Player Matchup

King Arthur
King Arthur
Bronze III
Fabianitu
King Arthur
Bronze III
Level 141
God Stats
17W - 11L
1,307 SR
Queue Stats
142W - 131L
1,374 MMR
Party 2
Agni
Agni
Gold IV
Papilealis
Agni
Gold IV
Level 126
God Stats
18W - 13L
1,453 SR
Queue Stats
116W - 109L
1,561 MMR
Party 1
Xbalanque
Xbalanque
Silver II
Parabaxter
Xbalanque
Silver II
Level 86
God Stats
3W - 2L
1,792 SR
Queue Stats
161W - 155L
1,259 MMR
Party 1
Kali
Kali
Silver I
TeilzeitGott93
Kali
Silver I
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
234W - 238L
1,409 MMR
Solo
Yemoja
Yemoja
Silver I
Totsym
Yemoja
Silver I
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
151W - 129L
1,462 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,510 SR
1,413 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 171
1,498 SR
1,413 MMR
Thanatos
Thanatos
Silver III
ByDonut
Thanatos
Silver III
Level 149
God Stats
17W - 7L
1,500 SR
Queue Stats
168W - 165L
1,419 MMR
Solo
Tyr
Tyr
Bronze III
Felmir
Tyr
Bronze III
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
204W - 186L
1,408 MMR
Solo
Thoth
Thoth
Silver II
Kuzcode
Thoth
Silver II
Level 176
God Stats
4W - 0L
1,500 SR
Queue Stats
52W - 35L
1,384 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Silver I
MrMuzenCab
Ah Muzen Cab
Silver I
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 25L
1,444 MMR
Party 3
Arachne
Arachne
Silver I
Sleepwalker21
Arachne
Silver I
Level 224
God Stats
12W - 15L
1,489 SR
Queue Stats
338W - 337L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fabianitu
King Arthur
16
0 / 2 / 1
9,377
494
9,518
18,088
20,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 5 / 4
8,923
470
11,993
14,912
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Xbalanque
Parabaxter
Xbalanque
13
0 / 5 / 2
8,153
429
7,510
17,522
6,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 6 / 0
9,918
522
7,980
21,802
7,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Totsym
Yemoja
12
1 / 6 / 3
7,871
414
6,511
16,212
10,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
FenrirGuan YuHe BoHercules

VS

Bans
MercuryAo KuangYmirLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ByDonut
Thanatos
17
6 / 4 / 5
10,811
569
15,062
21,317
11,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
Felmir
Tyr
19
3 / 0 / 3
12,169
640
11,527
18,104
22,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
Kuzcode
Thoth
19
7 / 3 / 6
12,141
639
18,666
11,392
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
MrMuzenCab
Ah Muzen Cab
19
7 / 0 / 4
11,938
628
13,830
15,149
7,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
17
1 / 1 / 6
10,036
528
10,525
17,903
8,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
24
24
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ByDonut
Thanatos
6
4
5
2.13
L
King Arthur
Fabianitu
King Arthur
0
2
1
0.25
W
Tyr
Felmir
Tyr
3
0
3
4.5
W
Thoth
Kuzcode
Thoth
7
3
6
3.33
W
Ah Muzen Cab
MrMuzenCab
Ah Muzen Cab
7
0
4
9
L
2
5
4
0.8
L
Xbalanque
Parabaxter
Xbalanque
0
5
2
0.2
W
Arachne
1
1
6
4
L
5
6
0
0.83
L
Yemoja
Totsym
Yemoja
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,512
Damage
69,610
88,536
Taken
83,865
49,462
Mitigated
54,506
20,349
Healing
41,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ByDonut
Thanatos
15,062
3,778
0
18,751
21,317
11,183
0
3,387
17,930
0
92,986
L
King Arthur
Fabianitu
King Arthur
9,518
833
0
3,383
18,088
20,622
0
2,909
15,179
0
83,903
W
Tyr
Felmir
Tyr
11,527
1,032
0
5,355
18,104
22,304
103
1,216
16,888
0
106,093
W
Thoth
Kuzcode
Thoth
18,666
700
263
2,727
11,392
5,293
350
7,115
4,273
118,127
798
W
Ah Muzen Cab
MrMuzenCab
Ah Muzen Cab
13,830
5,283
0
8,530
15,149
7,705
1,962
2,453
12,691
0
113,660
L
11,993
802
106
2,036
14,912
4,965
0
3,655
11,257
65,748
0
L
Xbalanque
Parabaxter
Xbalanque
7,510
4,054
0
4,140
17,522
6,023
0
1,144
16,378
0
64,648
W
Arachne
10,525
6,788
0
6,219
17,903
8,021
598
4,807
13,096
0
80,453
L
7,980
3,565
0
4,255
21,802
7,426
0
5,320
16,482
0
69,071
L
Yemoja
Totsym
Yemoja
6,511
1,431
2,191
4,238
16,212
10,426
0
5,381
10,831
31,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,242
Gold Earned
57,095
575
Minions Killed
757
0
Camps Cleared
0
1,994,069
Distance Traveled
2,079,555
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,811
569
108
6
0
418,071
0
L
King Arthur
9,377
494
169
9
0
391,883
7
W
Tyr
12,169
640
186
10
0
432,495
7
W
Thoth
12,141
639
180
9
0
363,229
9
W
Ah Muzen Cab
11,938
628
164
9
0
410,859
3
L
Agni
8,923
470
113
6
0
421,537
4
L
Xbalanque
8,153
429
141
7
0
364,160
0
W
Arachne
10,036
528
119
6
0
454,901
1
L
Kali
9,918
522
98
5
0
447,975
1
L
Yemoja
7,871
414
54
3
0
368,514
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role