Player Matchup

Atlas
Atlas
BOBY_SMOCKEUR_49
Atlas
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 51L
1,453 Elo+
Solo
Chronos
Chronos
Calepso
Chronos
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CutieRosie
Cu Chulainn
Level 22
God Stats
2W - 0L
1,757 SR
Queue Stats
12W - 3L
1,884 Elo+
Party 1
Guan Yu
Guan Yu
eviluncletony
Guan Yu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 40L
1,311 Elo+
Solo
Baba Yaga
Baba Yaga
nordicloud
Baba Yaga
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,574 Elo+
Solo
Team Averages
Level 48
1,551 SR
1,544 Elo+

VS

Team Averages
Level 40
1,622 SR
1,494 Elo+
Sobek
Sobek
ALaa94x
Sobek
Level 18
God Stats
2W - 2L
1,700 SR
Queue Stats
65W - 77L
1,532 Elo+
Party 2
Janus
Janus
Floydine
Janus
Level 83
God Stats
1W - 1L
1,715 SR
Queue Stats
78W - 57L
1,418 Elo+
Solo
Horus
Horus
Isaac1010
Horus
Level 28
God Stats
1W - 1L
1,694 SR
Queue Stats
26W - 31L
1,368 Elo+
Solo
Odin
Odin
Mythìc
Odin
Level 44
God Stats
9W - 5L
1,500 SR
Queue Stats
1,072W - 1,083L
1,617 Elo+
Party 2
Loki
Loki
UselessPlayer
Loki
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 31L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 17
9,845
895
11,578
16,957
25,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Calepso
Chronos
16
4 / 2 / 15
9,631
876
19,405
12,678
6,513
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
CutieRosie
Cu Chulainn
17
10 / 2 / 9
10,331
939
17,427
19,974
22,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
16
2 / 1 / 18
9,160
833
4,085
12,043
9,943
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
nordicloud
Baba Yaga
16
3 / 2 / 17
9,741
886
21,291
10,494
5,464
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ALaa94x
Sobek
11
0 / 7 / 6
7,290
663
5,046
18,559
20,963
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Floydine
Janus
15
2 / 5 / 5
8,326
757
14,213
14,900
7,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Isaac1010
Horus
15
0 / 3 / 6
8,172
743
6,223
19,530
15,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Mythìc
Odin
15
2 / 3 / 5
8,170
743
13,288
17,064
15,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
4 / 4 / 3
8,164
742
9,677
9,806
4,910
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
33
22
Kills
8
9
Deaths
22
76
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
ALaa94x
Sobek
0
7
6
0.43
W
3
2
17
5.75
W
Chronos
Calepso
Chronos
4
2
15
5.75
W
Cu Chulainn
CutieRosie
Cu Chulainn
10
2
9
7.25
L
Janus
Floydine
Janus
2
5
5
0.9
L
Horus
Isaac1010
Horus
0
3
6
1
L
Odin
Mythìc
Odin
2
3
5
1.5
L
4
4
3
1.38
W
Guan Yu
2
1
18
11
W
Baba Yaga
nordicloud
Baba Yaga
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,786
Damage
48,447
72,146
Taken
79,859
70,174
Mitigated
65,710
31,583
Healing
22,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ALaa94x
Sobek
5,046
313
603
2,507
18,559
20,963
0
9,387
9,172
8,023
0
W
11,578
2,540
1,826
2,281
16,957
25,601
455
5,039
11,918
20,975
0
W
Chronos
Calepso
Chronos
19,405
9,635
1,067
1,992
12,678
6,513
4,473
2,569
10,109
33,767
0
W
Cu Chulainn
CutieRosie
Cu Chulainn
17,427
2,750
2,422
2,985
19,974
22,653
227
5,529
14,445
0
30,839
L
Janus
Floydine
Janus
14,213
1,990
1,125
3,156
14,900
7,938
0
10,376
4,524
29,933
0
L
Horus
Isaac1010
Horus
6,223
3,587
4,677
6,257
19,530
15,913
0
14,723
4,807
0
15,453
L
Odin
Mythìc
Odin
13,288
344
1,005
1,593
17,064
15,986
0
10,910
6,154
0
18,756
L
9,677
646
689
638
9,806
4,910
0
4,801
5,005
0
22,413
W
Guan Yu
4,085
214
8,799
4,345
12,043
9,943
0
3,663
8,380
0
6,644
W
Baba Yaga
nordicloud
Baba Yaga
21,291
1,513
3,060
2,806
10,494
5,464
2,522
2,459
8,035
33,811
2,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,708
Gold Earned
40,122
130
Minions Killed
95
0
Camps Cleared
0
1,102,177
Distance Traveled
992,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,290
663
3
0
0
187,112
0
W
Atlas
9,845
895
8
1
0
225,636
0
W
Chronos
9,631
876
49
4
0
193,650
0
W
Cu Chulainn
10,331
939
27
2
0
208,356
0
L
Janus
8,326
757
44
4
0
164,722
0
L
Horus
8,172
743
21
2
0
217,500
0
L
Odin
8,170
743
14
1
0
209,661
0
L
Loki
8,164
742
13
1
0
213,830
0
W
Guan Yu
9,160
833
2
0
0
248,281
0
W
Baba Yaga
9,741
886
44
4
0
226,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role