Player Matchup

Athena
Athena
Child Of EL
Athena
Level 147
God Stats
6W - 0L
1,715 SR
Queue Stats
281W - 274L
1,543 Elo+
Solo
Artemis
Artemis
CrymeSzene
Artemis
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 164L
1,597 Elo+
Party 1
Hades
Hades
NawtyBear_Maui
Hades
Level 138
God Stats
3W - 4L
1,500 SR
Queue Stats
235W - 225L
1,558 Elo+
Party 1
Medusa
Medusa
YourInnerPanda
Medusa
Level 156
God Stats
6W - 7L
1,693 SR
Queue Stats
499W - 471L
1,511 Elo+
Party 1
Thoth
Thoth
Zaddy-Tigre
Thoth
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 98L
1,524 Elo+
Party 1
Team Averages
Level 139
1,582 SR
1,547 Elo+

VS

Team Averages
Level 138
1,555 SR
1,421 Elo+
Hercules
Hercules
CptScrad
Hercules
Level 129
God Stats
0W - 1L
1,775 SR
Queue Stats
2W - 5L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
GrGrGrGR8rGrGrG
Nu Wa
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
395W - 402L
1,426 Elo+
Solo
Eset
Eset
HeyForn
Eset
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,461 Elo+
Party 2
Charybdis
Charybdis
SexyShooting
Charybdis
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 46L
1,500 Elo+
Party 3
Mercury
Mercury
lordmeadow
Mercury
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 73L
1,273 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
6 / 4 / 22
10,985
845
10,591
20,005
25,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
CrymeSzene
Artemis
17
9 / 2 / 15
10,743
826
16,464
6,883
3,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 5 / 17
11,037
849
11,782
13,848
11,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 3 / 18
10,942
842
18,465
11,939
6,508
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 1 / 12
10,859
835
7,258
10,642
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CptScrad
Hercules
15
1 / 5 / 4
8,296
638
4,423
18,385
21,565
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 6 / 6
10,326
794
12,719
11,187
5,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
HeyForn
Eset
14
0 / 8 / 6
8,431
649
7,050
11,877
4,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SexyShooting
Charybdis
16
4 / 6 / 2
9,105
700
7,183
13,234
6,307
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
lordmeadow
Mercury
14
2 / 8 / 5
8,514
655
7,231
13,493
6,039
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
35
32
Kills
12
15
Deaths
33
84
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
6
4
22
4.25
L
Hercules
CptScrad
Hercules
1
5
4
0.6
W
Artemis
CrymeSzene
Artemis
9
2
15
8.25
L
5
6
6
1.33
L
Eset
HeyForn
Eset
0
8
6
0.38
W
5
5
17
2.7
L
Charybdis
SexyShooting
Charybdis
4
6
2
0.83
W
7
3
18
5.33
W
5
1
12
11
L
Mercury
lordmeadow
Mercury
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,560
Damage
38,606
63,317
Taken
68,176
51,816
Mitigated
43,921
19,775
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
10,591
1,705
511
3,677
20,005
25,258
67
6,420
11,091
20,297
0
L
Hercules
CptScrad
Hercules
4,423
906
211
4,871
18,385
21,565
120
7,204
11,181
0
8,435
W
Artemis
CrymeSzene
Artemis
16,464
2,994
1,556
579
6,883
3,530
1,308
2,027
4,772
0
22,856
L
12,719
2,896
411
560
11,187
5,448
33
5,165
6,022
29,787
0
L
Eset
HeyForn
Eset
7,050
108
126
959
11,877
4,562
171
3,897
7,980
14,208
0
W
11,782
376
980
3,500
13,848
11,482
372
3,657
10,106
27,559
1,658
L
Charybdis
SexyShooting
Charybdis
7,183
4,835
512
2,702
13,234
6,307
0
5,627
7,607
0
15,181
W
18,465
5,081
1,482
1,810
11,939
6,508
2,497
4,242
7,379
0
45,980
W
7,258
39
2,508
3,172
10,642
5,038
22
2,604
7,968
26,906
0
L
Mercury
lordmeadow
Mercury
7,231
1,874
0
0
13,493
6,039
705
6,941
6,552
0
19,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,566
Gold Earned
44,672
175
Minions Killed
123
0
Camps Cleared
0
1,277,253
Distance Traveled
1,096,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,985
845
16
1
0
265,297
0
L
Hercules
8,296
638
4
0
0
235,687
0
W
Artemis
10,743
826
15
1
0
254,162
0
L
Nu Wa
10,326
794
33
3
0
196,771
0
L
Eset
8,431
649
19
1
0
215,350
0
W
Hades
11,037
849
53
4
0
199,499
0
L
Charybdis
9,105
700
28
2
0
194,978
0
W
Medusa
10,942
842
45
3
0
284,890
0
W
Thoth
10,859
835
46
4
0
273,405
0
L
Mercury
8,514
655
39
3
0
253,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role