Player Matchup

Surtr
Surtr
C01dGrav35
Surtr
Level 113
God Stats
6W - 2L
1,480 SR
Queue Stats
32W - 25L
1,486 Elo+
Solo
Hachiman
Hachiman
LtsGhidorah
Hachiman
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 169L
1,772 Elo+
Party 2
Ne Zha
Ne Zha
Phatdabbinsavage
Ne Zha
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 54L
1,762 Elo+
Party 2
Athena
Athena
kitty OIL trash
Athena
Level 86
God Stats
2W - 1L
1,507 SR
Queue Stats
5W - 1L
1,683 Elo+
Solo
Yu Huang
Yu Huang
xMnMx18
Yu Huang
Level 80
God Stats
1W - 0L
1,635 SR
Queue Stats
14W - 7L
1,172 Elo+
Party 2
Team Averages
Level 87
1,524 SR
1,575 Elo+

VS

Team Averages
Level 73
1,547 SR
1,540 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KamiKazeKage349
Danzaburou
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,552 Elo+
Party 1
Tiamat
Tiamat
OmegaGod66
Tiamat
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 18L
1,541 Elo+
Party 1
Cerberus
Cerberus
SlimJezus
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
nomokami
Merlin
Level 69
God Stats
1W - 1L
1,736 SR
Queue Stats
4W - 5L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
3 / 3 / 0
7,599
585
6,641
11,961
6,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
LtsGhidorah
Hachiman
13
12 / 2 / 2
8,347
642
20,174
15,392
6,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 2
6,512
501
5,090
10,900
4,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 9
7,482
576
4,917
10,793
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
xMnMx18
Yu Huang
11
0 / 0 / 1
6,666
513
3,283
5,313
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 2 / 0
8,336
641
9,875
10,429
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
KamiKazeKage349
Danzaburou
8
2 / 7 / 0
6,110
470
4,092
11,921
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tiamat
OmegaGod66
Tiamat
9
0 / 4 / 2
5,968
459
3,831
11,210
5,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
SlimJezus
Cerberus
9
0 / 3 / 2
5,981
460
5,021
14,848
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
nomokami
Merlin
10
0 / 3 / 0
6,363
489
5,888
6,534
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
19
Kills
6
7
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
2
0
2
W
Surtr
3
3
0
1
L
Danzaburou
KamiKazeKage349
Danzaburou
2
7
0
0.29
W
Hachiman
LtsGhidorah
Hachiman
12
2
2
6.5
L
Tiamat
OmegaGod66
Tiamat
0
4
2
0.25
W
2
2
2
1.5
L
Cerberus
SlimJezus
Cerberus
0
3
2
0.33
W
2
0
9
6.5
L
Merlin
nomokami
Merlin
0
3
0
0
W
Yu Huang
xMnMx18
Yu Huang
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,105
Damage
28,707
54,359
Taken
54,942
26,776
Mitigated
28,851
19,353
Healing
15,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,875
3,816
0
6,191
10,429
4,443
312
779
9,650
66,706
6,081
W
Surtr
6,641
2,201
0
3,931
11,961
6,381
0
7,859
4,102
1,091
43,265
L
Danzaburou
KamiKazeKage349
Danzaburou
4,092
2,259
395
2,340
11,921
4,889
0
1,274
10,647
0
21,679
W
Hachiman
LtsGhidorah
Hachiman
20,174
13,350
0
9,932
15,392
6,566
363
4,614
10,778
0
61,783
L
Tiamat
OmegaGod66
Tiamat
3,831
808
0
613
11,210
5,657
0
1,840
9,370
32,470
0
W
5,090
1,574
0
2,387
10,900
4,138
0
2,019
8,881
0
47,291
L
Cerberus
SlimJezus
Cerberus
5,021
1,054
0
4,476
14,848
11,656
0
1,860
12,988
16,826
0
W
4,917
1,582
506
2,179
10,793
7,547
108
6,181
4,612
26,000
0
L
Merlin
nomokami
Merlin
5,888
319
0
1,070
6,534
2,206
0
2,698
3,836
45,454
0
W
Yu Huang
xMnMx18
Yu Huang
3,283
347
0
418
5,313
2,144
0
3,879
1,434
42,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,606
Gold Earned
32,758
307
Minions Killed
336
0
Camps Cleared
0
1,271,179
Distance Traveled
1,163,880
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,336
641
150
12
0
219,157
2
W
Surtr
7,599
585
82
6
0
228,288
0
L
Danzaburou
6,110
470
34
3
0
187,126
0
W
Hachiman
8,347
642
72
6
0
203,786
2
L
Tiamat
5,968
459
56
4
0
267,051
0
W
Ne Zha
6,512
501
58
4
0
302,386
0
L
Cerberus
5,981
460
24
2
0
242,476
0
W
Athena
7,482
576
25
2
0
284,370
0
L
Merlin
6,363
489
72
6
0
248,070
0
W
Yu Huang
6,666
513
70
5
0
252,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role