Player Matchup

Kuzenbo
Kuzenbo
GucciBandanna
Kuzenbo
Level 142
God Stats
1W - 1L
1,272 SR
Queue Stats
131W - 116L
1,616 Elo+
Party 2
Surtr
Surtr
McSquaggles
Surtr
Level 109
God Stats
12W - 10L
1,666 SR
Queue Stats
97W - 91L
1,508 Elo+
Party 2
Hera
Hera
SUpterra
Hera
Level 143
God Stats
12W - 4L
2,024 SR
Queue Stats
125W - 98L
1,505 Elo+
Solo
Artemis
Artemis
Sweetpotatoes
Artemis
Level 165
God Stats
170W - 158L
1,703 SR
Queue Stats
353W - 344L
1,660 Elo+
Solo
Kali
Kali
TheByrd
Kali
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 52L
1,584 Elo+
Party 2
Team Averages
Level 135
1,633 SR
1,575 Elo+

VS

Team Averages
Level 100
1,464 SR
1,421 Elo+
Merlin
Merlin
Daqueilius
Merlin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,238 Elo+
Party 3
Athena
Athena
Enjoyablelemon
Athena
Level 146
God Stats
4W - 3L
1,834 SR
Queue Stats
235W - 215L
1,618 Elo+
Party 3
Danzaburou
Danzaburou
devikuroy
Danzaburou
Level 85
God Stats
6W - 4L
1,262 SR
Queue Stats
362W - 361L
1,449 Elo+
Party 1
Horus
Horus
drakusnier
Horus
Level 117
God Stats
3W - 5L
1,500 SR
Queue Stats
428W - 399L
1,559 Elo+
Party 1
Surtr
Surtr
vFrenzy
Surtr
Level 53
God Stats
0W - 2L
1,222 SR
Queue Stats
18W - 12L
1,238 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
4 / 1 / 3
6,943
579
3,341
11,699
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 0 / 2
7,710
643
8,036
8,842
4,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hera
13
2 / 0 / 4
7,620
635
4,911
3,590
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
11
2 / 2 / 1
6,587
549
5,278
7,977
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
TheByrd
Kali
13
3 / 0 / 3
7,254
605
3,967
11,175
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Daqueilius
Merlin
11
1 / 2 / 0
6,780
565
5,409
4,189
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 0
6,127
511
4,606
10,191
6,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
devikuroy
Danzaburou
11
0 / 2 / 1
6,231
519
5,770
8,169
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
8
2 / 2 / 0
5,664
472
3,139
10,968
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Surtr
vFrenzy
Surtr
10
0 / 4 / 0
5,556
463
3,933
9,831
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
3
3
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
Daqueilius
Merlin
1
2
0
0.5
L
0
2
0
0
W
Kuzenbo
4
1
3
5.5
W
1
0
2
2
W
Hera
2
0
4
4
W
Artemis
2
2
1
1.25
W
Kali
TheByrd
Kali
3
0
3
4.5
L
Danzaburou
devikuroy
Danzaburou
0
2
1
0.25
L
Horus
2
2
0
1
L
Surtr
vFrenzy
Surtr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,533
Damage
22,857
43,283
Taken
43,348
26,053
Mitigated
23,999
16,252
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Daqueilius
Merlin
5,409
360
0
250
4,189
1,554
0
2,688
1,501
45,094
896
L
4,606
1,535
0
3,382
10,191
6,225
0
1,058
9,133
40,550
1,814
W
Kuzenbo
3,341
1,611
424
3,280
11,699
12,016
0
2,252
9,447
18,027
0
W
8,036
3,538
0
3,029
8,842
4,957
416
3,409
4,858
969
62,790
W
Hera
4,911
1,377
0
975
3,590
1,329
421
1,386
2,204
60,789
815
W
Artemis
5,278
2,809
0
4,010
7,977
3,048
0
0
7,977
0
41,569
W
Kali
TheByrd
Kali
3,967
1,732
0
4,534
11,175
4,703
0
2,270
8,869
0
64,604
L
Danzaburou
devikuroy
Danzaburou
5,770
2,237
0
4,653
8,169
3,698
22
919
7,250
0
51,143
L
Horus
3,139
1,356
280
3,249
10,968
7,979
0
1,943
9,025
0
11,346
L
Surtr
vFrenzy
Surtr
3,933
1,530
0
1,722
9,831
4,543
0
1,795
8,036
537
42,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,114
Gold Earned
30,358
449
Minions Killed
358
0
Camps Cleared
0
1,291,522
Distance Traveled
1,271,230
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,780
565
96
8
0
262,945
0
L
Athena
6,127
511
83
7
0
243,260
2
W
Kuzenbo
6,943
579
24
2
0
247,618
4
W
Surtr
7,710
643
133
11
0
258,648
0
W
Hera
7,620
635
116
10
0
276,918
3
W
Artemis
6,587
549
78
7
0
204,287
2
W
Kali
7,254
605
98
8
0
304,051
1
L
Danzaburou
6,231
519
88
7
0
226,534
3
L
Horus
5,664
472
14
1
0
259,414
1
L
Surtr
5,556
463
77
6
0
279,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role