Player Matchup

Cerberus
Cerberus
Charlie x rogue
Cerberus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,410 Elo+
Party 2
Shiva
Shiva
Cptgo6lin
Shiva
Level 60
God Stats
5W - 3L
1,905 SR
Queue Stats
38W - 40L
1,507 Elo+
Party 2
Hou Yi
Hou Yi
ZILZLILIZili
Hou Yi
Level 108
God Stats
2W - 1L
1,870 SR
Queue Stats
60W - 79L
1,548 Elo+
Party 2
Da Ji
Da Ji
oOMarcoO
Da Ji
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 254L
1,590 Elo+
Party 2
Yu Huang
Yu Huang
xF Delaroz
Yu Huang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 68L
1,591 Elo+
Party 2
Team Averages
Level 87
1,655 SR
1,529 Elo+

VS

Team Averages
Level 136
1,632 SR
1,683 Elo+
Loki
Loki
AlwaysHoodieSzn
Loki
Level 113
God Stats
6W - 11L
1,395 SR
Queue Stats
194W - 167L
1,661 Elo+
Party 1
Kuzenbo
Kuzenbo
MyRedHypothesis
Kuzenbo
Level 123
God Stats
230W - 198L
1,703 SR
Queue Stats
415W - 398L
1,649 Elo+
Solo
Danzaburou
Danzaburou
SpoofandOof
Danzaburou
Level 159
God Stats
76W - 47L
1,845 SR
Queue Stats
129W - 140L
1,687 Elo+
Party 1
Eset
Eset
sky36054
Eset
Level 157
God Stats
10W - 5L
1,500 SR
Queue Stats
93W - 78L
1,716 Elo+
Party 1
Mulan
Mulan
vporpoise
Mulan
Level 129
God Stats
7W - 2L
1,719 SR
Queue Stats
189W - 189L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 4 / 2
7,098
444
5,375
16,941
15,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shiva
Cptgo6lin
Shiva
14
0 / 3 / 0
7,993
500
11,357
20,804
12,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
15
2 / 2 / 0
8,120
508
6,859
13,241
6,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
oOMarcoO
Da Ji
12
1 / 7 / 0
7,156
447
4,369
18,318
7,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yu Huang
xF Delaroz
Yu Huang
12
1 / 8 / 1
7,154
447
5,865
12,341
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
6,483
405
1,576
5,360
1,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 0 / 5
8,466
529
3,398
10,783
12,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SpoofandOof
Danzaburou
16
4 / 2 / 2
9,918
620
11,680
11,369
6,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
17
14 / 1 / 1
10,745
672
22,086
11,034
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
vporpoise
Mulan
16
3 / 1 / 4
10,102
631
19,371
22,049
22,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
24
24
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Cerberus
1
4
2
0.5
L
Shiva
Cptgo6lin
Shiva
0
3
0
0
W
2
0
5
4.5
W
Danzaburou
SpoofandOof
Danzaburou
4
2
2
2.5
L
Hou Yi
2
2
0
1
L
Da Ji
oOMarcoO
Da Ji
1
7
0
0.14
W
Eset
14
1
1
14.5
W
Mulan
vporpoise
Mulan
3
1
4
5
L
Yu Huang
xF Delaroz
Yu Huang
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,825
Damage
58,111
81,645
Taken
60,595
46,774
Mitigated
46,756
23,096
Healing
24,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,576
424
0
500
5,360
1,585
0
315
4,983
0
33,241
L
Cerberus
5,375
476
0
3,317
16,941
15,430
0
8,139
8,086
32,583
0
L
Shiva
Cptgo6lin
Shiva
11,357
3,200
0
7,940
20,804
12,912
0
140
20,664
0
69,173
W
3,398
1,405
0
3,143
10,783
12,141
17
2,365
8,224
28,276
0
W
Danzaburou
SpoofandOof
Danzaburou
11,680
6,318
0
6,698
11,369
6,034
1,588
2,038
9,317
0
86,631
L
Hou Yi
6,859
4,077
0
6,073
13,241
6,351
0
1,698
11,318
0
61,732
L
Da Ji
oOMarcoO
Da Ji
4,369
603
0
4,266
18,318
7,422
0
5,430
12,447
0
47,670
W
Eset
22,086
1,417
85
2,653
11,034
4,665
305
5,241
5,418
82,852
0
W
Mulan
vporpoise
Mulan
19,371
4,225
0
11,123
22,049
22,331
0
301
21,748
644
87,637
L
Yu Huang
xF Delaroz
Yu Huang
5,865
745
0
1,500
12,341
4,659
0
8,289
3,372
48,621
1,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,521
Gold Earned
45,714
463
Minions Killed
502
0
Camps Cleared
0
1,561,893
Distance Traveled
1,427,411
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,483
405
47
3
0
159,340
1
L
Cerberus
7,098
444
60
4
0
311,788
0
L
Shiva
7,993
500
118
7
0
343,824
0
W
Kuzenbo
8,466
529
28
2
0
333,393
10
W
Danzaburou
9,918
620
130
8
0
286,522
0
L
Hou Yi
8,120
508
118
7
0
290,179
0
L
Da Ji
7,156
447
67
4
0
331,891
1
W
Eset
10,745
672
154
10
0
329,477
4
W
Mulan
10,102
631
143
9
0
318,679
0
L
Yu Huang
7,154
447
100
6
0
284,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role