Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BruceLeeonidas
Anubis
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Randomaszdude
Erlang Shen
Level 50
God Stats
5W - 2L
1,454 SR
Queue Stats
58W - 60L
1,448 Elo+
Party 2
Team Averages
Level 53
1,485 SR
1,483 Elo+

VS

Team Averages
Level 42
1,418 SR
1,360 Elo+
Apollo
Apollo
MFGrey
Apollo
Level 29
God Stats
3W - 14L
1,500 SR
Queue Stats
990W - 1,028L
1,500 Elo+
Party 1
Sol
Sol
dustbunniez
Sol
Level 30
God Stats
68W - 100L
1,500 SR
Queue Stats
1,002W - 1,041L
1,500 Elo+
Party 1
Surtr
Surtr
keiderrojas14
Surtr
Level 67
God Stats
0W - 4L
1,255 SR
Queue Stats
23W - 22L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
4 / 1 / 11
8,628
863
14,380
9,290
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 2 / 9
9,287
929
14,218
7,270
4,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Randomaszdude
Erlang Shen
13
5 / 2 / 9
8,430
843
5,927
13,194
11,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MFGrey
Apollo
12
2 / 5 / 3
7,702
770
6,884
10,441
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 4 / 4
7,612
761
9,210
12,255
4,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 6 / 3
7,583
758
7,120
15,613
9,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
15
Kills
5
5
Deaths
15
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
1
11
9.5
W
6
2
9
5.25
L
Apollo
MFGrey
Apollo
2
5
3
0.7
W
Erlang Shen
Randomaszdude
Erlang Shen
5
2
9
4.75
L
1
4
4
0.75
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,525
Damage
23,214
29,754
Taken
38,309
19,781
Mitigated
18,091
11,121
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
14,380
8,368
0
3,046
9,290
4,082
2,369
2,346
6,944
0
39,310
W
14,218
325
0
2,320
7,270
4,018
683
2,304
4,966
41,735
0
L
Apollo
MFGrey
Apollo
6,884
2,771
0
1,659
10,441
3,905
129
4,020
6,421
0
23,742
W
Erlang Shen
Randomaszdude
Erlang Shen
5,927
2,931
491
5,264
13,194
11,681
298
4,693
8,501
0
13,558
L
9,210
3,228
0
3,147
12,255
4,285
0
4,493
7,762
28,608
2,654
L
7,120
1,329
68
4,232
15,613
9,901
0
5,756
9,857
421
23,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,345
Gold Earned
22,897
127
Minions Killed
126
0
Camps Cleared
0
526,014
Distance Traveled
518,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,628
863
65
7
0
189,179
0
W
Anubis
9,287
929
49
5
0
160,057
0
L
Apollo
7,702
770
41
4
0
167,720
0
W
Erlang Shen
8,430
843
13
1
0
176,778
0
L
Sol
7,612
761
47
5
0
173,033
0
L
Surtr
7,583
758
38
4
0
177,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role