Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
DK M0NSTER
Ah Puch
Level 119
God Stats
16W - 10L
1,671 SR
Queue Stats
100W - 87L
1,576 Elo+
Solo
Xbalanque
Xbalanque
Krunchbuttsteak
Xbalanque
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,508 Elo+
Party 1
Chaac
Chaac
Porkwrench
Chaac
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 59L
1,508 Elo+
Party 1
Hercules
Hercules
SimphisKhan
Hercules
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
364W - 339L
1,439 Elo+
Solo
Team Averages
Level 117
1,534 SR
1,506 Elo+

VS

Team Averages
Level 108
1,492 SR
1,612 Elo+
Awilix
Awilix
DolsonFanBoy
Awilix
Level 76
God Stats
17W - 18L
1,347 SR
Queue Stats
610W - 542L
1,543 Elo+
Solo
Baba Yaga
Baba Yaga
FatalShadow12
Baba Yaga
Level 100
God Stats
3W - 6L
1,500 SR
Queue Stats
152W - 136L
1,784 Elo+
Solo
Surtr
Surtr
Meezyuknowme
Surtr
Level 156
God Stats
23W - 19L
1,612 SR
Queue Stats
70W - 66L
1,443 Elo+
Solo
Sol
Sol
Suarepita
Sol
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,574 Elo+
Solo
Hercules
Hercules
uLtRaSpAnCkT
Hercules
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 9L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
3 / 1 / 0
6,424
584
4,289
7,084
2,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
DK M0NSTER
Ah Puch
10
0 / 4 / 1
5,373
488
6,178
8,108
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Krunchbuttsteak
Xbalanque
10
0 / 2 / 2
5,617
511
7,363
9,762
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
8
0 / 1 / 1
5,174
470
4,452
12,406
9,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
SimphisKhan
Hercules
9
0 / 4 / 0
5,233
476
2,406
9,560
8,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
4 / 0 / 1
6,419
584
6,477
5,742
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
FatalShadow12
Baba Yaga
10
2 / 2 / 1
6,320
575
4,945
7,042
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 0 / 3
5,912
537
3,400
10,159
9,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 1
6,304
573
9,029
8,225
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
uLtRaSpAnCkT
Hercules
12
4 / 0 / 0
7,222
657
5,878
9,578
8,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
12
12
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
3
1
0
3
L
Ah Puch
DK M0NSTER
Ah Puch
0
4
1
0.13
W
Awilix
4
0
1
4.5
W
Baba Yaga
FatalShadow12
Baba Yaga
2
2
1
1.25
L
Xbalanque
Krunchbuttsteak
Xbalanque
0
2
2
0.5
W
1
0
3
2.5
L
Chaac
0
1
1
0.5
L
Hercules
SimphisKhan
Hercules
0
4
0
0
W
1
1
1
1.5
W
Hercules
uLtRaSpAnCkT
Hercules
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,688
Damage
29,729
46,920
Taken
40,746
26,706
Mitigated
25,464
13,344
Healing
19,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,289
499
0
269
7,084
2,584
0
382
6,702
52,257
0
L
Ah Puch
DK M0NSTER
Ah Puch
6,178
262
0
1,841
8,108
2,947
0
3,681
4,369
35,588
0
W
Awilix
6,477
3,199
0
3,446
5,742
2,041
0
1,401
4,341
0
36,330
W
Baba Yaga
FatalShadow12
Baba Yaga
4,945
276
0
2,104
7,042
2,691
0
4,143
2,899
47,351
0
L
Xbalanque
Krunchbuttsteak
Xbalanque
7,363
3,331
0
4,091
9,762
3,703
0
3,945
5,817
0
44,597
W
3,400
1,087
269
4,254
10,159
9,201
19
2,262
7,897
141
19,533
L
Chaac
4,452
581
0
4,885
12,406
9,324
0
5,342
6,981
0
19,851
L
Hercules
SimphisKhan
Hercules
2,406
1,320
0
2,258
9,560
8,148
0
0
9,560
0
33,841
W
9,029
3,949
0
4,243
8,225
3,481
561
598
7,627
47,784
5,856
W
Hercules
uLtRaSpAnCkT
Hercules
5,878
2,738
0
5,032
9,578
8,050
0
2,063
7,515
0
51,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,821
Gold Earned
32,177
294
Minions Killed
364
0
Camps Cleared
0
1,072,667
Distance Traveled
1,097,478
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,424
584
83
8
0
246,350
0
L
Ah Puch
5,373
488
64
6
0
176,345
0
W
Awilix
6,419
584
58
5
0
239,233
0
W
Baba Yaga
6,320
575
83
8
0
214,124
0
L
Xbalanque
5,617
511
74
7
0
206,056
0
W
Surtr
5,912
537
27
2
0
229,917
4
L
Chaac
5,174
470
23
2
0
220,835
0
L
Hercules
5,233
476
50
5
0
223,081
0
W
Sol
6,304
573
94
9
0
208,977
0
W
Hercules
7,222
657
102
9
0
205,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role