Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AushwitsWasLit
Scylla
Level 26
God Stats
6W - 6L
1,560 SR
Queue Stats
26W - 26L
1,516 Elo+
Party 2
Jormungandr
Jormungandr
CheesyNoods
Jormungandr
Level 105
God Stats
3W - 7L
1,701 SR
Queue Stats
52W - 64L
1,504 Elo+
Party 2
Ymir
Ymir
HOTDANIMALS
Ymir
Level 69
God Stats
1W - 1L
1,698 SR
Queue Stats
40W - 35L
1,512 Elo+
Party 1
Team Averages
Level 72
1,592 SR
1,506 Elo+

VS

Team Averages
Level 69
1,501 SR
1,626 Elo+
Janus
Janus
Akuidox
Janus
Level 107
God Stats
17W - 21L
1,297 SR
Queue Stats
212W - 185L
1,579 Elo+
Solo
Ratatoskr
Ratatoskr
InsertFunnyHere
Ratatoskr
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
321W - 312L
1,580 Elo+
Solo
Surtr
Surtr
crazytaco118
Surtr
Level 49
God Stats
10W - 3L
1,710 SR
Queue Stats
25W - 21L
1,504 Elo+
Solo
Sol
Sol
iFLEX7
Sol
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 32L
1,831 Elo+
Party 3
Sylvanus
Sylvanus
starshynee
Sylvanus
Level 122
God Stats
6W - 3L
1,500 SR
Queue Stats
122W - 85L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 2 / 2
6,893
574
6,648
11,178
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
 
Charybdis
10
1 / 5 / 2
5,924
494
3,180
9,143
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 1
6,854
571
3,177
4,935
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
CheesyNoods
Jormungandr
11
0 / 5 / 0
6,404
534
6,515
13,114
7,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 6 / 2
5,380
448
2,436
10,775
3,834
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Akuidox
Janus
13
2 / 2 / 1
7,443
620
6,921
6,167
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
InsertFunnyHere
Ratatoskr
13
3 / 1 / 1
7,446
621
3,732
10,834
3,711
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 0 / 1
8,587
716
9,989
10,276
5,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
iFLEX7
Sol
12
5 / 1 / 6
7,712
643
6,960
6,140
2,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
starshynee
Sylvanus
12
4 / 2 / 8
7,484
624
7,030
9,020
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
19
19
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
2
2
2
L
Charybdis
 
Charybdis
1
5
2
0.4
W
Janus
Akuidox
Janus
2
2
1
1.25
L
1
1
1
1.5
L
Jormungandr
CheesyNoods
Jormungandr
0
5
0
0
L
1
6
2
0.33
W
Ratatoskr
InsertFunnyHere
Ratatoskr
3
1
1
3.5
W
5
0
1
5.5
W
Sol
iFLEX7
Sol
5
1
6
8
W
Sylvanus
starshynee
Sylvanus
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,956
Damage
34,632
49,145
Taken
42,437
20,822
Mitigated
20,218
14,299
Healing
14,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,648
2,486
0
10,078
11,178
4,710
0
3,319
7,681
0
46,776
L
Charybdis
 
Charybdis
3,180
1,770
0
2,271
9,143
2,925
0
5,913
3,230
0
38,863
W
Janus
Akuidox
Janus
6,921
438
0
1,750
6,167
1,918
392
1,453
4,614
51,521
0
L
3,177
766
0
500
4,935
1,634
0
2,870
1,829
46,948
0
L
Jormungandr
CheesyNoods
Jormungandr
6,515
2,624
0
1,450
13,114
7,719
0
1,059
12,055
58,921
0
L
2,436
529
0
0
10,775
3,834
0
7,696
2,989
16,433
0
W
Ratatoskr
InsertFunnyHere
Ratatoskr
3,732
798
0
1,351
10,834
3,711
0
672
10,134
0
56,223
W
9,989
3,976
0
3,795
10,276
5,767
566
6,489
3,787
2,455
62,983
W
Sol
iFLEX7
Sol
6,960
2,133
0
3,164
6,140
2,377
1,081
1,312
4,827
48,419
3,004
W
Sylvanus
starshynee
Sylvanus
7,030
2,802
872
3,207
9,020
6,445
467
2,005
6,947
31,355
8,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,455
Gold Earned
38,672
386
Minions Killed
445
0
Camps Cleared
0
1,194,685
Distance Traveled
1,277,612
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,893
574
76
6
0
255,743
0
L
Charybdis
5,924
494
61
5
0
242,180
1
W
Janus
7,443
620
104
9
0
256,006
1
L
Scylla
6,854
571
111
9
0
237,788
0
L
Jormungandr
6,404
534
116
10
0
222,057
0
L
Ymir
5,380
448
22
2
0
236,917
0
W
Ratatoskr
7,446
621
81
7
0
318,789
0
W
Surtr
8,587
716
120
10
0
225,800
0
W
Sol
7,712
643
84
7
0
247,289
0
W
Sylvanus
7,484
624
56
5
0
229,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role