Player Matchup

Baron Samedi
Baron Samedi
LuckyJager
Baron Samedi
Level 103
God Stats
11W - 7L
1,500 SR
Queue Stats
60W - 58L
1,440 Elo+
Party 3
Thor
Thor
PocketOLime
Thor
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 49L
1,483 Elo+
Party 3
Set
Set
SeamanDemon11
Set
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 65L
1,536 Elo+
Party 3
Atlas
Atlas
Slothierr
Atlas
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 16L
1,287 Elo+
Party 1
Heimdallr
Heimdallr
monkey1225
Heimdallr
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 18L
1,359 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,421 Elo+

VS

Team Averages
Level 59
1,568 SR
1,475 Elo+
Apollo
Apollo
GBoogie42
Apollo
Level 13
God Stats
1W - 1L
1,283 SR
Queue Stats
1W - 7L
1,121 Elo+
Party 2
Nox
Nox
Jakedidathing
Nox
Level 130
God Stats
18W - 10L
1,537 SR
Queue Stats
610W - 582L
1,441 Elo+
Party 2
Surtr
Surtr
Onymy
Surtr
Level 43
God Stats
8W - 20L
1,445 SR
Queue Stats
52W - 71L
1,357 Elo+
Solo
Ah Puch
Ah Puch
RadicalNut
Ah Puch
Level 25
God Stats
3W - 0L
1,825 SR
Queue Stats
40W - 15L
1,727 Elo+
Party 4
Mercury
Mercury
Snuclet
Mercury
Level 84
God Stats
2W - 0L
1,751 SR
Queue Stats
43W - 16L
1,729 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LuckyJager
Baron Samedi
15
3 / 5 / 4
8,903
556
5,316
12,943
6,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 5 / 2
10,271
642
9,812
12,612
5,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 1
6,951
434
2,202
8,681
5,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Atlas
Slothierr
Atlas
12
2 / 3 / 6
7,830
489
7,150
15,403
15,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
monkey1225
Heimdallr
12
4 / 4 / 4
7,417
464
14,567
13,388
6,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GBoogie42
Apollo
11
0 / 6 / 5
7,311
457
4,208
14,341
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 5 / 3
10,050
628
5,704
8,014
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Onymy
Surtr
12
2 / 3 / 2
7,492
468
8,005
16,815
10,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
RadicalNut
Ah Puch
14
1 / 1 / 1
9,202
575
5,458
4,287
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Snuclet
Mercury
17
10 / 3 / 5
11,208
701
17,140
14,326
5,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
17
Kills
19
20
Deaths
18
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
GBoogie42
Apollo
0
6
5
0.42
W
6
5
3
1.5
L
Baron Samedi
LuckyJager
Baron Samedi
3
5
4
1
W
Surtr
Onymy
Surtr
2
3
2
1
L
8
5
2
1.8
W
Ah Puch
RadicalNut
Ah Puch
1
1
1
1.5
L
0
3
1
0.17
L
Atlas
Slothierr
Atlas
2
3
6
1.67
W
Mercury
Snuclet
Mercury
10
3
5
4.17
L
Heimdallr
monkey1225
Heimdallr
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,047
Damage
40,515
63,027
Taken
57,783
38,342
Mitigated
26,960
14,959
Healing
10,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
GBoogie42
Apollo
4,208
3,512
0
2,125
14,341
5,692
152
2,512
11,825
0
42,075
W
5,704
204
0
665
8,014
3,392
502
869
7,145
55,600
0
L
Baron Samedi
LuckyJager
Baron Samedi
5,316
484
247
5,111
12,943
6,196
0
866
12,077
58,062
0
W
Surtr
Onymy
Surtr
8,005
2,626
0
4,901
16,815
10,786
0
5,091
11,724
1,150
38,706
L
9,812
2,244
0
1,563
12,612
5,292
0
3,823
8,789
0
50,896
W
Ah Puch
RadicalNut
Ah Puch
5,458
394
0
1,261
4,287
1,435
477
217
3,843
63,708
296
L
2,202
607
0
2,094
8,681
5,142
0
3,256
5,425
0
45,191
L
Atlas
Slothierr
Atlas
7,150
2,116
0
2,136
15,403
15,064
0
1,338
14,065
26,851
0
W
Mercury
Snuclet
Mercury
17,140
11,098
0
1,219
14,326
5,655
0
4,232
10,012
0
114,813
L
Heimdallr
monkey1225
Heimdallr
14,567
5,516
0
3,808
13,388
6,648
322
2,068
11,320
0
51,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,372
Gold Earned
45,263
390
Minions Killed
495
0
Camps Cleared
0
1,521,250
Distance Traveled
1,776,539
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,311
457
57
4
0
371,308
0
W
Nox
10,050
628
103
6
0
320,037
3
L
Baron Samedi
8,903
556
83
5
0
340,074
0
W
Surtr
7,492
468
62
4
0
381,474
0
L
Thor
10,271
642
83
5
0
330,704
2
W
Ah Puch
9,202
575
128
8
0
307,650
3
L
Set
6,951
434
106
7
0
214,370
0
L
Atlas
7,830
489
37
2
0
323,107
0
W
Mercury
11,208
701
145
9
0
396,070
1
L
Heimdallr
7,417
464
81
5
0
312,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role