Player Matchup

Pele
Pele
Gold V
Latiosito
Pele
Gold V
Level 196
God Stats
5W - 3L
1,500 SR
Queue Stats
220W - 210L
1,723 MMR
Party 1
Poseidon
Poseidon
Gold III
LilSparrow777
Poseidon
Gold III
Level 157
God Stats
0W - 4L
1,200 SR
Queue Stats
87W - 78L
1,668 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
MikeFoos
Kuzenbo
Gold V
Level 177
God Stats
53W - 29L
1,834 SR
Queue Stats
464W - 456L
1,666 MMR
Solo
King Arthur
King Arthur
Gold V
Peckon
King Arthur
Gold V
Level 159
God Stats
4W - 3L
1,760 SR
Queue Stats
27W - 26L
1,592 MMR
Party 1
Izanami
Izanami
Gold I
tempishadowsoul
Izanami
Gold I
Level 194
God Stats
2W - 2L
1,571 SR
Queue Stats
391W - 370L
1,663 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 177
1,573 SR
1,662 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,651 SR
1,662 MMR
Kali
Kali
Gold I
ASneakySnake
Kali
Gold I
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
200W - 165L
1,674 MMR
Party 3
Ullr
Ullr
Gold III
HelpStepBro
Ullr
Gold III
Level 105
God Stats
5W - 4L
1,812 SR
Queue Stats
220W - 200L
1,652 MMR
Party 2
Yu Huang
Yu Huang
Gold I
NoWilToLive
Yu Huang
Gold I
Level 145
God Stats
27W - 19L
1,630 SR
Queue Stats
200W - 165L
1,674 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold I
Oakkwood
Cu Chulainn
Gold I
Level 158
God Stats
2W - 1L
1,577 SR
Queue Stats
28W - 26L
1,661 MMR
Solo
Khepri
Khepri
Gold III
wydstepbro69420
Khepri
Gold III
Level 119
God Stats
3W - 2L
1,737 SR
Queue Stats
222W - 204L
1,652 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
1 / 4 / 3
8,257
550
5,687
16,079
6,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
LilSparrow777
Poseidon
14
1 / 1 / 1
8,361
557
7,276
5,791
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kuzenbo
MikeFoos
Kuzenbo
8
0 / 2 / 2
5,971
398
2,332
11,090
12,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

King Arthur
Peckon
King Arthur
14
2 / 1 / 1
7,855
524
9,873
13,455
14,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 7 / 0
8,222
548
6,732
14,363
5,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
SetAtlasAo KuangMaui

VS

Bans
LokiHe BoMorgan Le FayFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
9,021
601
8,238
14,907
6,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 2 / 1
10,216
681
12,673
10,925
5,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

Yu Huang
NoWilToLive
Yu Huang
16
3 / 0 / 1
9,489
633
8,540
5,563
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Oakkwood
Cu Chulainn
16
1 / 2 / 1
9,977
665
10,460
14,840
16,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 0 / 3
7,846
523
2,263
4,968
3,731
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
15
15
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
7
2
1
3.75
L
Pele
1
4
3
0.63
L
Poseidon
LilSparrow777
Poseidon
1
1
1
1.5
L
Kuzenbo
MikeFoos
Kuzenbo
0
2
2
0.5
W
Yu Huang
NoWilToLive
Yu Huang
3
0
1
3.5
W
Cu Chulainn
Oakkwood
Cu Chulainn
1
2
1
0.75
L
King Arthur
Peckon
King Arthur
2
1
1
2.5
L
2
7
0
0.29
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,900
Damage
42,174
60,778
Taken
51,203
40,817
Mitigated
33,981
10,931
Healing
14,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,238
4,719
0
4,666
14,907
6,448
0
4,182
10,725
0
72,261
W
12,673
7,591
0
861
10,925
5,008
970
188
10,737
0
92,213
L
Pele
5,687
1,800
0
1,376
16,079
6,841
0
3,792
12,287
0
74,718
L
Poseidon
LilSparrow777
Poseidon
7,276
1,230
0
2,046
5,791
1,932
0
1,099
4,692
77,622
0
L
Kuzenbo
MikeFoos
Kuzenbo
2,332
1,426
0
3,082
11,090
12,030
12
6,068
5,022
15,550
0
W
Yu Huang
NoWilToLive
Yu Huang
8,540
1,352
95
1,440
5,563
2,455
800
2,361
3,202
104,294
0
W
Cu Chulainn
Oakkwood
Cu Chulainn
10,460
1,509
0
4,017
14,840
16,339
0
618
14,222
1,804
97,326
L
King Arthur
Peckon
King Arthur
9,873
461
0
1,265
13,455
14,077
0
869
12,586
2,480
66,685
L
6,732
3,785
0
3,162
14,363
5,937
0
57
14,306
0
57,527
W
2,263
210
2,034
1,490
4,968
3,731
0
3,055
1,913
12,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,666
Gold Earned
46,549
507
Minions Killed
622
0
Camps Cleared
0
1,453,417
Distance Traveled
1,573,269
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,021
601
96
6
0
361,428
0
W
Ullr
10,216
681
144
10
0
307,327
0
L
Pele
8,257
550
135
9
0
352,369
0
L
Poseidon
8,361
557
141
9
0
315,015
6
L
Kuzenbo
5,971
398
13
1
0
219,229
0
W
Yu Huang
9,489
633
179
12
0
301,874
2
W
Cu Chulainn
9,977
665
179
12
0
278,386
0
L
King Arthur
7,855
524
114
8
0
313,214
4
L
Izanami
8,222
548
104
7
0
253,590
0
W
Khepri
7,846
523
24
2
0
324,254
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role