Player Matchup

Izanami
Izanami
BLUEAVALANCHE51
Izanami
Level 58
God Stats
3W - 2L
1,474 SR
Queue Stats
76W - 73L
1,292 Elo+
Party 1
Surtr
Surtr
KyGoA9306
Surtr
Level 57
God Stats
15W - 13L
1,391 SR
Queue Stats
89W - 70L
1,296 Elo+
Party 1
Zeus
Zeus
RanKin-Z
Zeus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 15L
1,507 Elo+
Party 3
Sobek
Sobek
Samuka9214
Sobek
Level 34
God Stats
8W - 2L
1,831 SR
Queue Stats
50W - 58L
1,643 Elo+
Solo
Loki
Loki
Vyssia
Loki
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,555 Elo+
Party 3
Team Averages
Level 57
1,539 SR
1,459 Elo+

VS

Team Averages
Level 52
1,563 SR
1,469 Elo+
Nike
Nike
DaftYeti6980857
Nike
Level 68
God Stats
15W - 9L
1,462 SR
Queue Stats
41W - 39L
1,433 Elo+
Solo
The Morrigan
The Morrigan
Devinstator34
The Morrigan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
JBArms07
Cthulhu
Level 45
God Stats
13W - 9L
1,796 SR
Queue Stats
44W - 42L
1,507 Elo+
Party 2
Mulan
Mulan
infinitericecake
Mulan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,471 Elo+
Party 2
Ymir
Ymir
xXBullWinkleXx7
Ymir
Level 68
God Stats
3W - 4L
1,558 SR
Queue Stats
70W - 72L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
8,432
527
6,745
6,193
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
KyGoA9306
Surtr
15
5 / 3 / 3
9,493
593
16,223
16,249
10,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
14
6 / 2 / 2
9,400
588
6,001
6,119
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
11
0 / 1 / 8
7,737
484
4,160
11,474
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
Vyssia
Loki
15
5 / 5 / 5
9,238
577
8,990
14,164
6,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
8,174
511
8,322
17,133
13,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Devinstator34
The Morrigan
13
3 / 6 / 2
7,900
494
5,863
10,627
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
JBArms07
Cthulhu
11
0 / 3 / 1
6,721
420
5,920
12,468
8,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 1
5,837
365
2,646
8,413
3,603
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

13
5 / 1 / 4
8,433
527
7,310
12,469
6,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
19
Kills
11
11
Deaths
19
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
3
6
1
0.58
L
The Morrigan
Devinstator34
The Morrigan
3
6
2
0.67
L
Cthulhu
JBArms07
Cthulhu
0
3
1
0.17
W
Surtr
KyGoA9306
Surtr
5
3
3
2.17
W
Zeus
6
2
2
3.5
W
Sobek
0
1
8
4
W
Loki
Vyssia
Loki
5
5
5
1.5
L
0
3
1
0.17
L
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,119
Damage
30,061
54,199
Taken
61,110
31,086
Mitigated
37,213
17,591
Healing
5,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,745
3,562
0
2,213
6,193
2,492
1,486
3,394
2,799
0
61,165
L
8,322
2,355
0
2,448
17,133
13,520
382
570
15,733
0
70,389
L
The Morrigan
Devinstator34
The Morrigan
5,863
180
273
463
10,627
4,254
132
2,785
7,248
33,837
755
L
Cthulhu
JBArms07
Cthulhu
5,920
619
747
1,570
12,468
8,950
54
2,778
9,652
45,022
0
W
Surtr
KyGoA9306
Surtr
16,223
8,102
11
8,883
16,249
10,701
126
2,061
14,188
563
75,811
W
Zeus
6,001
703
0
500
6,119
2,493
1,431
2,456
3,619
50,311
0
W
Sobek
4,160
245
0
5,234
11,474
9,249
182
4,346
7,128
19,287
0
W
Loki
Vyssia
Loki
8,990
1,987
0
750
14,164
6,151
337
6,617
7,547
0
66,872
L
2,646
883
0
128
8,413
3,603
0
1,801
6,576
0
24,580
L
7,310
1,932
0
305
12,469
6,886
0
2,198
10,059
55,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,300
Gold Earned
37,065
419
Minions Killed
340
0
Camps Cleared
0
1,584,944
Distance Traveled
1,576,800
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,432
527
102
6
0
323,204
0
L
Nike
8,174
511
130
8
0
288,065
4
L
The Morrigan
7,900
494
51
3
0
296,140
0
L
Cthulhu
6,721
420
51
3
0
340,250
0
W
Surtr
9,493
593
82
5
0
309,898
0
W
Zeus
9,400
588
105
7
0
254,402
0
W
Sobek
7,737
484
20
1
0
347,499
0
W
Loki
9,238
577
110
7
0
349,941
0
L
Mulan
5,837
365
36
2
0
304,593
0
L
Ymir
8,433
527
72
5
0
347,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role