Player Matchup

Merlin
Merlin
Bëäň
Merlin
Level 4
God Stats
2W - 4L
1,165 SR
Queue Stats
19W - 26L
1,122 Elo+
Solo
Poseidon
Poseidon
MrSmeats
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,530 Elo+
Solo
Hercules
Hercules
OkayWhine
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,526 Elo+
Solo
Surtr
Surtr
bearbro070
Surtr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Neith
Neith
yoshma1x
Neith
Level 18
God Stats
2W - 5L
1,731 SR
Queue Stats
3W - 6L
1,722 Elo+
Solo
Team Averages
Level 12
1,479 SR
1,480 Elo+

VS

Team Averages
Level 18
1,453 SR
1,539 Elo+
Fenrir
Fenrir
AwkwardArdvark
Fenrir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 17L
1,636 Elo+
Party 1
Nu Wa
Nu Wa
JSaec1993
Nu Wa
Level 13
God Stats
3W - 2L
1,439 SR
Queue Stats
10W - 10L
1,477 Elo+
Solo
Izanami
Izanami
MiniCup
Izanami
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 29L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
Rnny84
Baron Samedi
Level 23
God Stats
38W - 37L
1,570 SR
Queue Stats
393W - 485L
1,490 Elo+
Solo
Guan Yu
Guan Yu
SKAZ145
Guan Yu
Level 17
God Stats
1W - 2L
1,258 SR
Queue Stats
8W - 7L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bëäň
Merlin
14
0 / 3 / 1
7,896
658
6,973
7,177
2,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
MrSmeats
Poseidon
13
0 / 2 / 0
7,660
638
3,416
4,233
1,070
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
OkayWhine
Hercules
15
1 / 2 / 2
8,358
697
11,665
20,651
19,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Surtr
12
0 / 8 / 1
7,177
598
3,939
15,248
8,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
yoshma1x
Neith
15
2 / 2 / 0
8,342
695
9,734
12,566
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 4
10,511
876
13,979
8,237
4,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
JSaec1993
Nu Wa
17
0 / 0 / 6
9,723
810
5,539
4,536
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MiniCup
Izanami
16
3 / 0 / 9
9,411
784
17,085
15,048
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Rnny84
Baron Samedi
16
1 / 1 / 7
8,834
736
9,962
6,996
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SKAZ145
Guan Yu
14
1 / 1 / 4
8,271
689
3,544
13,740
12,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
17
17
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
1
4
14
L
Merlin
Bëäň
Merlin
0
3
1
0.17
W
Nu Wa
JSaec1993
Nu Wa
0
0
6
3
W
Izanami
MiniCup
Izanami
3
0
9
7.5
L
Poseidon
MrSmeats
Poseidon
0
2
0
0
L
Hercules
OkayWhine
Hercules
1
2
2
1
W
Baron Samedi
Rnny84
Baron Samedi
1
1
7
4.5
W
Guan Yu
SKAZ145
Guan Yu
1
1
4
3
L
Surtr
0
8
1
0.06
L
Neith
yoshma1x
Neith
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,727
Damage
50,109
59,875
Taken
48,557
36,840
Mitigated
29,643
16,024
Healing
18,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,979
1,739
0
888
8,237
4,325
1,101
1,597
6,640
0
27,981
L
Merlin
Bëäň
Merlin
6,973
343
193
507
7,177
2,490
0
1,320
5,857
33,139
0
W
Nu Wa
JSaec1993
Nu Wa
5,539
2,222
0
402
4,536
1,873
1,898
1,655
2,881
53,018
0
W
Izanami
MiniCup
Izanami
17,085
10,842
0
6,338
15,048
6,997
2,190
3,194
11,854
0
56,501
L
Poseidon
MrSmeats
Poseidon
3,416
583
0
19
4,233
1,070
0
959
3,274
20,132
0
L
Hercules
OkayWhine
Hercules
11,665
3,606
0
5,986
20,651
19,925
0
7,618
13,033
0
33,715
W
Baron Samedi
Rnny84
Baron Samedi
9,962
724
2,126
2,915
6,996
3,610
484
1,489
5,507
24,387
0
W
Guan Yu
SKAZ145
Guan Yu
3,544
327
2,706
3,510
13,740
12,838
953
2,544
11,196
0
11,385
L
Surtr
3,939
1,958
0
3,016
15,248
8,012
0
3,105
12,143
427
18,572
L
Neith
yoshma1x
Neith
9,734
4,908
316
5,987
12,566
5,343
0
2,499
10,067
0
34,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,433
Gold Earned
46,750
247
Minions Killed
312
0
Camps Cleared
0
999,722
Distance Traveled
1,245,891
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,511
876
35
3
0
274,552
0
L
Merlin
7,896
658
63
5
0
225,391
0
W
Nu Wa
9,723
810
109
9
0
229,852
0
W
Izanami
9,411
784
104
9
0
228,709
0
L
Poseidon
7,660
638
50
4
0
141,445
0
L
Hercules
8,358
697
58
5
0
249,144
0
W
Baron Samedi
8,834
736
43
4
0
238,876
6
W
Guan Yu
8,271
689
21
2
0
273,902
0
L
Surtr
7,177
598
21
2
0
190,288
0
L
Neith
8,342
695
55
5
0
193,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role