Player Matchup

Ishtar
Ishtar
Jarlball1n
Ishtar
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
SINisterglu
Cthulhu
Level 4
God Stats
2W - 2L
1,722 SR
Queue Stats
2W - 2L
1,695 Elo+
Party 2
Merlin
Merlin
Yakerrr
Merlin
Level 156
God Stats
2W - 2L
1,285 SR
Queue Stats
104W - 124L
1,580 Elo+
Party 2
Amaterasu
Amaterasu
bentley28
Amaterasu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,695 Elo+
Party 2
Kali
Kali
kixix
Kali
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Team Averages
Level 70
1,501 SR
1,593 Elo+

VS

Team Averages
Level 71
1,444 SR
1,459 Elo+
Bacchus
Bacchus
 
Bacchus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
FreshEdge
Lancelot
Level 112
God Stats
32W - 21L
1,370 SR
Queue Stats
177W - 168L
1,406 Elo+
Party 1
Poseidon
Poseidon
PvZee
Poseidon
Level 26
God Stats
16W - 14L
1,280 SR
Queue Stats
115W - 98L
1,391 Elo+
Party 1
Apollo
Apollo
SmartIdiot1
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Surtr
Surtr
hellfired
Surtr
Level 171
God Stats
1W - 1L
1,570 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jarlball1n
Ishtar
8
0 / 4 / 1
5,133
428
6,606
9,377
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SINisterglu
Cthulhu
8
0 / 6 / 1
5,274
440
4,648
12,035
9,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
Yakerrr
Merlin
13
3 / 1 / 1
7,240
603
8,655
4,887
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
bentley28
Amaterasu
10
2 / 5 / 0
6,017
501
4,951
11,442
8,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
kixix
Kali
11
3 / 4 / 2
6,911
576
6,293
13,071
4,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 3 / 4
6,694
558
6,979
10,850
9,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
FreshEdge
Lancelot
14
8 / 1 / 1
7,928
661
5,775
10,770
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
PvZee
Poseidon
12
2 / 2 / 1
7,296
608
3,501
5,926
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
11
2 / 1 / 8
6,684
557
9,546
9,734
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
hellfired
Surtr
12
8 / 1 / 3
7,386
616
9,099
14,087
9,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
20
20
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
3
4
0.67
W
Lancelot
FreshEdge
Lancelot
8
1
1
8.5
L
Ishtar
Jarlball1n
Ishtar
0
4
1
0.13
W
Poseidon
PvZee
Poseidon
2
2
1
1.25
L
Cthulhu
SINisterglu
Cthulhu
0
6
1
0.08
W
Apollo
2
1
8
6
L
Merlin
Yakerrr
Merlin
3
1
1
3.5
L
Amaterasu
bentley28
Amaterasu
2
5
0
0.4
W
Surtr
hellfired
Surtr
8
1
3
9.5
L
Kali
kixix
Kali
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,153
Damage
34,900
50,812
Taken
51,367
27,598
Mitigated
29,497
9,741
Healing
18,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,979
1,285
0
2,724
10,850
9,522
87
1,856
8,398
35,070
378
W
Lancelot
FreshEdge
Lancelot
5,775
1,662
0
5,165
10,770
4,571
305
3,083
7,649
0
52,856
L
Ishtar
Jarlball1n
Ishtar
6,606
5,011
0
3,210
9,377
3,384
0
103
9,274
0
37,481
W
Poseidon
PvZee
Poseidon
3,501
458
0
839
5,926
1,920
370
2,388
3,538
54,977
779
L
Cthulhu
SINisterglu
Cthulhu
4,648
1,035
146
1,431
12,035
9,028
0
196
11,839
19,343
0
W
Apollo
9,546
6,626
0
4,209
9,734
3,803
874
1,969
7,765
0
36,269
L
Merlin
Yakerrr
Merlin
8,655
449
0
707
4,887
1,437
0
481
4,394
56,373
862
L
Amaterasu
bentley28
Amaterasu
4,951
2,094
0
2,176
11,442
8,892
0
4,983
5,899
0
32,310
W
Surtr
hellfired
Surtr
9,099
4,190
190
5,743
14,087
9,681
65
3,722
10,365
1,224
43,976
L
Kali
kixix
Kali
6,293
3,456
0
2,071
13,071
4,857
0
4,045
8,954
0
40,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,575
Gold Earned
35,988
311
Minions Killed
379
0
Camps Cleared
0
1,173,023
Distance Traveled
1,295,191
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,694
558
69
6
0
249,987
0
W
Lancelot
7,928
661
88
7
0
313,232
0
L
Ishtar
5,133
428
70
6
0
216,067
0
W
Poseidon
7,296
608
108
9
0
247,181
1
L
Cthulhu
5,274
440
22
2
0
244,838
4
W
Apollo
6,684
557
62
5
0
219,426
0
L
Merlin
7,240
603
96
8
0
238,719
2
L
Amaterasu
6,017
501
57
5
0
218,420
0
W
Surtr
7,386
616
52
4
0
265,365
0
L
Kali
6,911
576
66
6
0
254,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role