Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
HailKingTuck803
Thoth
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,201 Elo+
Solo
Arachne
Arachne
II Big Secsee
Arachne
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,548 Elo+
Party 1
Yemoja
Yemoja
Timbus2K
Yemoja
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,576 Elo+
Party 1
Khepri
Khepri
UnsulliedQueen
Khepri
Level 97
God Stats
3W - 3L
1,285 SR
Queue Stats
84W - 106L
1,413 Elo+
Solo
Team Averages
Level 84
1,457 SR
1,448 Elo+

VS

Team Averages
Level 111
1,413 SR
1,455 Elo+
Cerberus
Cerberus
Cutesy_Panda0242
Cerberus
Level 88
God Stats
1W - 1L
1,280 SR
Queue Stats
29W - 37L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
Mikey_Tea5230
Sun Wukong
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,514 Elo+
Solo
Xbalanque
Xbalanque
Reapers-Emissary
Xbalanque
Level 127
God Stats
3W - 3L
1,285 SR
Queue Stats
134W - 166L
1,368 Elo+
Solo
Aphrodite
Aphrodite
Smokey0489
Aphrodite
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,595 Elo+
Party 2
Raijin
Raijin
x_OgOdin216_x
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 203L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 3 / 4
8,430
703
12,657
9,463
5,400
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 5 / 5
8,460
705
14,436
9,696
4,703
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
13
2 / 6 / 3
8,251
688
8,405
12,668
6,984
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Timbus2K
Yemoja
14
0 / 3 / 6
8,184
682
5,273
12,154
10,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 2 / 5
8,596
716
5,519
10,609
12,105
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 13
8,880
740
4,543
16,242
16,288
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Mikey_Tea5230
Sun Wukong
16
8 / 2 / 8
10,132
844
11,022
18,081
21,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Xbalanque
18
5 / 3 / 10
10,636
886
18,570
13,965
7,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Smokey0489
Aphrodite
17
2 / 1 / 11
9,574
798
5,923
13,010
9,108
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 1 / 10
9,518
793
8,620
8,753
4,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
9
Kills
19
19
Deaths
10
23
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
3
4
1.33
W
1
3
13
2.5
L
3
5
5
1.1
L
Arachne
2
6
3
0.58
W
Sun Wukong
Mikey_Tea5230
Sun Wukong
8
2
8
6
W
Xbalanque
5
3
10
3.33
W
Aphrodite
Smokey0489
Aphrodite
2
1
11
7.5
L
Yemoja
Timbus2K
Yemoja
0
3
6
1
L
2
2
5
2.25
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,290
Damage
48,678
54,590
Taken
70,051
39,729
Mitigated
59,444
15,658
Healing
32,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
12,657
6,663
373
2,700
9,463
5,400
152
3,655
5,808
0
30,309
W
4,543
443
1,533
2,689
16,242
16,288
1,079
5,037
11,205
14,208
0
L
14,436
3,381
947
796
9,696
4,703
0
2,876
6,449
26,611
0
L
Arachne
8,405
4,689
565
1,194
12,668
6,984
160
5,226
7,085
0
10,669
W
Sun Wukong
Mikey_Tea5230
Sun Wukong
11,022
912
1,860
3,398
18,081
21,836
206
7,883
10,198
0
15,209
W
Xbalanque
18,570
5,830
4,023
3,494
13,965
7,686
3,128
4,411
9,554
0
52,184
W
Aphrodite
Smokey0489
Aphrodite
5,923
1,127
7,235
5,499
13,010
9,108
371
4,118
8,892
17,609
655
L
Yemoja
Timbus2K
Yemoja
5,273
885
1,506
3,125
12,154
10,537
0
2,977
8,969
10,675
0
L
5,519
267
1,642
2,810
10,609
12,105
0
4,204
6,248
18,279
0
W
8,620
1,515
2,082
1,169
8,753
4,526
2,505
3,779
4,974
23,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,921
Gold Earned
48,740
104
Minions Killed
193
0
Camps Cleared
0
971,512
Distance Traveled
1,108,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,430
703
37
3
0
205,723
0
W
Cerberus
8,880
740
34
3
0
225,402
0
L
Thoth
8,460
705
28
2
0
165,491
0
L
Arachne
8,251
688
10
1
0
181,977
0
W
Sun Wukong
10,132
844
14
1
0
218,983
0
W
Xbalanque
10,636
886
80
7
0
205,359
0
W
Aphrodite
9,574
798
29
2
0
243,049
0
L
Yemoja
8,184
682
9
1
0
207,833
0
L
Khepri
8,596
716
20
2
0
210,488
0
W
Raijin
9,518
793
36
3
0
216,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role