Player Matchup

Zeus
Zeus
Andre_fatman
Zeus
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 113L
1,516 Elo+
Solo
Izanami
Izanami
Blitzツ
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Terra
Terra
Philisma
Terra
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,554 Elo+
Party 1
Jormungandr
Jormungandr
SIDMariir
Jormungandr
Level 124
God Stats
4W - 2L
1,424 SR
Queue Stats
50W - 50L
1,411 Elo+
Party 1
Persephone
Persephone
rural-sandll
Persephone
Level 56
God Stats
1W - 1L
1,266 SR
Queue Stats
134W - 92L
1,544 Elo+
Solo
Team Averages
Level 80
1,438 SR
1,505 Elo+

VS

Team Averages
Level 52
1,500 SR
1,512 Elo+
Nike
Nike
Reemulous
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
everframe
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
gapmanDC
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
kllr_dth
Guan Yu
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
362W - 360L
1,561 Elo+
Solo
Kumbhakarna
Kumbhakarna
ttvmassivekiller
Kumbhakarna
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 20
8,724
969
14,418
8,446
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Blitzツ
Izanami
16
8 / 0 / 33
9,247
1,027
14,708
8,826
3,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
Philisma
Terra
16
6 / 1 / 32
9,719
1,080
8,951
10,441
12,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
SIDMariir
Jormungandr
16
10 / 1 / 26
10,139
1,127
13,791
15,998
18,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
rural-sandll
Persephone
15
9 / 2 / 25
9,473
1,053
16,878
9,476
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 8 / 1
6,305
701
6,730
16,580
10,503
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
everframe
Tiamat
11
1 / 7 / 0
6,209
690
5,428
10,000
6,375
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
gapmanDC
Apollo
12
2 / 8 / 0
7,288
810
8,177
11,913
5,160
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
kllr_dth
Guan Yu
12
2 / 8 / 1
7,034
782
7,233
14,318
7,896
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
ttvmassivekiller
Kumbhakarna
11
0 / 11 / 4
6,691
743
5,252
22,474
15,872
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
11
42
Kills
5
7
Deaths
42
136
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
3
20
6.33
W
Izanami
Blitzツ
Izanami
8
0
33
24.5
W
Terra
Philisma
Terra
6
1
32
22
L
Nike
0
8
1
0.06
W
Jormungandr
SIDMariir
Jormungandr
10
1
26
23
L
Tiamat
everframe
Tiamat
1
7
0
0.14
L
Apollo
gapmanDC
Apollo
2
8
0
0.25
L
Guan Yu
kllr_dth
Guan Yu
2
8
1
0.31
W
Persephone
rural-sandll
Persephone
9
2
25
10.75
L
Kumbhakarna
ttvmassivekiller
Kumbhakarna
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,746
Damage
32,820
53,187
Taken
75,285
41,708
Mitigated
45,806
31,749
Healing
5,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,418
3,341
1,174
983
8,446
2,964
2,022
823
7,623
25,151
0
W
Izanami
Blitzツ
Izanami
14,708
10,608
300
1,510
8,826
3,963
3,088
2,215
6,611
0
23,394
W
Terra
Philisma
Terra
8,951
2,189
9,757
5,236
10,441
12,746
447
1,966
8,475
14,691
0
L
Nike
6,730
452
177
193
16,580
10,503
0
12,773
3,807
0
11,732
W
Jormungandr
SIDMariir
Jormungandr
13,791
3,766
3,661
4,661
15,998
18,406
1,072
2,465
13,533
24,044
0
L
Tiamat
everframe
Tiamat
5,428
530
0
261
10,000
6,375
0
7,100
2,900
6,005
2,071
L
Apollo
gapmanDC
Apollo
8,177
5,011
202
332
11,913
5,160
0
8,567
3,346
0
17,338
L
Guan Yu
kllr_dth
Guan Yu
7,233
552
427
2,509
14,318
7,896
0
9,551
4,767
0
11,842
W
Persephone
rural-sandll
Persephone
16,878
2,758
1,739
2,728
9,476
3,629
1,040
2,076
7,398
27,824
1,346
L
Kumbhakarna
ttvmassivekiller
Kumbhakarna
5,252
1,198
371
602
22,474
15,872
0
15,235
7,239
11,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,302
Gold Earned
33,527
74
Minions Killed
47
0
Camps Cleared
0
799,092
Distance Traveled
612,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,724
969
16
2
0
141,144
0
W
Izanami
9,247
1,027
19
2
0
155,327
0
W
Terra
9,719
1,080
9
1
0
175,437
0
L
Nike
6,305
701
17
2
0
124,850
0
W
Jormungandr
10,139
1,127
15
2
0
163,208
0
L
Tiamat
6,209
690
3
0
0
112,744
0
L
Apollo
7,288
810
11
1
0
125,552
0
L
Guan Yu
7,034
782
8
1
0
128,546
0
W
Persephone
9,473
1,053
15
2
0
163,976
0
L
Kumbhakarna
6,691
743
8
1
0
120,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role