Player Matchup

Lancelot
Lancelot
BOBY_SMOCKEUR_49
Lancelot
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 51L
1,500 Elo+
Solo
Hera
Hera
Floydine
Hera
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 57L
1,438 Elo+
Solo
He Bo
He Bo
Kubax80808
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,194 Elo+
Solo
Chang'e
Chang'e
WonderBatman
Chang'e
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,472 Elo+
Solo
Izanami
Izanami
xharierz
Izanami
Level 85
God Stats
2W - 5L
1,170 SR
Queue Stats
169W - 143L
1,550 Elo+
Solo
Team Averages
Level 65
1,434 SR
1,431 Elo+

VS

Team Averages
Level 84
1,507 SR
1,428 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Isaac1010
Horus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,340 Elo+
Solo
Kukulkan
Kukulkan
MAGIKAFLY
Kukulkan
Level 127
God Stats
6W - 2L
1,536 SR
Queue Stats
204W - 226L
1,440 Elo+
Solo
Ares
Ares
Orzeszeszek
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,383 Elo+
Solo
Ah Puch
Ah Puch
bellson
Ah Puch
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
220W - 215L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
6,895
690
4,102
11,309
4,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
14
1 / 3 / 4
6,984
698
9,034
9,808
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
12
2 / 6 / 2
6,775
678
8,277
8,485
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
WonderBatman
Chang'e
12
0 / 1 / 5
6,551
655
2,527
7,272
2,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
xharierz
Izanami
16
3 / 2 / 2
7,771
777
7,533
10,107
3,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
4 / 1 / 6
8,537
854
11,025
6,420
3,182
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Isaac1010
Horus
14
3 / 2 / 12
8,634
863
4,843
13,012
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
MAGIKAFLY
Kukulkan
14
4 / 1 / 6
8,517
852
8,097
7,452
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 10
7,585
759
4,001
11,939
11,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
bellson
Ah Puch
16
7 / 0 / 10
9,116
912
16,655
6,651
3,437
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
7
Kills
18
18
Deaths
7
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
1
6
7
L
1
6
5
0.58
L
Hera
1
3
4
1
W
Horus
Isaac1010
Horus
3
2
12
4.5
L
He Bo
2
6
2
0.5
W
Kukulkan
MAGIKAFLY
Kukulkan
4
1
6
7
W
0
3
10
1.67
L
Chang'e
WonderBatman
Chang'e
0
1
5
2.5
W
Ah Puch
bellson
Ah Puch
7
0
10
12
L
Izanami
xharierz
Izanami
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,473
Damage
44,621
46,981
Taken
45,474
18,106
Mitigated
32,684
18,505
Healing
17,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
11,025
1,029
420
635
6,420
3,182
735
2,082
4,338
25,994
322
L
4,102
442
705
655
11,309
4,324
0
9,140
2,169
0
7,239
L
Hera
9,034
2,801
824
1,552
9,808
4,204
0
8,011
1,797
22,127
0
W
Horus
Isaac1010
Horus
4,843
3,098
2,187
3,735
13,012
10,966
21
5,999
7,013
0
8,835
L
He Bo
8,277
46
0
506
8,485
2,935
0
6,410
2,075
12,944
2,762
W
Kukulkan
MAGIKAFLY
Kukulkan
8,097
641
2,488
1,591
7,452
4,089
494
2,254
5,198
28,379
0
W
4,001
44
0
960
11,939
11,010
231
6,622
5,317
7,547
0
L
Chang'e
WonderBatman
Chang'e
2,527
0
7,473
4,416
7,272
2,647
0
6,025
1,247
5,745
0
W
Ah Puch
bellson
Ah Puch
16,655
1,425
2,923
2,927
6,651
3,437
736
2,095
4,556
23,936
3,432
L
Izanami
xharierz
Izanami
7,533
3,658
783
1,591
10,107
3,996
0
8,112
1,995
0
29,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,976
Gold Earned
42,389
114
Minions Killed
123
0
Camps Cleared
0
900,276
Distance Traveled
1,039,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,537
854
46
5
0
201,504
0
L
Lancelot
6,895
690
6
1
0
191,467
0
L
Hera
6,984
698
28
3
0
163,780
0
W
Horus
8,634
863
4
0
0
207,230
0
L
He Bo
6,775
678
17
2
0
137,219
0
W
Kukulkan
8,517
852
42
4
0
214,932
0
W
Ares
7,585
759
8
1
0
206,837
0
L
Chang'e
6,551
655
14
1
0
207,400
0
W
Ah Puch
9,116
912
23
2
0
208,600
0
L
Izanami
7,771
777
49
5
0
200,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role