Player Matchup

Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
NebraskaBot
Ymir
Level 25
God Stats
2W - 1L
1,676 SR
Queue Stats
12W - 15L
1,427 Elo+
Party 3
Anubis
Anubis
Toad8883
Anubis
Level 35
God Stats
2W - 1L
1,735 SR
Queue Stats
10W - 26L
1,372 Elo+
Solo
Tsukuyomi
Tsukuyomi
X BlackMage X
Tsukuyomi
Level 108
God Stats
9W - 10L
1,379 SR
Queue Stats
34W - 33L
1,345 Elo+
Solo
Ishtar
Ishtar
yungslime_100
Ishtar
Level 58
God Stats
4W - 6L
1,500 SR
Queue Stats
38W - 38L
1,541 Elo+
Party 3
Team Averages
Level 66
1,558 SR
1,437 Elo+

VS

Team Averages
Level 98
1,469 SR
1,353 Elo+
Persephone
Persephone
 
Persephone
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Azael7265
Achilles
Level 49
God Stats
0W - 5L
1,187 SR
Queue Stats
47W - 71L
1,340 Elo+
Party 1
Ishtar
Ishtar
Brutaleena
Ishtar
Level 92
God Stats
29W - 29L
1,447 SR
Queue Stats
199W - 203L
1,354 Elo+
Party 2
Thanatos
Thanatos
Nicolas3280
Thanatos
Level 59
God Stats
8W - 8L
1,500 SR
Queue Stats
49W - 67L
1,165 Elo+
Party 1
Cthulhu
Cthulhu
SHIELD19
Cthulhu
Level 123
God Stats
5W - 5L
1,711 SR
Queue Stats
118W - 141L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 0 / 1
7,606
691
8,295
8,674
4,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 2 / 3
5,769
524
4,214
6,643
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Toad8883
Anubis
11
0 / 2 / 1
6,278
571
2,986
4,867
2,071
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
X BlackMage X
Tsukuyomi
12
1 / 2 / 0
6,740
613
2,598
9,560
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 2
5,876
534
3,225
4,921
1,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
3 / 1 / 0
7,841
713
4,493
5,869
2,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Azael7265
Achilles
6
1 / 2 / 0
4,894
445
2,750
6,421
3,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Brutaleena
Ishtar
9
2 / 2 / 1
5,745
522
3,939
8,389
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Nicolas3280
Thanatos
6
0 / 1 / 0
4,615
420
596
4,338
1,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
SHIELD19
Cthulhu
9
1 / 3 / 2
6,125
557
3,958
9,672
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
7
7
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
1
5.5
L
Persephone
 
Persephone
3
1
0
3
L
Achilles
Azael7265
Achilles
1
2
0
0.5
L
Ishtar
Brutaleena
Ishtar
2
2
1
1.25
W
1
2
3
1.25
L
Thanatos
Nicolas3280
Thanatos
0
1
0
0
L
Cthulhu
SHIELD19
Cthulhu
1
3
2
0.67
W
Anubis
Toad8883
Anubis
0
2
1
0.25
W
Tsukuyomi
X BlackMage X
Tsukuyomi
1
2
0
0.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,318
Damage
15,736
34,665
Taken
34,689
14,598
Mitigated
15,764
14,499
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,295
3,002
0
5,998
8,674
4,283
77
593
7,581
0
49,874
L
Persephone
 
Persephone
4,493
165
0
1,692
5,869
2,566
438
2,986
2,882
67,310
0
L
Achilles
Azael7265
Achilles
2,750
1,018
0
1,666
6,421
3,212
0
0
5,964
0
15,009
L
Ishtar
Brutaleena
Ishtar
3,939
1,834
0
3,893
8,389
2,871
0
1,103
7,091
0
35,549
W
4,214
1,266
0
39
6,643
3,191
280
2,013
4,630
26,356
0
L
Thanatos
Nicolas3280
Thanatos
596
211
0
2,477
4,338
1,663
0
0
4,265
0
17,229
L
Cthulhu
SHIELD19
Cthulhu
3,958
398
0
2,767
9,672
5,452
0
2,741
6,613
20,250
0
W
Anubis
Toad8883
Anubis
2,986
0
0
1,318
4,867
2,071
789
3,081
1,403
42,162
0
W
Tsukuyomi
X BlackMage X
Tsukuyomi
2,598
828
300
5,853
9,560
3,399
0
1,265
8,149
0
43,616
W
3,225
2,431
0
991
4,921
1,654
585
970
3,951
0
20,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,269
Gold Earned
29,220
306
Minions Killed
268
0
Camps Cleared
0
1,131,875
Distance Traveled
968,430
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,606
691
84
8
0
240,439
0
L
Persephone
7,841
713
113
10
0
191,206
1
L
Achilles
4,894
445
25
2
0
154,932
0
L
Ishtar
5,745
522
72
7
0
217,192
3
W
Ymir
5,769
524
37
3
0
219,325
0
L
Thanatos
4,615
420
30
3
0
185,845
0
L
Cthulhu
6,125
557
28
3
0
219,255
0
W
Anubis
6,278
571
77
7
0
199,983
0
W
Tsukuyomi
6,740
613
78
7
0
249,098
0
W
Ishtar
5,876
534
30
3
0
223,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role