Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DoctorSkippy
Charybdis
Level 23
God Stats
2W - 1L
1,704 SR
Queue Stats
10W - 9L
1,496 Elo+
Party 2
Mercury
Mercury
Pakolii
Mercury
Level 108
God Stats
4W - 4L
1,565 SR
Queue Stats
48W - 44L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
antoromu2001
Kukulkan
Level 29
God Stats
4W - 5L
1,281 SR
Queue Stats
17W - 20L
1,330 Elo+
Party 2
Bacchus
Bacchus
xGG_PATRI
Bacchus
Level 75
God Stats
8W - 3L
1,500 SR
Queue Stats
30W - 21L
1,498 Elo+
Party 2
Team Averages
Level 73
1,510 SR
1,463 Elo+

VS

Team Averages
Level 86
1,401 SR
1,465 Elo+
Tyr
Tyr
Arkenys00
Tyr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,395 Elo+
Party 1
Bakasura
Bakasura
Devilhead
Bakasura
Level 158
God Stats
2W - 6L
1,285 SR
Queue Stats
163W - 152L
1,541 Elo+
Solo
Thanatos
Thanatos
STRAMBUL
Thanatos
Level 67
God Stats
9W - 7L
1,200 SR
Queue Stats
139W - 121L
1,472 Elo+
Solo
Nu Wa
Nu Wa
nairodxxz
Nu Wa
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,460 Elo+
Party 1
Olorun
Olorun
nicolasnbo
Olorun
Level 78
God Stats
2W - 2L
1,523 SR
Queue Stats
58W - 60L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
1 / 4 / 0
8,268
486
8,883
20,038
12,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
DoctorSkippy
Charybdis
12
0 / 0 / 2
6,864
404
5,147
9,844
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Pakolii
Mercury
14
4 / 2 / 2
9,191
541
6,794
14,266
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
antoromu2001
Kukulkan
13
1 / 4 / 0
7,905
465
2,604
9,263
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
xGG_PATRI
Bacchus
12
1 / 2 / 2
7,785
458
3,698
10,240
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
8,118
478
2,410
9,262
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
Devilhead
Bakasura
17
4 / 1 / 0
10,708
630
10,873
17,057
14,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
STRAMBUL
Thanatos
17
6 / 1 / 2
10,244
603
8,771
11,241
5,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
nairodxxz
Nu Wa
15
2 / 2 / 4
9,701
571
10,533
8,393
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
nicolasnbo
Olorun
13
0 / 2 / 3
8,016
472
7,350
5,620
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
7
Kills
12
12
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
4
0
0.25
W
0
1
0
0
W
Bakasura
Devilhead
Bakasura
4
1
0
4
L
Charybdis
DoctorSkippy
Charybdis
0
0
2
1
L
Mercury
Pakolii
Mercury
4
2
2
2.5
W
Thanatos
STRAMBUL
Thanatos
6
1
2
7
L
Kukulkan
antoromu2001
Kukulkan
1
4
0
0.25
W
Nu Wa
nairodxxz
Nu Wa
2
2
4
2
W
Olorun
nicolasnbo
Olorun
0
2
3
0.75
L
Bacchus
xGG_PATRI
Bacchus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,126
Damage
39,937
63,651
Taken
51,573
37,159
Mitigated
33,280
21,253
Healing
30,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,883
2,443
0
8,979
20,038
12,576
0
2,280
15,868
79,542
0
W
2,410
553
0
4,154
9,262
7,783
27
2,113
7,149
0
14,569
W
Bakasura
Devilhead
Bakasura
10,873
7,266
0
10,254
17,057
14,545
2,000
9,006
8,051
492
72,037
L
Charybdis
DoctorSkippy
Charybdis
5,147
2,797
0
5,691
9,844
4,131
0
4,077
5,767
0
63,184
L
Mercury
Pakolii
Mercury
6,794
3,657
0
2,520
14,266
5,070
0
3,028
11,238
0
77,413
W
Thanatos
STRAMBUL
Thanatos
8,771
2,800
0
10,861
11,241
5,262
0
153
11,088
0
91,445
L
Kukulkan
antoromu2001
Kukulkan
2,604
123
0
640
9,263
3,373
192
5,195
4,068
57,198
1,318
W
Nu Wa
nairodxxz
Nu Wa
10,533
1,579
0
2,454
8,393
2,993
1,695
2,749
5,644
71,772
0
W
Olorun
nicolasnbo
Olorun
7,350
2,307
643
2,500
5,620
2,697
0
1,432
4,188
67,315
5,258
L
Bacchus
xGG_PATRI
Bacchus
3,698
131
380
3,043
10,240
12,009
0
3,426
6,814
17,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,013
Gold Earned
46,787
471
Minions Killed
566
0
Camps Cleared
0
1,618,117
Distance Traveled
1,604,777
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,268
486
143
8
0
310,537
2
W
Tyr
8,118
478
26
2
0
309,625
1
W
Bakasura
10,708
630
166
10
0
341,286
3
L
Charybdis
6,864
404
99
6
0
300,271
0
L
Mercury
9,191
541
100
6
0
415,547
1
W
Thanatos
10,244
603
127
7
0
371,188
0
L
Kukulkan
7,905
465
109
6
0
268,360
3
W
Nu Wa
9,701
571
119
7
0
289,543
2
W
Olorun
8,016
472
128
8
0
293,135
1
L
Bacchus
7,785
458
20
1
0
323,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role