Player Matchup

Danzaburou
Danzaburou
AnchorGod
Danzaburou
Level 127
God Stats
3W - 6L
1,500 SR
Queue Stats
307W - 280L
1,424 Elo+
Solo
Camazotz
Camazotz
DenLytenok
Camazotz
Level 104
God Stats
4W - 7L
1,345 SR
Queue Stats
13W - 16L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gabirem
Morgan Le Fay
Level 28
God Stats
0W - 3L
1,478 SR
Queue Stats
3W - 12L
1,191 Elo+
Party 1
Jormungandr
Jormungandr
oniisamagod
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,191 Elo+
Party 1
Jing Wei
Jing Wei
xXAmatsuXx
Jing Wei
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,191 Elo+
Party 1
Team Averages
Level 68
1,465 SR
1,287 Elo+

VS

Team Averages
Level 64
1,421 SR
1,437 Elo+
Izanami
Izanami
 
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Antaoanji35
Susano
Level 23
God Stats
3W - 2L
1,412 SR
Queue Stats
5W - 9L
1,347 Elo+
Party 2
Chaac
Chaac
Nonsense90
Chaac
Level 68
God Stats
2W - 3L
1,267 SR
Queue Stats
571W - 589L
1,497 Elo+
Party 3
Anubis
Anubis
Smernsar
Anubis
Level 21
God Stats
1W - 1L
1,195 SR
Queue Stats
5W - 7L
1,382 Elo+
Party 2
Khepri
Khepri
blge321
Khepri
Level 123
God Stats
2W - 1L
1,732 SR
Queue Stats
46W - 49L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnchorGod
Danzaburou
11
1 / 7 / 0
6,837
526
4,763
12,857
6,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
DenLytenok
Camazotz
9
1 / 2 / 1
5,873
452
5,805
13,077
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Gabirem
Morgan Le Fay
9
2 / 6 / 0
5,917
455
5,271
11,899
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
oniisamagod
Jormungandr
8
0 / 3 / 1
5,302
408
2,408
8,366
5,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
xXAmatsuXx
Jing Wei
10
0 / 3 / 0
5,631
433
4,503
12,517
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 0 / 2
7,473
575
10,259
7,845
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
12
2 / 1 / 1
7,435
572
2,898
8,724
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
15
8 / 1 / 0
9,003
693
12,520
12,152
7,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Smernsar
Anubis
13
8 / 2 / 1
8,029
618
13,102
8,878
4,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
blge321
Khepri
10
1 / 0 / 5
6,866
528
2,619
5,483
4,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
21
21
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
2
3
L
Danzaburou
AnchorGod
Danzaburou
1
7
0
0.14
W
Susano
2
1
1
2.5
L
Camazotz
DenLytenok
Camazotz
1
2
1
0.75
L
Morgan Le Fay
Gabirem
Morgan Le Fay
2
6
0
0.33
W
Chaac
8
1
0
8
W
Anubis
Smernsar
Anubis
8
2
1
4.25
W
Khepri
blge321
Khepri
1
0
5
3.5
L
Jormungandr
oniisamagod
Jormungandr
0
3
1
0.17
L
Jing Wei
xXAmatsuXx
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,750
Damage
41,398
58,716
Taken
43,082
22,556
Mitigated
23,029
14,361
Healing
21,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,259
8,474
0
4,899
7,845
3,159
624
1,561
6,284
0
64,046
L
Danzaburou
AnchorGod
Danzaburou
4,763
1,597
0
2,823
12,857
6,133
0
0
12,857
0
42,897
W
Susano
2,898
524
0
4,796
8,724
3,467
0
638
8,086
0
59,433
L
Camazotz
DenLytenok
Camazotz
5,805
1,991
0
4,542
13,077
3,507
0
4,482
8,595
0
33,845
L
Morgan Le Fay
Gabirem
Morgan Le Fay
5,271
943
0
1,417
11,899
3,022
0
8,124
3,775
28,209
0
W
Chaac
12,520
5,430
0
4,126
12,152
7,310
330
590
11,562
0
69,221
W
Anubis
Smernsar
Anubis
13,102
503
0
6,222
8,878
4,319
663
4,165
4,713
56,077
0
W
Khepri
blge321
Khepri
2,619
234
0
1,847
5,483
4,774
0
725
4,758
12,527
0
L
Jormungandr
oniisamagod
Jormungandr
2,408
845
0
790
8,366
5,553
0
1,886
6,480
19,766
0
L
Jing Wei
xXAmatsuXx
Jing Wei
4,503
3,736
0
4,789
12,517
4,341
0
1,229
11,288
0
41,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,560
Gold Earned
38,806
273
Minions Killed
412
0
Camps Cleared
0
1,180,874
Distance Traveled
1,296,161
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,473
575
114
9
0
218,710
0
L
Danzaburou
6,837
526
84
6
0
208,549
0
W
Susano
7,435
572
79
6
0
293,291
0
L
Camazotz
5,873
452
49
4
0
259,779
0
L
Morgan Le Fay
5,917
455
54
4
0
211,825
0
W
Chaac
9,003
693
111
9
0
282,771
0
W
Anubis
8,029
618
100
8
0
223,984
0
W
Khepri
6,866
528
8
1
0
277,405
6
L
Jormungandr
5,302
408
23
2
0
259,948
2
L
Jing Wei
5,631
433
63
5
0
240,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role