Player Matchup

Medusa
Medusa
AO2 PP90M1
Medusa
Level 116
God Stats
20W - 20L
1,688 SR
Queue Stats
34W - 34L
1,673 Elo+
Solo
Hercules
Hercules
Blindgarry187
Hercules
Level 129
God Stats
1W - 11L
1,700 SR
Queue Stats
505W - 517L
1,511 Elo+
Solo
Agni
Agni
RaynoChief
Agni
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 116
1,629 SR
1,561 Elo+

VS

Team Averages
Level 94
1,500 SR
1,492 Elo+
Nu Wa
Nu Wa
ShadowNite123
Nu Wa
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 43L
1,350 Elo+
Solo
Fenrir
Fenrir
Sneaky Vibez
Fenrir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,517 Elo+
Solo
Horus
Horus
xXSEVXx6846
Horus
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AO2 PP90M1
Medusa
12
0 / 3 / 2
7,738
645
7,046
9,575
2,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Blindgarry187
Hercules
13
2 / 0 / 0
7,680
640
6,141
11,440
9,597
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 1
7,373
614
7,201
8,941
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
8,958
747
10,559
3,823
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
15
8 / 0 / 0
9,701
808
11,080
12,776
6,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 2 / 8
8,699
725
5,370
13,804
13,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
9
9
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
AO2 PP90M1
Medusa
0
3
2
0.33
L
Hercules
Blindgarry187
Hercules
2
0
0
2
L
0
6
1
0.08
W
1
0
7
4.5
W
Fenrir
8
0
0
8
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,388
Damage
27,009
29,956
Taken
30,403
15,098
Mitigated
22,110
5,729
Healing
13,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AO2 PP90M1
Medusa
7,046
1,247
0
272
9,575
2,930
96
2,993
6,582
0
45,947
L
Hercules
Blindgarry187
Hercules
6,141
335
0
5,429
11,440
9,597
0
4,573
6,867
0
18,433
L
7,201
212
0
28
8,941
2,571
0
3,090
5,851
30,156
0
W
10,559
4,705
0
551
3,823
1,635
1,493
606
3,217
36,823
0
W
Fenrir
11,080
1,988
0
5,588
12,776
6,730
671
4,215
8,561
0
47,744
W
5,370
2,309
1,231
5,968
13,804
13,745
278
2,485
11,319
0
15,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,791
Gold Earned
27,358
152
Minions Killed
145
0
Camps Cleared
0
673,194
Distance Traveled
732,386
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,738
645
66
6
0
230,215
0
L
Hercules
7,680
640
29
2
0
252,036
0
L
Agni
7,373
614
57
5
0
190,943
0
W
Nu Wa
8,958
747
70
6
0
214,487
2
W
Fenrir
9,701
808
58
5
0
265,812
0
W
Horus
8,699
725
17
1
0
252,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role