Player Matchup

Horus
Horus
IISHONEII
Horus
Level 46
God Stats
20W - 18L
1,663 SR
Queue Stats
259W - 251L
1,558 Elo+
Party 2
Neith
Neith
MikeJargon
Neith
Level 107
God Stats
4W - 7L
1,874 SR
Queue Stats
81W - 100L
1,450 Elo+
Party 2
Agni
Agni
Myhstify
Agni
Level 45
God Stats
2W - 1L
1,715 SR
Queue Stats
105W - 101L
1,614 Elo+
Solo
Ao Kuang
Ao Kuang
RetoMari
Ao Kuang
Level 125
God Stats
5W - 3L
1,781 SR
Queue Stats
109W - 124L
1,511 Elo+
Party 2
Surtr
Surtr
zRoGlo
Surtr
Level 108
God Stats
9W - 4L
1,913 SR
Queue Stats
57W - 77L
1,547 Elo+
Party 2
Team Averages
Level 86
1,789 SR
1,536 Elo+

VS

Team Averages
Level 47
1,476 SR
1,484 Elo+
Hades
Hades
GurzzMcDurzz
Hades
Level 67
God Stats
12W - 18L
1,492 SR
Queue Stats
41W - 33L
1,490 Elo+
Party 1
Cupid
Cupid
OG_SharkPeen
Cupid
Level 38
God Stats
3W - 4L
1,536 SR
Queue Stats
18W - 17L
1,370 Elo+
Party 1
Maui
Maui
TinyWhitePeen
Maui
Level 83
God Stats
1W - 2L
1,600 SR
Queue Stats
37W - 22L
1,524 Elo+
Party 1
Thanatos
Thanatos
XeoVexation
Thanatos
Level 10
God Stats
6W - 4L
1,593 SR
Queue Stats
9W - 6L
1,536 Elo+
Party 1
Surtr
Surtr
westside0609
Surtr
Level 38
God Stats
4W - 11L
1,157 SR
Queue Stats
51W - 59L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IISHONEII
Horus
13
0 / 1 / 1
7,719
454
3,168
10,280
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
14
0 / 1 / 5
8,456
497
9,323
8,531
3,902
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
14
0 / 3 / 2
8,214
483
5,939
10,014
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
RetoMari
Ao Kuang
16
9 / 0 / 0
9,868
580
12,901
16,770
6,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
zRoGlo
Surtr
17
3 / 1 / 1
10,159
598
16,152
22,561
21,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 1
9,254
544
5,475
7,822
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 4 / 1
7,057
415
4,223
9,693
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 0
7,324
431
3,558
11,433
10,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
XeoVexation
Thanatos
14
2 / 3 / 2
8,547
503
7,410
16,940
7,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 4 / 0
8,302
488
11,659
24,488
18,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
6
6
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
Horus
IISHONEII
Horus
0
1
1
0.5
W
Neith
0
1
5
2.5
W
Agni
0
3
2
0.33
L
0
4
1
0.13
W
Ao Kuang
RetoMari
Ao Kuang
9
0
0
9
L
2
1
0
2
L
Thanatos
XeoVexation
Thanatos
2
3
2
1
L
1
4
0
0.25
W
Surtr
zRoGlo
Surtr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,483
Damage
32,325
68,156
Taken
70,376
43,292
Mitigated
43,587
32,656
Healing
26,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,475
38
37
4,124
7,822
3,488
0
4,225
3,591
77,309
0
W
Horus
IISHONEII
Horus
3,168
1,574
867
3,601
10,280
7,619
61
1,594
8,686
0
17,678
W
Neith
9,323
3,922
0
5,122
8,531
3,902
603
1,298
7,233
0
87,729
W
Agni
5,939
614
0
560
10,014
3,606
0
5,508
4,506
56,596
4,607
L
4,223
1,623
49
3,370
9,693
3,829
0
2,253
7,440
0
35,915
W
Ao Kuang
RetoMari
Ao Kuang
12,901
3,577
0
7,954
16,770
6,747
493
666
16,104
76,334
0
L
3,558
1,250
0
2,570
11,433
10,909
0
3,044
8,389
35,306
0
L
Thanatos
XeoVexation
Thanatos
7,410
2,170
0
10,469
16,940
7,348
332
6,811
10,124
0
69,371
L
11,659
5,927
0
5,428
24,488
18,013
0
2,507
21,968
536
82,488
W
Surtr
zRoGlo
Surtr
16,152
7,653
0
14,552
22,561
21,418
0
228
22,333
857
97,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,416
Gold Earned
40,484
522
Minions Killed
511
0
Camps Cleared
0
1,653,118
Distance Traveled
1,610,961
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,254
544
141
8
0
339,586
4
W
Horus
7,719
454
23
1
0
372,801
5
W
Neith
8,456
497
129
8
0
287,464
0
W
Agni
8,214
483
106
6
0
328,544
4
L
Cupid
7,057
415
77
5
0
307,720
0
W
Ao Kuang
9,868
580
93
5
0
374,546
0
L
Maui
7,324
431
40
2
0
300,220
1
L
Thanatos
8,547
503
104
6
0
359,744
0
L
Surtr
8,302
488
149
9
0
303,691
2
W
Surtr
10,159
598
171
10
0
289,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role