Player Matchup

Bacchus
Bacchus
BackCampGoblin_9
Bacchus
Level 157
God Stats
4W - 3L
1,687 SR
Queue Stats
179W - 187L
1,078 Elo+
Party 2
Surtr
Surtr
Degr33zDaVillian
Surtr
Level 151
God Stats
6W - 3L
1,734 SR
Queue Stats
8W - 7L
1,599 Elo+
Solo
Anhur
Anhur
JoshC1009
Anhur
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 95L
1,576 Elo+
Party 1
Da Ji
Da Ji
KetDemonz
Da Ji
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 149L
1,576 Elo+
Party 1
Yu Huang
Yu Huang
SnugSpheal363
Yu Huang
Level 150
God Stats
2W - 3L
1,344 SR
Queue Stats
166W - 184L
1,078 Elo+
Party 2
Team Averages
Level 143
1,553 SR
1,382 Elo+

VS

Team Averages
Level 129
1,413 SR
1,570 Elo+
Surtr
Surtr
Cοncept
Surtr
Level 119
God Stats
3W - 3L
1,315 SR
Queue Stats
6W - 7L
1,334 Elo+
Solo
Nu Wa
Nu Wa
Lacels
Nu Wa
Level 129
God Stats
9W - 11L
1,464 SR
Queue Stats
37W - 43L
1,654 Elo+
Solo
Charybdis
Charybdis
PyroMayniak
Charybdis
Level 148
God Stats
12W - 9L
1,500 SR
Queue Stats
158W - 143L
1,815 Elo+
Party 3
Mulan
Mulan
TheoMayniak
Mulan
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 3
Serqet
Serqet
WoefulFruitcake
Serqet
Level 123
God Stats
9W - 5L
1,285 SR
Queue Stats
63W - 71L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
6,238
891
5,586
5,042
2,804
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 4
6,026
861
5,575
5,926
5,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
JoshC1009
Anhur
12
2 / 0 / 2
5,978
854
2,595
3,532
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
KetDemonz
Da Ji
11
1 / 1 / 3
5,588
798
2,098
4,126
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
SnugSpheal363
Yu Huang
12
0 / 0 / 2
6,139
877
2,616
4,892
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cοncept
Surtr
8
0 / 0 / 0
4,622
660
0
0
0
Nu Wa
Lacels
Nu Wa
12
0 / 1 / 0
5,492
785
4,500
3,437
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
PyroMayniak
Charybdis
11
1 / 2 / 0
5,420
774
4,794
6,161
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
0 / 2 / 1
5,535
791
3,204
8,246
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 3 / 1
5,249
750
4,031
6,016
2,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Surtr
Cοncept
Surtr
0
0
0
0
W
3
0
4
5
W
Anhur
JoshC1009
Anhur
2
0
2
3
W
Da Ji
KetDemonz
Da Ji
1
1
3
2.5
L
Nu Wa
Lacels
Nu Wa
0
1
0
0
L
Charybdis
PyroMayniak
Charybdis
1
2
0
0.5
W
Yu Huang
SnugSpheal363
Yu Huang
0
0
2
1
L
0
2
1
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,470
Damage
16,529
23,518
Taken
23,860
12,708
Mitigated
10,728
4,265
Healing
4,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,586
1,021
0
940
5,042
2,804
0
427
4,615
15,656
396
L
Surtr
Cοncept
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
5,575
1,383
0
1,199
5,926
5,470
50
1,381
4,545
283
18,509
W
Anhur
JoshC1009
Anhur
2,595
1,024
0
1,320
3,532
1,293
1,194
510
3,022
0
18,504
W
Da Ji
KetDemonz
Da Ji
2,098
243
0
146
4,126
1,539
0
639
3,235
0
13,125
L
Nu Wa
Lacels
Nu Wa
4,500
2,618
0
160
3,437
1,179
121
1,585
1,852
25,567
0
L
Charybdis
PyroMayniak
Charybdis
4,794
1,628
0
1,461
6,161
2,061
0
1,422
4,739
0
15,930
W
Yu Huang
SnugSpheal363
Yu Huang
2,616
180
0
660
4,892
1,602
760
1,543
3,196
32,579
0
L
3,204
369
0
2,211
8,246
4,504
0
3,067
5,179
0
12,252
L
4,031
937
0
534
6,016
2,984
0
2,164
3,852
0
11,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,969
Gold Earned
26,318
192
Minions Killed
126
0
Camps Cleared
0
721,924
Distance Traveled
548,807
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,238
891
26
4
0
143,289
0
L
Surtr
4,622
660
0
0
0
0
0
W
Surtr
6,026
861
31
4
0
158,736
0
W
Anhur
5,978
854
37
5
0
126,641
0
W
Da Ji
5,588
798
34
5
0
149,992
0
L
Nu Wa
5,492
785
41
6
0
137,420
0
L
Charybdis
5,420
774
38
5
0
128,922
1
W
Yu Huang
6,139
877
64
9
0
143,266
0
L
Mulan
5,535
791
24
3
0
130,381
2
L
Serqet
5,249
750
23
3
0
152,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role