Player Matchup

Nemesis
Nemesis
ELENANITO0011
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
Javkyser
Merlin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 123L
1,481 Elo+
Party 2
Bacchus
Bacchus
dan88089
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Surtr
Surtr
mimch28
Surtr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,703 Elo+
Solo
Neith
Neith
pegne
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 44
1,500 SR
1,537 Elo+

VS

Team Averages
Level 58
1,539 SR
1,527 Elo+
Amaterasu
Amaterasu
ARIANAuwu
Amaterasu
Level 48
God Stats
1W - 4L
1,225 SR
Queue Stats
48W - 68L
1,425 Elo+
Solo
Cliodhna
Cliodhna
Clona747
Cliodhna
Level 19
God Stats
2W - 1L
1,715 SR
Queue Stats
43W - 41L
1,481 Elo+
Party 3
Ao Kuang
Ao Kuang
Inkstick
Ao Kuang
Level 107
God Stats
6W - 7L
1,546 SR
Queue Stats
727W - 663L
1,559 Elo+
Party 1
Sol
Sol
XxJdawgxX
Sol
Level 29
God Stats
5W - 9L
1,494 SR
Queue Stats
109W - 92L
1,571 Elo+
Party 1
Sylvanus
Sylvanus
niñopolla
Sylvanus
Level 88
God Stats
2W - 1L
1,714 SR
Queue Stats
100W - 107L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 4 / 0
5,457
455
923
9,703
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Javkyser
Merlin
10
0 / 4 / 0
5,386
449
4,128
7,704
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
dan88089
Bacchus
6
1 / 7 / 0
4,693
391
3,046
12,939
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
mimch28
Surtr
11
0 / 1 / 0
6,164
514
11,217
16,047
10,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
pegne
Neith
6
0 / 7 / 0
4,206
351
2,316
7,097
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ARIANAuwu
Amaterasu
12
0 / 0 / 1
7,348
612
9,341
15,852
8,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
Clona747
Cliodhna
12
5 / 1 / 5
7,195
600
6,610
10,092
3,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Inkstick
Ao Kuang
12
4 / 0 / 3
7,002
584
3,853
9,152
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
14 / 0 / 2
8,284
690
15,381
8,473
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
niñopolla
Sylvanus
10
0 / 1 / 10
5,763
480
1,488
6,861
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
23
23
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ARIANAuwu
Amaterasu
0
0
1
0.5
W
Cliodhna
Clona747
Cliodhna
5
1
5
7.5
L
Nemesis
0
4
0
0
W
Ao Kuang
Inkstick
Ao Kuang
4
0
3
5.5
L
Merlin
Javkyser
Merlin
0
4
0
0
W
14
0
2
15
L
Bacchus
dan88089
Bacchus
1
7
0
0.14
L
Surtr
mimch28
Surtr
0
1
0
0
W
Sylvanus
niñopolla
Sylvanus
0
1
10
5
L
Neith
pegne
Neith
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,630
Damage
36,673
53,490
Taken
50,430
27,068
Mitigated
22,960
8,800
Healing
26,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ARIANAuwu
Amaterasu
9,341
5,091
0
11,261
15,852
8,627
600
255
15,597
0
65,822
W
Cliodhna
Clona747
Cliodhna
6,610
1,074
0
5,184
10,092
3,831
0
3,278
6,814
0
47,187
L
Nemesis
923
286
0
101
9,703
3,233
0
1,945
7,758
0
34,115
W
Ao Kuang
Inkstick
Ao Kuang
3,853
1,045
0
2,593
9,152
3,234
0
628
8,524
49,534
0
L
Merlin
Javkyser
Merlin
4,128
380
0
640
7,704
2,282
0
2,471
5,233
41,267
0
W
15,381
9,185
0
4,440
8,473
2,722
1,395
1,505
6,968
61,871
0
L
Bacchus
dan88089
Bacchus
3,046
733
0
993
12,939
9,292
0
10,416
2,523
9,585
0
L
Surtr
mimch28
Surtr
11,217
5,707
0
6,784
16,047
10,148
0
959
15,088
495
52,521
W
Sylvanus
niñopolla
Sylvanus
1,488
417
965
1,908
6,861
4,546
58
1,818
5,043
10,941
3,025
L
Neith
pegne
Neith
2,316
815
0
282
7,097
2,113
0
4,855
2,242
0
7,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,906
Gold Earned
35,592
224
Minions Killed
392
0
Camps Cleared
0
1,045,912
Distance Traveled
1,259,432
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,348
612
130
11
0
237,646
1
W
Cliodhna
7,195
600
84
7
0
240,874
0
L
Nemesis
5,457
455
56
5
0
239,134
0
W
Ao Kuang
7,002
584
76
6
0
282,433
0
L
Merlin
5,386
449
66
6
0
208,336
2
W
Sol
8,284
690
77
6
0
223,201
0
L
Bacchus
4,693
391
11
1
0
224,866
0
L
Surtr
6,164
514
79
7
0
181,423
0
W
Sylvanus
5,763
480
25
2
0
275,278
0
L
Neith
4,206
351
12
1
0
192,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role