Janus
18
4 / 3 / 1
12,633
743
12,668
8,584
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
saga12-barna
Cu Chulainn
16
2 / 4 / 5
11,344
667
8,507
23,321
20,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
11
Kills
7
7
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
Abellesg
Chiron
1
4
4
0.75
W
Anubis
AceSmartt
Anubis
8
4
1
2.13
W
Chronos
BarryCelery
Chronos
2
2
6
2.5
W
Merlin
KibaWolf04
Merlin
1
1
6
4
L
Janus
ive_pr
Janus
4
3
1
1.5
L
Cu Chulainn
saga12-barna
Cu Chulainn
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,119
Damage
29,398
36,878
Taken
48,276
18,433
Mitigated
32,040
11,395
Healing
11,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Abellesg
Chiron
8,223
1,717
736
3,803
16,371
7,877
247
15,073
1,222
0
27,656
W
Anubis
AceSmartt
Anubis
15,773
797
0
5,573
14,885
8,244
182
3,911
10,961
66,873
1,264
W
Chronos
BarryCelery
Chronos
12,101
3,779
0
4,199
14,727
7,216
2,161
6,362
8,337
67,475
6,166
W
Merlin
KibaWolf04
Merlin
11,245
731
0
1,623
7,266
2,973
722
1,751
5,515
34,405
1,334
L
Janus
ive_pr
Janus
12,668
610
0
579
8,584
3,939
1,191
7,398
1,186
76,390
1,797
L
Cu Chulainn
saga12-barna
Cu Chulainn
8,507
992
0
6,085
23,321
20,224
52
15,231
8,090
0
26,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,746
Gold Earned
34,894
248
Minions Killed
224
0
Camps Cleared
0
883,206
Distance Traveled
889,388
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,917
642
42
2
0
307,931
2
W
Anubis
13,327
784
100
6
0
269,465
0
W
Chronos
12,165
716
104
6
0
325,881
0
W
Merlin
11,254
662
44
3
0
287,860
0
L
Janus
12,633
743
152
9
0
305,786
3
L
Cu Chulainn
11,344
667
30
2
0
275,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role