Player Matchup

Shiva
Shiva
BAZOOKAQQ8
Shiva
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 43L
1,839 Elo+
Solo
He Bo
He Bo
Bundeskartellamt
He Bo
Level 154
God Stats
13W - 16L
1,646 SR
Queue Stats
364W - 365L
1,502 Elo+
Party 1
Xing Tian
Xing Tian
LEFalken
Xing Tian
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 146L
1,616 Elo+
Party 1
Anhur
Anhur
OntelMonke
Anhur
Level 142
God Stats
4W - 5L
1,500 SR
Queue Stats
159W - 141L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
PeepoBlanket
Kukulkan
Level 144
God Stats
14W - 10L
1,596 SR
Queue Stats
529W - 534L
1,503 Elo+
Party 1
Team Averages
Level 130
1,548 SR
1,600 Elo+

VS

Team Averages
Level 131
1,445 SR
1,501 Elo+
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bilgot
Bacchus
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 54L
1,645 Elo+
Solo
Ishtar
Ishtar
Nanic
Ishtar
Level 143
God Stats
3W - 1L
1,171 SR
Queue Stats
27W - 22L
1,525 Elo+
Solo
Thor
Thor
rodrikong
Thor
Level 129
God Stats
7W - 7L
1,555 SR
Queue Stats
88W - 93L
1,573 Elo+
Solo
Cthulhu
Cthulhu
sGRR
Cthulhu
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
2 / 3 / 0
7,039
587
7,357
13,613
7,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 2 / 0
6,079
507
2,879
5,407
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
LEFalken
Xing Tian
8
0 / 1 / 0
5,450
454
3,380
9,464
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
11
0 / 3 / 0
6,158
513
3,580
8,271
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
PeepoBlanket
Kukulkan
13
0 / 2 / 0
7,247
604
2,076
3,650
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 0 / 3
7,262
605
3,467
5,182
2,187
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Bilgot
Bacchus
10
1 / 0 / 3
6,279
523
2,951
8,714
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
Nanic
Ishtar
12
1 / 0 / 2
6,462
539
2,927
2,894
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
13
6 / 0 / 4
7,631
636
8,050
9,930
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
sGRR
Cthulhu
11
2 / 2 / 0
6,330
528
6,511
11,079
11,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
11
11
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
3
2.5
L
Shiva
2
3
0
0.67
W
Bacchus
Bilgot
Bacchus
1
0
3
2.5
L
0
2
0
0
L
Xing Tian
LEFalken
Xing Tian
0
1
0
0
W
Ishtar
Nanic
Ishtar
1
0
2
2
L
Anhur
0
3
0
0
L
Kukulkan
PeepoBlanket
Kukulkan
0
2
0
0
W
Thor
6
0
4
8
W
Cthulhu
sGRR
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,272
Damage
23,906
40,405
Taken
37,799
18,917
Mitigated
26,763
13,983
Healing
16,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,467
285
258
2,688
5,182
2,187
0
2,895
2,287
63,751
0
L
Shiva
7,357
1,613
0
4,697
13,613
7,254
0
6,371
7,242
0
56,765
W
Bacchus
Bilgot
Bacchus
2,951
448
0
3,934
8,714
7,792
0
2,683
6,031
17,770
0
L
2,879
174
0
2,484
5,407
1,395
0
1,068
4,339
46,528
0
L
Xing Tian
LEFalken
Xing Tian
3,380
185
133
2,401
9,464
6,305
0
3,271
6,193
12,747
0
W
Ishtar
Nanic
Ishtar
2,927
2,085
0
2,464
2,894
1,047
0
471
2,423
0
53,994
L
Anhur
3,580
2,182
0
3,511
8,271
2,438
0
921
7,350
0
54,214
L
Kukulkan
PeepoBlanket
Kukulkan
2,076
48
0
757
3,650
1,525
0
1,298
2,352
71,747
0
W
Thor
8,050
1,649
0
4,948
9,930
3,818
0
1,587
8,343
0
63,690
W
Cthulhu
sGRR
Cthulhu
6,511
790
0
1,996
11,079
11,919
0
699
10,380
36,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,973
Gold Earned
33,964
416
Minions Killed
384
0
Camps Cleared
0
1,249,909
Distance Traveled
1,282,497
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,262
605
121
10
0
272,515
0
L
Shiva
7,039
587
81
7
0
240,312
0
W
Bacchus
6,279
523
18
2
0
252,480
1
L
He Bo
6,079
507
88
7
0
267,176
0
L
Xing Tian
5,450
454
12
1
0
268,836
5
W
Ishtar
6,462
539
98
8
0
227,273
5
L
Anhur
6,158
513
93
8
0
221,639
2
L
Kukulkan
7,247
604
142
12
0
251,946
1
W
Thor
7,631
636
86
7
0
291,651
0
W
Cthulhu
6,330
528
61
5
0
238,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role