Player Matchup

Izanami
Izanami
ALEXANDER7842
Izanami
Level 128
God Stats
2W - 1L
1,715 SR
Queue Stats
27W - 21L
1,532 Elo+
Solo
Pele
Pele
Makkuh
Pele
Level 62
God Stats
1W - 1L
1,707 SR
Queue Stats
21W - 19L
1,578 Elo+
Party 2
Bacchus
Bacchus
Mudlarky
Bacchus
Level 89
God Stats
17W - 10L
1,673 SR
Queue Stats
17W - 10L
1,625 Elo+
Party 2
He Bo
He Bo
PushaaPee
He Bo
Level 66
God Stats
9W - 8L
1,726 SR
Queue Stats
28W - 29L
1,544 Elo+
Party 2
Surtr
Surtr
YouvB33NDeletedl
Surtr
Level 133
God Stats
4W - 6L
1,617 SR
Queue Stats
68W - 60L
1,566 Elo+
Solo
Team Averages
Level 96
1,688 SR
1,569 Elo+

VS

Team Averages
Level 136
1,505 SR
1,385 Elo+
Danzaburou
Danzaburou
IRevenantl
Danzaburou
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 72L
1,347 Elo+
Party 1
Surtr
Surtr
MoodyAnubis
Surtr
Level 91
God Stats
30W - 23L
1,259 SR
Queue Stats
212W - 236L
1,343 Elo+
Party 1
Nu Wa
Nu Wa
The-Run-Away__
Nu Wa
Level 141
God Stats
8W - 4L
1,500 SR
Queue Stats
548W - 548L
1,390 Elo+
Party 1
Thanatos
Thanatos
iiyxkoo
Thanatos
Level 103
God Stats
1W - 2L
1,239 SR
Queue Stats
276W - 276L
1,377 Elo+
Party 1
He Bo
He Bo
尾戒king
He Bo
Level 228
God Stats
32W - 18L
2,027 SR
Queue Stats
235W - 230L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 5 / 0
6,992
538
4,383
12,714
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Makkuh
Pele
10
2 / 3 / 1
6,219
478
3,522
10,063
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Mudlarky
Bacchus
10
3 / 0 / 1
6,853
527
5,672
10,114
10,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
PushaaPee
He Bo
12
1 / 3 / 1
6,997
538
4,656
6,045
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
5,905
454
4,757
8,872
5,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IRevenantl
Danzaburou
12
2 / 1 / 3
7,496
577
7,411
9,854
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 0
7,660
589
3,880
9,622
8,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 7
7,104
546
6,537
6,926
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
iiyxkoo
Thanatos
10
2 / 3 / 2
6,417
494
2,184
8,804
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

He Bo
13
8 / 2 / 2
8,340
642
10,540
6,354
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
14
14
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
5
0
0.2
W
Danzaburou
IRevenantl
Danzaburou
2
1
3
3.5
L
Pele
Makkuh
Pele
2
3
1
0.83
W
2
0
0
2
L
Bacchus
Mudlarky
Bacchus
3
0
1
3.5
L
He Bo
PushaaPee
He Bo
1
3
1
0.5
W
0
1
7
3.5
L
0
3
1
0.17
W
Thanatos
iiyxkoo
Thanatos
2
3
2
1
W
He Bo
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,990
Damage
30,552
47,808
Taken
41,560
25,238
Mitigated
21,120
11,440
Healing
18,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,383
2,510
0
2,836
12,714
4,744
860
5,092
7,622
0
60,735
W
Danzaburou
IRevenantl
Danzaburou
7,411
3,520
0
4,991
9,854
3,925
732
2,056
7,798
0
42,929
L
Pele
Makkuh
Pele
3,522
992
0
1,201
10,063
3,129
0
3,123
6,940
0
40,162
W
3,880
1,139
0
4,015
9,622
8,370
192
421
9,201
274
55,766
L
Bacchus
Mudlarky
Bacchus
5,672
1,117
1,757
2,606
10,114
10,024
0
4,207
5,907
19,705
0
L
He Bo
PushaaPee
He Bo
4,656
366
0
833
6,045
1,954
158
4,036
2,009
58,713
0
W
6,537
2,217
0
1,794
6,926
2,720
0
4,602
2,324
41,809
0
L
4,757
1,946
0
2,207
8,872
5,387
8
697
8,175
603
33,013
W
Thanatos
iiyxkoo
Thanatos
2,184
220
140
5,858
8,804
3,965
0
2,267
6,537
0
30,462
W
He Bo
10,540
467
0
1,896
6,354
2,140
0
1,179
5,175
50,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,966
Gold Earned
37,017
341
Minions Killed
400
0
Camps Cleared
0
1,273,631
Distance Traveled
1,351,128
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,992
538
112
9
0
209,139
0
W
Danzaburou
7,496
577
62
5
0
240,163
0
L
Pele
6,219
478
54
4
0
297,397
0
W
Surtr
7,660
589
112
9
0
254,662
0
L
Bacchus
6,853
527
17
1
0
282,107
0
L
He Bo
6,997
538
105
8
0
242,290
0
W
Nu Wa
7,104
546
70
5
0
261,211
3
L
Surtr
5,905
454
53
4
0
242,698
0
W
Thanatos
6,417
494
50
4
0
291,256
0
W
He Bo
8,340
642
106
8
0
303,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role