Player Matchup

Atlas
Atlas
Andordragon
Atlas
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
533W - 490L
1,421 Elo+
Party 3
Achilles
Achilles
Mãge
Achilles
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 63L
1,583 Elo+
Party 2
Chernobog
Chernobog
Timmyy2Turnt
Chernobog
Level 157
God Stats
5W - 5L
1,490 SR
Queue Stats
149W - 157L
1,567 Elo+
Party 2
Fenrir
Fenrir
Vvicked19
Fenrir
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 90L
1,685 Elo+
Party 2
Scylla
Scylla
xRezilx
Scylla
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 7L
1,083 Elo+
Party 3
Team Averages
Level 114
1,498 SR
1,468 Elo+

VS

Team Averages
Level 115
1,608 SR
1,586 Elo+
Sobek
Sobek
 
Sobek
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AWhiteHare
Izanami
Level 140
God Stats
8W - 11L
1,655 SR
Queue Stats
68W - 82L
1,681 Elo+
Party 1
Odin
Odin
BigPilot
Odin
Level 108
God Stats
27W - 23L
1,399 SR
Queue Stats
249W - 251L
1,558 Elo+
Party 1
Da Ji
Da Ji
RoboTofu
Da Ji
Level 159
God Stats
17W - 18L
1,777 SR
Queue Stats
258W - 240L
1,504 Elo+
Solo
Ra
Ra
Zeusthekingg
Ra
Level 56
God Stats
1W - 2L
1,707 SR
Queue Stats
15W - 24L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
8,178
454
6,265
14,196
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Mãge
Achilles
18
8 / 1 / 3
10,871
604
13,997
16,707
29,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chernobog
Timmyy2Turnt
Chernobog
16
5 / 2 / 9
9,845
547
17,406
16,844
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Vvicked19
Fenrir
17
14 / 4 / 3
11,172
621
14,158
16,343
10,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
xRezilx
Scylla
14
4 / 1 / 7
9,388
522
8,807
5,958
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 3 / 3
8,018
445
4,031
17,921
18,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
AWhiteHare
Izanami
13
2 / 7 / 1
8,236
458
10,469
19,569
7,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
13
4 / 7 / 0
8,565
476
8,206
17,845
17,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
RoboTofu
Da Ji
13
2 / 7 / 2
8,474
471
7,900
17,889
7,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 10 / 1
7,007
389
8,435
13,803
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
33
Kills
10
10
Deaths
34
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
3
0.83
L
Izanami
AWhiteHare
Izanami
2
7
1
0.36
W
2
2
7
2.75
L
Odin
4
7
0
0.57
W
Achilles
Mãge
Achilles
8
1
3
9.5
L
Da Ji
RoboTofu
Da Ji
2
7
2
0.43
W
Chernobog
Timmyy2Turnt
Chernobog
5
2
9
4.75
W
Fenrir
Vvicked19
Fenrir
14
4
3
3.88
L
1
10
1
0.15
W
Scylla
xRezilx
Scylla
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,633
Damage
39,041
70,048
Taken
87,027
59,712
Mitigated
55,081
22,858
Healing
18,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,031
478
572
5,309
17,921
18,180
0
3,558
14,227
20,423
0
L
Izanami
AWhiteHare
Izanami
10,469
7,404
0
6,127
19,569
7,027
255
1,944
17,091
0
78,079
W
6,265
2,338
750
4,636
14,196
10,107
0
3,557
10,639
20,317
0
L
Odin
8,206
1,725
0
490
17,845
17,175
0
3,693
13,334
0
52,716
W
Achilles
Mãge
Achilles
13,997
3,064
0
5,712
16,707
29,882
138
340
16,367
0
71,242
L
Da Ji
RoboTofu
Da Ji
7,900
2,169
0
4,037
17,889
7,932
0
1,431
16,130
0
52,234
W
Chernobog
Timmyy2Turnt
Chernobog
17,406
11,124
0
9,404
16,844
7,010
2,082
5,081
11,763
0
85,621
W
Fenrir
Vvicked19
Fenrir
14,158
3,296
0
2,106
16,343
10,594
578
3,394
12,949
0
87,187
L
8,435
1,137
567
978
13,803
4,767
0
3,530
10,009
41,476
478
W
Scylla
xRezilx
Scylla
8,807
548
0
250
5,958
2,119
1,208
2,175
3,783
53,797
1,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,454
Gold Earned
40,300
454
Minions Killed
380
0
Camps Cleared
0
1,746,028
Distance Traveled
1,663,446
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,018
445
23
1
0
332,166
6
L
Izanami
8,236
458
139
8
0
299,583
0
W
Atlas
8,178
454
10
1
0
328,016
4
L
Odin
8,565
476
79
4
0
312,845
3
W
Achilles
10,871
604
114
6
0
347,843
0
L
Da Ji
8,474
471
58
3
0
372,749
2
W
Chernobog
9,845
547
121
7
0
349,766
0
W
Fenrir
11,172
621
101
6
0
384,808
0
L
Ra
7,007
389
81
5
0
346,103
0
W
Scylla
9,388
522
108
6
0
335,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role