Player Matchup

Maui
Maui
Barfussy
Maui
Level 135
God Stats
16W - 10L
1,708 SR
Queue Stats
179W - 183L
1,540 Elo+
Party 2
Fenrir
Fenrir
Cahmaro
Fenrir
Level 147
God Stats
5W - 5L
1,500 SR
Queue Stats
123W - 122L
1,397 Elo+
Party 2
Poseidon
Poseidon
K1NGW00G
Poseidon
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vamana
Vamana
Sambath21
Vamana
Level 154
God Stats
5W - 4L
1,693 SR
Queue Stats
203W - 197L
1,526 Elo+
Solo
Danzaburou
Danzaburou
bigolebeenis
Danzaburou
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
76W - 82L
1,291 Elo+
Party 2
Team Averages
Level 133
1,580 SR
1,451 Elo+

VS

Team Averages
Level 120
1,477 SR
1,361 Elo+
Loki
Loki
DECEMBERv
Loki
Level 100
God Stats
0W - 4L
1,302 SR
Queue Stats
17W - 25L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
Kxeja
Danzaburou
Level 107
God Stats
1W - 3L
1,472 SR
Queue Stats
20W - 27L
1,420 Elo+
Party 1
Tiamat
Tiamat
Mashiyo
Tiamat
Level 144
God Stats
14W - 11L
1,609 SR
Queue Stats
78W - 79L
1,504 Elo+
Solo
Khepri
Khepri
Pr0pheticV0id
Khepri
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
160W - 202L
1,301 Elo+
Solo
Chaac
Chaac
altarixQC
Chaac
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 52L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
2 / 2 / 3
7,822
559
4,503
10,767
8,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Cahmaro
Fenrir
15
6 / 0 / 2
9,146
653
6,498
10,905
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
K1NGW00G
Poseidon
15
6 / 1 / 3
9,516
680
13,756
10,638
4,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Sambath21
Vamana
13
2 / 5 / 4
8,340
596
9,524
12,053
5,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
bigolebeenis
Danzaburou
12
1 / 4 / 5
8,124
580
8,170
8,613
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
7 / 3 / 0
7,607
543
3,596
10,359
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Kxeja
Danzaburou
11
1 / 2 / 5
6,854
490
11,240
8,663
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Mashiyo
Tiamat
12
2 / 4 / 0
7,218
516
5,950
10,304
7,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
0 / 4 / 5
6,075
434
2,981
14,992
11,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
altarixQC
Chaac
12
2 / 4 / 4
6,973
498
7,234
15,259
9,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
17
Kills
12
12
Deaths
17
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Maui
2
2
3
1.75
W
Fenrir
Cahmaro
Fenrir
6
0
2
7
L
Loki
7
3
0
2.33
W
Poseidon
K1NGW00G
Poseidon
6
1
3
7.5
L
Danzaburou
Kxeja
Danzaburou
1
2
5
1.75
L
Tiamat
Mashiyo
Tiamat
2
4
0
0.5
L
0
4
5
0.63
W
Vamana
Sambath21
Vamana
2
5
4
0.8
L
Chaac
altarixQC
Chaac
2
4
4
1
W
Danzaburou
bigolebeenis
Danzaburou
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,451
Damage
31,001
52,976
Taken
59,577
27,203
Mitigated
36,711
20,360
Healing
18,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
4,503
1,489
0
2,160
10,767
8,692
410
1,347
9,420
16,789
0
W
Fenrir
Cahmaro
Fenrir
6,498
1,471
0
7,010
10,905
5,296
1,896
1,073
9,832
0
60,830
L
Loki
3,596
1,040
0
4,042
10,359
4,480
0
1,855
8,504
0
40,530
W
Poseidon
K1NGW00G
Poseidon
13,756
3,116
0
6,502
10,638
4,142
1,504
4,463
6,175
80,596
0
L
Danzaburou
Kxeja
Danzaburou
11,240
4,548
0
3,667
8,663
3,625
0
1,841
6,822
0
58,387
L
Tiamat
Mashiyo
Tiamat
5,950
473
0
2,930
10,304
7,271
0
5,317
4,987
47,338
0
L
2,981
490
0
3,850
14,992
11,387
0
7,359
7,633
15,574
0
W
Vamana
Sambath21
Vamana
9,524
5,934
0
1,891
12,053
5,683
2,271
254
11,799
0
54,964
L
Chaac
altarixQC
Chaac
7,234
2,546
0
4,325
15,259
9,948
0
1,887
13,372
0
49,405
W
Danzaburou
bigolebeenis
Danzaburou
8,170
2,765
0
2,797
8,613
3,390
975
1,794
6,819
0
56,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,948
Gold Earned
34,727
438
Minions Killed
365
0
Camps Cleared
0
1,406,718
Distance Traveled
1,424,635
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,822
559
26
2
0
288,715
0
W
Fenrir
9,146
653
99
7
0
306,748
0
L
Loki
7,607
543
74
5
0
326,999
0
W
Poseidon
9,516
680
143
10
0
294,511
0
L
Danzaburou
6,854
490
87
6
0
258,398
2
L
Tiamat
7,218
516
90
6
0
269,375
8
L
Khepri
6,075
434
31
2
0
294,089
0
W
Vamana
8,340
596
82
6
0
268,021
0
L
Chaac
6,973
498
83
6
0
275,774
2
W
Danzaburou
8,124
580
88
6
0
248,723
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role