Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Carl Green
Raijin
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 189L
1,570 Elo+
Party 2
Hercules
Hercules
SSGZane
Hercules
Level 137
God Stats
6W - 8L
1,500 SR
Queue Stats
123W - 131L
1,712 Elo+
Party 2
Skadi
Skadi
Solublejaguar4
Skadi
Level 99
God Stats
12W - 8L
1,722 SR
Queue Stats
305W - 345L
1,542 Elo+
Solo
Lancelot
Lancelot
xGobx
Lancelot
Level 108
God Stats
7W - 5L
1,706 SR
Queue Stats
453W - 469L
1,611 Elo+
Party 3
Team Averages
Level 116
1,585 SR
1,587 Elo+

VS

Team Averages
Level 106
1,520 SR
1,548 Elo+
Thor
Thor
 
Thor
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Cloroxchan00
Kukulkan
Level 155
God Stats
6W - 5L
1,393 SR
Queue Stats
366W - 330L
1,657 Elo+
Party 4
Apollo
Apollo
ScannyScan
Apollo
Level 68
God Stats
2W - 4L
1,307 SR
Queue Stats
23W - 21L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
SimpRabs
Sylvanus
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,292 Elo+
Party 1
Shiva
Shiva
SpongeBuck
Shiva
Level 127
God Stats
17W - 11L
1,902 SR
Queue Stats
342W - 287L
1,703 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 3 / 2
5,907
591
3,606
8,884
6,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Carl Green
Raijin
9
0 / 4 / 1
5,406
541
2,715
7,895
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SSGZane
Hercules
11
0 / 2 / 1
6,074
607
4,422
11,833
9,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 0
6,030
603
5,274
6,507
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
xGobx
Lancelot
11
2 / 0 / 1
6,211
621
4,248
5,888
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 1 / 2
5,701
570
3,511
8,853
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Cloroxchan00
Kukulkan
13
7 / 1 / 0
7,370
737
7,116
4,627
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
ScannyScan
Apollo
7
0 / 1 / 2
4,557
456
2,669
6,556
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
SimpRabs
Sylvanus
9
0 / 1 / 5
5,129
513
5,062
6,541
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
9
0 / 1 / 1
5,313
531
5,807
6,265
4,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
9
10
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
2
0.67
W
Thor
 
Thor
2
1
2
3
L
Raijin
Carl Green
Raijin
0
4
1
0.13
W
Kukulkan
Cloroxchan00
Kukulkan
7
1
0
7
L
Hercules
SSGZane
Hercules
0
2
1
0.25
W
Apollo
ScannyScan
Apollo
0
1
2
1
W
Sylvanus
SimpRabs
Sylvanus
0
1
5
2.5
L
2
1
0
2
W
Shiva
0
1
1
0.5
L
Lancelot
xGobx
Lancelot
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,265
Damage
24,165
41,007
Taken
32,842
22,975
Mitigated
15,748
11,430
Healing
7,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,606
1,042
1,583
2,777
8,884
6,299
38
4,381
4,503
15,762
0
W
Thor
 
Thor
3,511
726
0
1,605
8,853
3,345
0
908
7,945
0
38,715
L
Raijin
Carl Green
Raijin
2,715
451
0
1,527
7,895
2,787
0
4,151
3,744
36,390
0
W
Kukulkan
Cloroxchan00
Kukulkan
7,116
1,236
0
500
4,627
1,988
0
2,440
2,187
58,183
0
L
Hercules
SSGZane
Hercules
4,422
1,257
0
4,233
11,833
9,948
0
2,336
9,497
0
49,160
W
Apollo
ScannyScan
Apollo
2,669
1,020
0
3,094
6,556
2,225
0
1,861
4,695
0
23,134
W
Sylvanus
SimpRabs
Sylvanus
5,062
2,789
123
1,122
6,541
3,229
0
1,112
5,429
23,350
5,876
L
5,274
1,787
0
560
6,507
1,890
874
1,112
5,395
0
51,953
W
Shiva
5,807
469
0
1,373
6,265
4,961
0
0
6,265
2,382
37,223
L
Lancelot
xGobx
Lancelot
4,248
1,213
0
750
5,888
2,051
0
354
5,534
0
43,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,628
Gold Earned
28,070
350
Minions Killed
300
0
Camps Cleared
0
969,532
Distance Traveled
1,049,776
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,907
591
31
3
0
186,414
0
W
Thor
5,701
570
67
7
0
217,390
2
L
Raijin
5,406
541
63
6
0
155,606
3
W
Kukulkan
7,370
737
105
11
0
225,060
0
L
Hercules
6,074
607
99
10
0
188,413
0
W
Apollo
4,557
456
28
3
0
188,543
0
W
Sylvanus
5,129
513
50
5
0
189,181
0
L
Skadi
6,030
603
85
9
0
196,975
0
W
Shiva
5,313
531
50
5
0
229,602
1
L
Lancelot
6,211
621
72
7
0
242,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role