Player Matchup

Shiva
Shiva
Canes15
Shiva
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 61L
1,873 Elo+
Party 3
Xbalanque
Xbalanque
Dr blowski
Xbalanque
Level 31
God Stats
2W - 4L
1,263 SR
Queue Stats
296W - 295L
1,267 Elo+
Solo
Fenrir
Fenrir
Frostdude325
Fenrir
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 7L
1,131 Elo+
Party 2
Nox
Nox
The Faceless O1
Nox
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,131 Elo+
Party 2
Ratatoskr
Ratatoskr
exjorge
Ratatoskr
Level 110
God Stats
20W - 20L
1,515 SR
Queue Stats
370W - 375L
1,592 Elo+
Party 3
Team Averages
Level 40
1,456 SR
1,399 Elo+

VS

Team Averages
Level 36
1,444 SR
1,325 Elo+
Surtr
Surtr
A_cJr2001
Surtr
Level 6
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 1
Thanatos
Thanatos
Papiislife
Thanatos
Level 64
God Stats
18W - 34L
1,260 SR
Queue Stats
331W - 300L
1,394 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TNC_Ari
Morgan Le Fay
Level 48
God Stats
8W - 9L
1,614 SR
Queue Stats
246W - 246L
1,434 Elo+
Party 1
Charybdis
Charybdis
jsmooth24UVM
Charybdis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,213 Elo+
Party 1
Nike
Nike
sock_Walmart2
Nike
Level 45
God Stats
4W - 4L
1,551 SR
Queue Stats
79W - 80L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Canes15
Shiva
17
10 / 2 / 21
13,460
641
21,881
27,407
40,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Dr blowski
Xbalanque
18
12 / 4 / 13
12,793
609
19,253
20,649
9,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
17
8 / 6 / 1
11,443
545
5,467
14,930
7,054
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 2 / 7
12,058
574
6,624
14,298
6,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ratatoskr
exjorge
Ratatoskr
19
18 / 1 / 11
13,597
647
26,485
24,012
31,968
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
A_cJr2001
Surtr
12
1 / 11 / 2
8,368
398
5,102
19,474
10,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
Papiislife
Thanatos
17
3 / 9 / 2
11,360
541
6,008
18,469
6,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
TNC_Ari
Morgan Le Fay
16
5 / 11 / 3
11,616
553
17,621
22,173
9,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charybdis
jsmooth24UVM
Charybdis
11
2 / 12 / 1
8,356
398
6,890
19,194
7,624
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 8 / 2
10,069
479
8,331
27,674
17,336
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
50
Kills
14
15
Deaths
51
53
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
A_cJr2001
Surtr
1
11
2
0.18
W
Shiva
Canes15
Shiva
10
2
21
10.25
W
Xbalanque
Dr blowski
Xbalanque
12
4
13
4.63
W
Fenrir
8
6
1
1.42
L
Thanatos
Papiislife
Thanatos
3
9
2
0.44
L
Morgan Le Fay
TNC_Ari
Morgan Le Fay
5
11
3
0.59
W
2
2
7
2.75
W
Ratatoskr
exjorge
Ratatoskr
18
1
11
23.5
L
Charybdis
jsmooth24UVM
Charybdis
2
12
1
0.21
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,710
Damage
43,952
101,296
Taken
106,984
94,933
Mitigated
51,328
39,080
Healing
9,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
A_cJr2001
Surtr
5,102
2,308
0
1,784
19,474
10,222
1,141
236
19,038
265
19,976
W
Shiva
Canes15
Shiva
21,881
3,295
2,543
12,014
27,407
40,037
467
5,211
22,173
1,009
72,783
W
Xbalanque
Dr blowski
Xbalanque
19,253
10,421
0
7,846
20,649
9,310
5,447
1,713
18,904
0
89,984
W
Fenrir
5,467
1,646
0
3,046
14,930
7,054
3,626
2,531
12,399
0
61,494
L
Thanatos
Papiislife
Thanatos
6,008
3,038
0
6,268
18,469
6,654
6,708
1,704
16,250
0
70,303
L
Morgan Le Fay
TNC_Ari
Morgan Le Fay
17,621
3,091
0
578
22,173
9,492
642
4,646
17,219
71,591
0
W
6,624
1,008
0
3,747
14,298
6,564
6,237
5,786
8,512
89,436
0
W
Ratatoskr
exjorge
Ratatoskr
26,485
5,138
0
9,884
24,012
31,968
432
5,225
18,715
26
111,559
L
Charybdis
jsmooth24UVM
Charybdis
6,890
4,141
0
482
19,194
7,624
1,871
120
18,527
0
30,461
L
8,331
4,611
0
0
27,674
17,336
689
574
26,790
637
56,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,351
Gold Earned
49,769
547
Minions Killed
373
0
Camps Cleared
0
2,041,701
Distance Traveled
1,646,558
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,368
398
32
2
0
327,016
0
W
Shiva
13,460
641
63
3
0
436,578
1
W
Xbalanque
12,793
609
102
5
0
345,952
0
W
Fenrir
11,443
545
75
4
0
411,738
0
L
Thanatos
11,360
541
114
5
0
358,615
0
L
Morgan Le Fay
11,616
553
100
5
0
327,554
2
W
Nox
12,058
574
153
7
0
394,553
0
W
Ratatoskr
13,597
647
154
7
0
452,880
0
L
Charybdis
8,356
398
38
2
0
286,321
0
L
Nike
10,069
479
89
4
0
347,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role