Player Matchup

Artemis
Artemis
DocRyano4
Artemis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
DowntempoTom
Ullr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 30L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
KraveYeti
Tsukuyomi
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 15L
1,356 Elo+
Solo
Ao Kuang
Ao Kuang
Polypropylene
Ao Kuang
Level 158
God Stats
5W - 5L
1,500 SR
Queue Stats
625W - 646L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
Werndog37
Sun Wukong
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 272L
2,011 Elo+
Party 1
Team Averages
Level 124
1,500 SR
1,562 Elo+

VS

Team Averages
Level 107
1,500 SR
1,527 Elo+
Ah Muzen Cab
Ah Muzen Cab
Direbear Grylls
Ah Muzen Cab
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 96L
1,455 Elo+
Solo
Nemesis
Nemesis
DrasticHoney
Nemesis
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,632 Elo+
Solo
Jormungandr
Jormungandr
FIREst0rm
Jormungandr
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,522 Elo+
Solo
Ullr
Ullr
NorthLong1
Ullr
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,497 Elo+
Solo
Poseidon
Poseidon
SherlockHomes50
Poseidon
Level 97
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 80L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DocRyano4
Artemis
16
1 / 2 / 13
8,460
769
10,702
7,942
3,306
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 3 / 9
8,531
776
7,403
8,395
3,678
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
KraveYeti
Tsukuyomi
16
6 / 2 / 8
9,301
846
17,941
13,547
6,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
Polypropylene
Ao Kuang
14
7 / 2 / 8
8,596
781
8,812
10,130
4,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Werndog37
Sun Wukong
15
2 / 3 / 11
8,088
735
4,897
12,629
8,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Direbear Grylls
Ah Muzen Cab
17
3 / 2 / 5
9,398
854
11,941
10,899
4,958
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
DrasticHoney
Nemesis
12
1 / 4 / 6
7,357
669
5,224
10,913
9,269
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
FIREst0rm
Jormungandr
16
3 / 6 / 5
9,488
863
10,929
15,440
15,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 4 / 5
7,586
690
5,904
7,699
2,849
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
14
5 / 4 / 2
8,326
757
10,946
8,044
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
35
20
Kills
12
12
Deaths
20
49
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Direbear Grylls
Ah Muzen Cab
3
2
5
2.75
W
Artemis
DocRyano4
Artemis
1
2
13
3.75
W
4
3
9
2.83
L
Nemesis
DrasticHoney
Nemesis
1
4
6
1
L
Jormungandr
FIREst0rm
Jormungandr
3
6
5
0.92
W
Tsukuyomi
KraveYeti
Tsukuyomi
6
2
8
5
L
0
4
5
0.63
W
Ao Kuang
Polypropylene
Ao Kuang
7
2
8
5.5
L
Poseidon
5
4
2
1.5
W
Sun Wukong
Werndog37
Sun Wukong
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,755
Damage
44,944
52,643
Taken
52,995
26,341
Mitigated
35,465
23,450
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Direbear Grylls
Ah Muzen Cab
11,941
2,259
438
4,450
10,899
4,958
0
277
10,622
0
36,791
W
Artemis
DocRyano4
Artemis
10,702
3,414
1,931
2,244
7,942
3,306
0
3,840
3,866
0
22,044
W
7,403
2,914
1,222
1,323
8,395
3,678
152
2,632
5,675
0
12,678
L
Nemesis
DrasticHoney
Nemesis
5,224
1,485
664
2,425
10,913
9,269
0
1,788
9,125
0
6,015
L
Jormungandr
FIREst0rm
Jormungandr
10,929
1,705
496
1,810
15,440
15,971
0
3,325
12,115
20,231
1,742
W
Tsukuyomi
KraveYeti
Tsukuyomi
17,941
3,341
3,414
6,168
13,547
6,351
0
4,797
8,448
0
34,965
L
5,904
1,643
30
466
7,699
2,849
0
2,444
5,255
0
9,155
W
Ao Kuang
Polypropylene
Ao Kuang
8,812
2,288
398
4,160
10,130
4,591
0
2,993
7,011
11,765
0
L
Poseidon
10,946
427
149
1,400
8,044
2,418
0
978
7,066
17,374
0
W
Sun Wukong
Werndog37
Sun Wukong
4,897
638
158
2,432
12,629
8,415
0
5,996
6,289
0
17,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,976
Gold Earned
42,155
129
Minions Killed
114
0
Camps Cleared
0
1,039,959
Distance Traveled
985,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,398
854
60
5
0
212,989
0
W
Artemis
8,460
769
28
3
0
204,819
0
W
Ullr
8,531
776
20
2
0
222,436
0
L
Nemesis
7,357
669
5
0
0
177,579
0
L
Jormungandr
9,488
863
18
2
0
200,246
0
W
Tsukuyomi
9,301
846
54
5
0
247,462
0
L
Ullr
7,586
690
5
0
0
194,036
0
W
Ao Kuang
8,596
781
18
2
0
167,928
0
L
Poseidon
8,326
757
26
2
0
200,518
0
W
Sun Wukong
8,088
735
9
1
0
197,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role