Player Matchup

King Arthur
King Arthur
Silver II
Barto neto
King Arthur
Silver II
Level 156
God Stats
7W - 7L
1,538 SR
Queue Stats
21W - 24L
1,554 MMR
Party 3
Cupid
Cupid
Gold IV
Kiped
Cupid
Gold IV
Level 151
God Stats
3W - 0L
1,500 SR
Queue Stats
267W - 265L
1,425 MMR
Solo
Odin
Odin
Gold III
f7forever
Odin
Gold III
Level 178
God Stats
8W - 7L
1,541 SR
Queue Stats
191W - 187L
1,486 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
lS3RGl
Nu Wa
Gold IV
Level 182
God Stats
80W - 51L
1,578 SR
Queue Stats
410W - 397L
1,375 MMR
Party 1
Thor
Thor
Silver III
zCrazy16
Thor
Silver III
Level 149
God Stats
12W - 7L
1,568 SR
Queue Stats
150W - 151L
1,300 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 163
1,545 SR
1,428 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 124
1,545 SR
1,428 MMR
Kuzenbo
Kuzenbo
Bronze III
Arjel17
Kuzenbo
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,305 MMR
Party 4
Chiron
Chiron
Bronze III
BushTomCat
Chiron
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 68L
1,466 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
MTP120
Zhong Kui
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,546 MMR
Party 4
Awilix
Awilix
Silver V
sefallsua2
Awilix
Silver V
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 18L
1,424 MMR
Solo
Yemoja
Yemoja
Bronze III
xYadii-
Yemoja
Bronze III
Level 127
God Stats
0W - 1L
1,726 SR
Queue Stats
2W - 2L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Barto neto
King Arthur
15
3 / 0 / 9
9,613
565
13,122
14,873
14,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
Kiped
Cupid
15
3 / 3 / 9
9,215
542
10,212
14,413
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
14
3 / 0 / 11
9,350
550
6,510
14,784
10,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
lS3RGl
Nu Wa
17
6 / 1 / 9
10,905
641
19,292
7,341
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
16
10 / 2 / 7
10,413
613
11,293
10,942
5,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SolFenrirAo KuangGuan Yu

VS

Bans
BacchusLokiAnubisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arjel17
Kuzenbo
12
1 / 6 / 0
7,532
443
7,445
18,702
17,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
BushTomCat
Chiron
14
1 / 5 / 2
8,604
506
11,797
15,261
6,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
MTP120
Zhong Kui
12
0 / 6 / 1
7,416
436
6,944
16,515
10,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Awilix
sefallsua2
Awilix
11
3 / 4 / 1
7,393
435
4,176
13,057
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
xYadii-
Yemoja
10
1 / 4 / 0
7,131
419
4,024
14,500
10,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
25
Kills
6
6
Deaths
25
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Arjel17
Kuzenbo
1
6
0
0.17
W
King Arthur
Barto neto
King Arthur
3
0
9
7.5
L
Chiron
BushTomCat
Chiron
1
5
2
0.4
W
Cupid
Kiped
Cupid
3
3
9
2.5
L
Zhong Kui
MTP120
Zhong Kui
0
6
1
0.08
W
Odin
3
0
11
8.5
W
Nu Wa
lS3RGl
Nu Wa
6
1
9
10.5
L
Awilix
sefallsua2
Awilix
3
4
1
0.88
L
Yemoja
xYadii-
Yemoja
1
4
0
0.25
W
Thor
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,429
Damage
34,386
62,353
Taken
78,035
38,670
Mitigated
48,528
19,949
Healing
16,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Arjel17
Kuzenbo
7,445
2,517
31
2,976
18,702
17,004
0
1,504
17,198
38,399
0
W
King Arthur
Barto neto
King Arthur
13,122
1,399
0
3,392
14,873
14,060
62
4,981
9,587
524
76,139
L
Chiron
BushTomCat
Chiron
11,797
4,309
632
4,531
15,261
6,505
460
1,515
13,746
0
70,749
W
Cupid
Kiped
Cupid
10,212
5,988
556
7,666
14,413
5,552
1,359
3,285
11,084
0
72,223
L
Zhong Kui
MTP120
Zhong Kui
6,944
543
0
5,479
16,515
10,822
0
7,843
8,672
56,018
0
W
Odin
6,510
1,859
2,513
3,575
14,784
10,886
0
4,186
10,562
0
32,876
W
Nu Wa
lS3RGl
Nu Wa
19,292
4,546
0
1,747
7,341
2,952
2,927
3,305
4,036
101,499
2,837
L
Awilix
sefallsua2
Awilix
4,176
1,790
0
574
13,057
4,165
0
2,958
10,099
0
43,602
L
Yemoja
xYadii-
Yemoja
4,024
529
836
1,746
14,500
10,032
92
5,490
9,010
35,732
0
W
Thor
11,293
3,064
0
500
10,942
5,220
0
2,559
8,311
0
62,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,496
Gold Earned
38,076
504
Minions Killed
417
0
Camps Cleared
0
1,649,139
Distance Traveled
1,476,916
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,532
443
73
4
0
275,059
0
W
King Arthur
9,613
565
113
7
0
323,967
0
L
Chiron
8,604
506
117
7
0
277,986
0
W
Cupid
9,215
542
117
7
0
300,459
1
L
Zhong Kui
7,416
436
104
6
0
305,490
0
W
Odin
9,350
550
34
2
0
364,750
13
W
Nu Wa
10,905
641
152
9
0
299,866
3
L
Awilix
7,393
435
67
4
0
351,966
0
L
Yemoja
7,131
419
56
3
0
266,415
0
W
Thor
10,413
613
88
5
0
360,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role