Player Matchup

Mercury
Mercury
Bronze III
YungD_14
Mercury
Bronze III
Level 158
God Stats
1W - 0L
1,541 SR
Queue Stats
13W - 10L
1,467 MMR
Party 2
Ra
Ra
Bronze III
michigan_0889
Ra
Bronze III
Level 137
God Stats
2W - 1L
1,315 SR
Queue Stats
4W - 7L
1,467 MMR
Party 2
Bacchus
Bacchus
Bronze III
redcollar6268
Bacchus
Bronze III
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,467 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 150
1,452 SR
1,467 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,509 SR
1,448 MMR
Cernunnos
Cernunnos
Bronze III
Amon v1
Cernunnos
Bronze III
Level 121
God Stats
1W - 10L
1,164 SR
Queue Stats
7W - 21L
1,500 MMR
Party 1
Hera
Hera
Bronze III
Menc2Society200
Hera
Bronze III
Level 189
God Stats
19W - 12L
1,729 SR
Queue Stats
106W - 113L
1,429 MMR
Solo
Ganesha
Ganesha
Bronze III
MooNz v2
Ganesha
Bronze III
Level 124
God Stats
2W - 6L
1,634 SR
Queue Stats
10W - 25L
1,414 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
YungD_14
Mercury
15
3 / 1 / 3
10,040
717
10,412
11,289
5,094
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 0 / 3
11,301
807
12,356
7,641
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
14
2 / 2 / 4
9,366
669
7,939
11,271
17,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
RavanaPoseidonAh Muzen CabChang'eAphrodite

VS

Bans
King ArthurAwilixMedusaAthenaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Amon v1
Cernunnos
16
2 / 3 / 1
9,631
688
9,643
13,500
6,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
1 / 4 / 0
8,112
579
5,750
7,182
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
MooNz v2
Ganesha
15
0 / 1 / 3
9,671
691
3,617
15,478
21,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
3
3
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Amon v1
Cernunnos
2
3
1
0.83
L
1
4
0
0.25
L
Ganesha
MooNz v2
Ganesha
0
1
3
1.5
W
Mercury
YungD_14
Mercury
3
1
3
4.5
W
3
0
3
4.5
W
Bacchus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,707
Damage
19,010
30,201
Taken
36,160
26,261
Mitigated
30,946
8,588
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Amon v1
Cernunnos
9,643
3,641
0
2,125
13,500
6,781
0
6,816
6,160
0
38,048
L
5,750
1,397
0
0
7,182
2,957
0
2,735
3,983
29,958
0
L
Ganesha
MooNz v2
Ganesha
3,617
473
0
4,128
15,478
21,208
0
8,053
6,557
17,366
0
W
Mercury
YungD_14
Mercury
10,412
6,310
0
2,696
11,289
5,094
1,899
2,837
8,452
0
63,481
W
12,356
1,379
1,526
2,558
7,641
4,035
305
3,866
3,775
67,874
0
W
Bacchus
7,939
908
392
1,416
11,271
17,132
397
2,983
8,288
13,575
871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,707
Gold Earned
27,414
224
Minions Killed
141
0
Camps Cleared
0
829,925
Distance Traveled
698,509
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,631
688
77
6
0
252,716
2
L
Hera
8,112
579
63
5
0
169,413
3
L
Ganesha
9,671
691
1
0
0
276,380
2
W
Mercury
10,040
717
72
5
0
324,157
0
W
Ra
11,301
807
139
10
0
266,641
2
W
Bacchus
9,366
669
13
1
0
239,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role