Player Matchup

Zeus
Zeus
CountrymanGaming
Zeus
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
147W - 165L
1,611 Elo+
Solo
Scylla
Scylla
Engel_bernardo
Scylla
Level 30
God Stats
9W - 4L
1,500 SR
Queue Stats
612W - 623L
1,444 Elo+
Solo
Lancelot
Lancelot
McWance665
Lancelot
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
193W - 187L
1,368 Elo+
Solo
Susano
Susano
SDKiller6565
Susano
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,436 Elo+
Party 2
Awilix
Awilix
xX DMC ICON Xx
Awilix
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 32L
1,383 Elo+
Party 2
Team Averages
Level 85
1,500 SR
1,448 Elo+

VS

Team Averages
Level 128
1,542 SR
1,487 Elo+
Raijin
Raijin
TheRavenl11
Raijin
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 25L
1,309 Elo+
Solo
Amaterasu
Amaterasu
Top Hat Sabo
Amaterasu
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,650 Elo+
Party 1
Zhong Kui
Zhong Kui
Valent
Zhong Kui
Level 123
God Stats
2W - 0L
1,712 SR
Queue Stats
36W - 34L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
budmaster86
Nu Wa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
omnipotent316
Danzaburou
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
186W - 182L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
7,348
735
6,593
8,418
3,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
11 / 4 / 3
10,208
1,021
14,395
9,277
3,757
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
McWance665
Lancelot
13
1 / 7 / 11
7,342
734
4,797
14,074
10,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
13
1 / 5 / 12
7,743
774
8,299
11,696
4,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 9 / 8
6,476
648
4,987
12,959
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
0 / 1 / 18
8,823
882
4,858
6,408
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Amaterasu
Top Hat Sabo
Amaterasu
15
7 / 7 / 15
9,975
998
6,602
16,769
9,156
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Valent
Zhong Kui
16
9 / 4 / 14
10,432
1,043
16,645
13,222
6,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 3 / 16
9,765
977
13,472
6,617
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
omnipotent316
Danzaburou
17
7 / 4 / 13
10,867
1,087
8,497
10,348
4,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
107
15
Kills
31
31
Deaths
19
36
Assists
76
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
11
4
3
3.13
L
Lancelot
McWance665
Lancelot
1
7
11
0.93
L
Susano
1
5
12
1.4
W
Raijin
0
1
18
9
W
Amaterasu
Top Hat Sabo
Amaterasu
7
7
15
2.07
W
Zhong Kui
Valent
Zhong Kui
9
4
14
4
W
8
3
16
5.33
W
Danzaburou
omnipotent316
Danzaburou
7
4
13
3.38
L
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,071
Damage
50,074
56,424
Taken
53,364
27,075
Mitigated
24,379
12,000
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,593
838
717
763
8,418
3,033
0
5,715
2,703
19,504
0
L
14,395
276
350
1,506
9,277
3,757
0
4,984
4,290
36,265
2,011
L
Lancelot
McWance665
Lancelot
4,797
1,313
619
3,322
14,074
10,786
0
7,804
6,265
0
15,313
L
Susano
8,299
865
719
3,318
11,696
4,760
0
7,855
3,837
0
17,116
W
Raijin
4,858
633
716
2,145
6,408
2,147
1,260
2,987
3,407
16,421
0
W
Amaterasu
Top Hat Sabo
Amaterasu
6,602
3,068
453
2,191
16,769
9,156
1,053
3,842
12,817
0
10,265
W
Zhong Kui
Valent
Zhong Kui
16,645
532
886
4,334
13,222
6,702
2,236
4,595
8,519
26,238
0
W
13,472
4,503
727
1,023
6,617
2,000
2,109
3,365
3,236
20,725
1,585
W
Danzaburou
omnipotent316
Danzaburou
8,497
1,145
1,381
1,976
10,348
4,374
2,382
4,861
5,403
0
32,644
L
4,987
2,216
299
387
12,959
4,739
0
7,854
5,102
0
7,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,117
Gold Earned
49,862
112
Minions Killed
113
0
Camps Cleared
0
787,432
Distance Traveled
882,436
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,348
735
31
3
0
126,276
0
L
Scylla
10,208
1,021
52
5
0
153,329
0
L
Lancelot
7,342
734
7
1
0
171,339
0
L
Susano
7,743
774
17
2
0
182,070
2
W
Raijin
8,823
882
26
3
0
206,068
0
W
Amaterasu
9,975
998
3
0
0
160,901
0
W
Zhong Kui
10,432
1,043
23
2
0
172,649
0
W
Nu Wa
9,765
977
14
1
0
174,758
0
W
Danzaburou
10,867
1,087
47
5
0
168,060
0
L
Awilix
6,476
648
5
1
0
154,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role