Player Matchup

Athena
Athena
Selysonis
Athena
Level 87
God Stats
3W - 2L
1,530 SR
Queue Stats
166W - 139L
1,576 Elo+
Party 1
Surtr
Surtr
ShadowWolf113
Surtr
Level 107
God Stats
17W - 18L
1,344 SR
Queue Stats
149W - 137L
1,473 Elo+
Party 1
Bakasura
Bakasura
Shadr1x
Bakasura
Level 46
God Stats
18W - 13L
1,489 SR
Queue Stats
35W - 29L
1,626 Elo+
Party 1
Merlin
Merlin
eltotolpqtp
Merlin
Level 193
God Stats
62W - 57L
1,453 SR
Queue Stats
252W - 298L
1,482 Elo+
Solo
Charybdis
Charybdis
gamox340
Charybdis
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 16L
1,315 Elo+
Solo
Team Averages
Level 103
1,463 SR
1,495 Elo+

VS

Team Averages
Level 75
1,532 SR
1,422 Elo+
Heimdallr
Heimdallr
Goontzzz
Heimdallr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,413 Elo+
Solo
Bacchus
Bacchus
MyNameIsArvin
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
SALTYOCean99
Jormungandr
Level 87
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 2
Ne Zha
Ne Zha
Subzero72602
Ne Zha
Level 85
God Stats
3W - 3L
1,513 SR
Queue Stats
7W - 6L
1,405 Elo+
Party 2
Ravana
Ravana
VertigoMessi
Ravana
Level 120
God Stats
0W - 1L
1,654 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Selysonis
Athena
9
1 / 2 / 3
6,212
565
2,876
9,459
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 0 / 1
7,592
690
6,433
8,511
7,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
Shadr1x
Bakasura
11
4 / 1 / 1
6,793
618
5,735
9,196
2,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
10
0 / 0 / 3
5,814
529
2,301
3,911
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
gamox340
Charybdis
9
0 / 1 / 2
5,519
502
2,879
7,575
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Goontzzz
Heimdallr
9
0 / 3 / 2
4,896
445
3,749
7,604
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
7
0 / 0 / 2
4,852
441
3,323
7,816
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
SALTYOCean99
Jormungandr
1
0 / 0 / 0
2,037
185
0
0
0
Ne Zha
8
2 / 3 / 0
5,151
468
2,475
7,189
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
12
2 / 3 / 0
6,595
600
8,573
9,775
4,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
4
4
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Goontzzz
Heimdallr
0
3
2
0.33
L
Bacchus
0
0
2
1
L
Jormungandr
SALTYOCean99
Jormungandr
0
0
0
0
W
Athena
Selysonis
Athena
1
2
3
1.25
W
4
0
1
4.5
W
Bakasura
Shadr1x
Bakasura
4
1
1
4.5
L
Ne Zha
2
3
0
0.67
L
Ravana
2
3
0
0.67
W
Merlin
0
0
3
1.5
W
Charybdis
gamox340
Charybdis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,224
Damage
18,120
38,652
Taken
32,384
19,974
Mitigated
15,430
11,815
Healing
8,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Goontzzz
Heimdallr
3,749
2,234
0
2,499
7,604
3,034
0
961
6,245
0
32,262
L
Bacchus
3,323
512
0
1,801
7,816
5,804
0
1,157
6,659
10,247
0
L
Jormungandr
SALTYOCean99
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Athena
Selysonis
Athena
2,876
1,297
0
1,506
9,459
6,567
13
1,521
7,938
18,779
0
W
6,433
1,939
0
2,885
8,511
7,285
834
607
7,904
6,844
47,501
W
Bakasura
Shadr1x
Bakasura
5,735
3,992
0
1,492
9,196
2,934
782
172
9,024
0
42,567
L
Ne Zha
2,475
980
0
732
7,189
2,079
0
875
5,982
0
26,700
L
Ravana
8,573
2,089
0
3,086
9,775
4,513
0
3,062
6,232
0
57,865
W
Merlin
2,301
275
0
1,950
3,911
886
429
0
3,911
29,930
0
W
Charybdis
gamox340
Charybdis
2,879
2,077
0
3,982
7,575
2,302
712
1,023
6,552
0
26,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,930
Gold Earned
23,531
296
Minions Killed
202
0
Camps Cleared
0
1,125,474
Distance Traveled
835,554
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,896
445
49
4
0
187,602
0
L
Bacchus
4,852
441
5
0
0
211,040
2
L
Jormungandr
2,037
185
0
0
0
0
0
W
Athena
6,212
565
34
3
0
220,454
4
W
Surtr
7,592
690
76
7
0
229,913
0
W
Bakasura
6,793
618
82
7
0
254,101
0
L
Ne Zha
5,151
468
37
3
0
209,517
0
L
Ravana
6,595
600
111
10
0
227,395
0
W
Merlin
5,814
529
61
6
0
209,358
2
W
Charybdis
5,519
502
43
4
0
211,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role