Player Matchup

Bacchus
Bacchus
Bulldozer Dako1
Bacchus
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 92L
1,371 Elo+
Party 2
Horus
Horus
CanUKeepUp69355
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,801 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Huddled48
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
30W - 32L
1,645 Elo+
Party 1
Izanami
Izanami
Zerwin8er
Izanami
Level 113
God Stats
1W - 2L
1,167 SR
Queue Stats
49W - 61L
1,392 Elo+
Party 2
Tyr
Tyr
alphacowboy1092
Tyr
Level 56
God Stats
6W - 1L
1,500 SR
Queue Stats
132W - 106L
1,432 Elo+
Party 2
Team Averages
Level 49
1,390 SR
1,528 Elo+

VS

Team Averages
Level 91
1,454 SR
1,416 Elo+
Charybdis
Charybdis
 
Charybdis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
NitaraPho
Sylvanus
Level 26
God Stats
0W - 2L
1,268 SR
Queue Stats
17W - 28L
1,233 Elo+
Solo
Izanami
Izanami
grindr_baby
Izanami
Level 28
God Stats
8W - 12L
1,500 SR
Queue Stats
438W - 460L
1,506 Elo+
Solo
Kali
Kali
silentdje
Kali
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 164L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 23
10,756
827
4,665
16,489
19,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
10 / 3 / 18
11,607
893
26,020
22,821
23,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Huddled48
Morgan Le Fay
17
2 / 4 / 19
10,326
794
17,295
17,230
8,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Zerwin8er
Izanami
20
12 / 3 / 11
12,210
939
26,216
13,213
6,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 3 / 15
10,111
778
8,383
23,295
22,043
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
0 / 7 / 8
9,346
719
17,791
19,126
9,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
 
Sun Wukong
12
0 / 8 / 6
8,220
632
7,894
18,191
15,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
NitaraPho
Sylvanus
17
1 / 3 / 9
9,333
718
17,092
18,230
14,999
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
grindr_baby
Izanami
18
10 / 7 / 4
10,924
840
21,172
15,802
7,217
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
16
5 / 5 / 5
10,502
808
12,002
19,741
10,750
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
48
30
Kills
16
16
Deaths
30
86
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
7
8
0.57
L
Sun Wukong
 
Sun Wukong
0
8
6
0.38
W
1
3
23
4.17
W
10
3
18
6.33
W
Morgan Le Fay
Huddled48
Morgan Le Fay
2
4
19
2.88
L
Sylvanus
NitaraPho
Sylvanus
1
3
9
1.83
W
Izanami
Zerwin8er
Izanami
12
3
11
5.83
W
5
3
15
4.17
L
Izanami
grindr_baby
Izanami
10
7
4
1.71
L
Kali
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,579
Damage
75,951
93,048
Taken
91,090
80,294
Mitigated
57,847
49,650
Healing
32,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
17,791
4,982
1,180
2,879
19,126
9,592
777
4,872
13,854
0
33,259
L
Sun Wukong
 
Sun Wukong
7,894
2,058
1,147
1,878
18,191
15,289
570
4,371
13,114
0
11,885
W
4,665
376
1,208
3,541
16,489
19,773
846
2,222
14,267
6,838
0
W
26,020
10,767
7,843
12,118
22,821
23,162
722
3,589
19,232
0
35,436
W
Morgan Le Fay
Huddled48
Morgan Le Fay
17,295
1,947
2,059
4,429
17,230
8,957
1,656
2,940
14,290
32,415
0
L
Sylvanus
NitaraPho
Sylvanus
17,092
2,169
9,618
7,858
18,230
14,999
0
5,913
12,009
24,671
0
W
Izanami
Zerwin8er
Izanami
26,216
19,922
2,885
5,015
13,213
6,359
4,138
3,884
9,329
0
67,559
W
8,383
2,107
1,994
8,558
23,295
22,043
880
4,457
18,838
0
13,760
L
Izanami
grindr_baby
Izanami
21,172
13,473
0
876
15,802
7,217
1,888
2,856
12,585
0
45,189
L
Kali
12,002
4,526
610
6,190
19,741
10,750
1,293
3,500
15,690
0
18,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,010
Gold Earned
48,325
169
Minions Killed
133
0
Camps Cleared
0
1,306,169
Distance Traveled
979,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,346
719
44
3
0
203,337
0
L
Sun Wukong
8,220
632
12
1
0
178,422
0
W
Bacchus
10,756
827
7
1
0
261,364
0
W
Horus
11,607
893
17
1
0
288,207
0
W
Morgan Le Fay
10,326
794
37
3
0
253,487
0
L
Sylvanus
9,333
718
23
2
0
195,981
0
W
Izanami
12,210
939
104
8
0
233,167
0
W
Tyr
10,111
778
4
0
0
269,944
0
L
Izanami
10,924
840
41
3
0
183,206
0
L
Kali
10,502
808
13
1
0
219,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role