Player Matchup

Cthulhu
Cthulhu
Blazer117
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 2
Janus
Janus
Decimate8o8
Janus
Level 129
God Stats
2W - 5L
1,263 SR
Queue Stats
69W - 68L
1,497 Elo+
Party 3
Izanami
Izanami
JxshFlux
Izanami
Level 24
God Stats
19W - 26L
1,456 SR
Queue Stats
37W - 58L
1,391 Elo+
Party 3
King Arthur
King Arthur
LessFoghorn
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
MashyPu
Ne Zha
Level 155
God Stats
1W - 6L
1,537 SR
Queue Stats
71W - 63L
1,438 Elo+
Party 2
Team Averages
Level 69
1,451 SR
1,500 Elo+

VS

Team Averages
Level 123
1,485 SR
1,451 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Fishramen
The Morrigan
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,337 Elo+
Party 1
Sylvanus
Sylvanus
Nerdsmackedu626
Sylvanus
Level 127
God Stats
96W - 70L
1,772 SR
Queue Stats
165W - 159L
1,531 Elo+
Solo
Camazotz
Camazotz
YaBoiVega
Camazotz
Level 129
God Stats
3W - 4L
1,153 SR
Queue Stats
284W - 280L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blazer117
Cthulhu
10
2 / 1 / 5
7,287
486
7,846
11,781
11,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 3 / 3
8,214
548
6,201
9,558
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Izanami
JxshFlux
Izanami
13
5 / 3 / 3
8,103
540
13,657
12,030
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
LessFoghorn
King Arthur
11
0 / 4 / 0
6,531
435
1,614
10,694
7,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
MashyPu
Ne Zha
14
1 / 1 / 0
8,072
538
7,789
15,385
6,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
5 / 1 / 0
9,199
613
6,210
10,708
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
 
Cu Chulainn
14
3 / 0 / 2
8,763
584
11,015
8,807
8,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Fishramen
The Morrigan
14
1 / 3 / 1
7,986
532
5,619
8,834
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
12
0 / 2 / 2
7,774
518
3,925
12,625
8,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
YaBoiVega
Camazotz
14
3 / 4 / 1
8,080
539
11,175
20,829
8,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
10
Kills
12
12
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
1
0
5
W
Cu Chulainn
 
Cu Chulainn
3
0
2
4
L
Cthulhu
Blazer117
Cthulhu
2
1
5
4.5
L
2
3
3
1.17
W
The Morrigan
Fishramen
The Morrigan
1
3
1
0.5
L
Izanami
JxshFlux
Izanami
5
3
3
2.17
L
King Arthur
LessFoghorn
King Arthur
0
4
0
0
L
Ne Zha
MashyPu
Ne Zha
1
1
0
1
W
Sylvanus
0
2
2
0.5
W
Camazotz
YaBoiVega
Camazotz
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,107
Damage
37,944
59,448
Taken
61,803
34,878
Mitigated
33,340
13,618
Healing
26,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,210
1,699
0
2,696
10,708
4,146
2,183
761
9,947
62,596
0
W
Cu Chulainn
 
Cu Chulainn
11,015
1,578
0
2,619
8,807
8,220
467
559
8,248
5,294
63,011
L
Cthulhu
Blazer117
Cthulhu
7,846
1,245
2,508
2,872
11,781
11,060
357
3,879
7,902
18,612
0
L
6,201
904
0
1,955
9,558
4,304
0
3,805
5,753
69,071
0
W
The Morrigan
Fishramen
The Morrigan
5,619
930
0
1,759
8,834
3,570
843
3,888
4,946
48,041
1,680
L
Izanami
JxshFlux
Izanami
13,657
10,845
0
3,617
12,030
4,934
451
3,342
8,688
55
61,402
L
King Arthur
LessFoghorn
King Arthur
1,614
517
0
564
10,694
7,817
0
1,363
9,331
0
29,419
L
Ne Zha
MashyPu
Ne Zha
7,789
2,308
0
2,102
15,385
6,763
0
2,530
12,855
0
89,146
W
Sylvanus
3,925
838
4,352
5,219
12,625
8,956
329
4,565
8,060
27,644
0
W
Camazotz
YaBoiVega
Camazotz
11,175
6,785
0
10,339
20,829
8,448
389
4,329
16,500
0
51,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,207
Gold Earned
41,802
405
Minions Killed
400
0
Camps Cleared
0
1,496,411
Distance Traveled
1,467,335
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,199
613
98
7
0
330,878
0
W
Cu Chulainn
8,763
584
104
7
0
319,312
2
L
Cthulhu
7,287
486
32
2
0
308,095
2
L
Janus
8,214
548
120
8
0
274,446
4
W
The Morrigan
7,986
532
89
6
0
303,756
3
L
Izanami
8,103
540
92
6
0
258,817
3
L
King Arthur
6,531
435
33
2
0
306,051
0
L
Ne Zha
8,072
538
128
9
0
349,002
0
W
Sylvanus
7,774
518
41
3
0
241,365
2
W
Camazotz
8,080
539
68
5
0
272,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role