Player Matchup

Anubis
Anubis
Bronze III
jxrgito
Anubis
Bronze III
Level 30
God Stats
2W - 0L
1,501 SR
Queue Stats
7W - 3L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,501 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,188 SR
1,323 MMR
Sol
Sol
Bronze III
imusiT
Sol
Bronze III
Level 88
God Stats
1W - 2L
1,188 SR
Queue Stats
1W - 4L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
jxrgito
Anubis
18
4 / 1 / 0
11,415
951
10,021
11,060
10,544
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
BakasuraFenrirHe BoAh Muzen CabChronos

VS

Bans
UllrHadesBellonaKaliBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
imusiT
Sol
14
1 / 4 / 0
9,200
767
8,326
13,231
7,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
imusiT
Sol
1
4
0
0.25
W
Anubis
jxrgito
Anubis
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,021
Damage
8,326
11,060
Taken
13,231
10,544
Mitigated
7,019
6,933
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
imusiT
Sol
8,326
2,162
0
4,507
13,231
7,019
0
10,190
3,041
43,661
915
W
Anubis
jxrgito
Anubis
10,021
664
0
6,933
11,060
10,544
1,322
8,706
2,354
72,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,415
Gold Earned
9,200
155
Minions Killed
97
10
Camps Cleared
2
199,417
Distance Traveled
198,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,200
767
97
8
2
198,557
0
W
Anubis
11,415
951
155
13
10
199,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role