Player Matchup

He Bo
He Bo
Jugg SKUM
He Bo
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
175W - 163L
1,448 Elo+
Solo
Shiva
Shiva
Shepn021
Shiva
Level 63
God Stats
8W - 2L
1,924 SR
Queue Stats
37W - 41L
1,821 Elo+
Solo
Maui
Maui
TheSilentAdept1
Maui
Level 32
God Stats
77W - 86L
1,466 SR
Queue Stats
357W - 371L
1,442 Elo+
Solo
Team Averages
Level 61
1,630 SR
1,570 Elo+

VS

Team Averages
Level 38
1,554 SR
1,363 Elo+
Da Ji
Da Ji
Crd Brd B0X
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,293 Elo+
Party 1
Atlas
Atlas
Luanhlss
Atlas
Level 53
God Stats
7W - 3L
1,663 SR
Queue Stats
32W - 31L
1,553 Elo+
Solo
Horus
Horus
OTF Xerxes
Horus
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 22L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jugg SKUM
He Bo
14
5 / 1 / 4
9,287
774
11,131
9,864
4,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Shepn021
Shiva
15
5 / 0 / 5
10,136
845
11,057
10,056
10,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 1 / 5
8,765
730
5,626
8,982
5,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,151
596
6,276
10,290
4,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Luanhlss
Atlas
14
1 / 2 / 1
8,769
731
9,592
13,386
16,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Horus
13
1 / 4 / 1
8,095
675
4,196
11,925
7,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
2
2
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
He Bo
Jugg SKUM
He Bo
5
1
4
7
L
Atlas
Luanhlss
Atlas
1
2
1
0.75
L
Horus
1
4
1
0.38
W
Shiva
Shepn021
Shiva
5
0
5
7.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,814
Damage
20,064
28,902
Taken
35,601
21,084
Mitigated
28,241
7,889
Healing
6,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,276
645
0
300
10,290
4,468
0
4,270
6,020
0
22,808
W
He Bo
Jugg SKUM
He Bo
11,131
1,166
0
2,619
9,864
4,304
0
3,723
6,141
42,426
0
L
Atlas
Luanhlss
Atlas
9,592
4,475
0
990
13,386
16,079
0
5,396
7,990
28,464
0
L
Horus
4,196
1,907
2,344
3,336
11,925
7,694
0
6,671
5,254
0
18,303
W
Shiva
Shepn021
Shiva
11,057
1,471
1,326
2,504
10,056
10,906
0
2,641
7,415
0
24,726
W
5,626
2,671
0
1,440
8,982
5,874
0
3,278
5,704
33,086
12,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,188
Gold Earned
24,015
155
Minions Killed
103
0
Camps Cleared
0
695,110
Distance Traveled
647,895
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,151
596
32
3
0
221,685
0
W
He Bo
9,287
774
62
5
0
212,133
0
L
Atlas
8,769
731
26
2
0
205,854
0
L
Horus
8,095
675
45
4
0
220,356
2
W
Shiva
10,136
845
27
2
0
239,970
0
W
Maui
8,765
730
66
6
0
243,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role