Player Matchup

Cabrakan
Cabrakan
CobaltDysprosium
Cabrakan
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 177L
1,597 Elo+
Party 1
Ao Kuang
Ao Kuang
I22hI Barra
Ao Kuang
Level 149
God Stats
0W - 5L
1,399 SR
Queue Stats
68W - 110L
1,537 Elo+
Party 2
Zhong Kui
Zhong Kui
Kratos192
Zhong Kui
Level 148
God Stats
1W - 5L
1,500 SR
Queue Stats
107W - 164L
1,537 Elo+
Party 2
King Arthur
King Arthur
NoSaver
King Arthur
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 69L
1,624 Elo+
Solo
Chang'e
Chang'e
robonite
Chang'e
Level 59
God Stats
2W - 4L
1,500 SR
Queue Stats
293W - 292L
1,463 Elo+
Party 1
Team Averages
Level 127
1,480 SR
1,552 Elo+

VS

Team Averages
Level 128
1,500 SR
1,553 Elo+
Sylvanus
Sylvanus
Gabø
Sylvanus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 166L
1,539 Elo+
Solo
Jormungandr
Jormungandr
N30NxPENGUIN
Jormungandr
Level 130
God Stats
5W - 3L
1,500 SR
Queue Stats
282W - 279L
1,586 Elo+
Solo
Hades
Hades
Top Hat Sabo
Hades
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,616 Elo+
Party 3
Zhong Kui
Zhong Kui
Valent
Zhong Kui
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 34L
1,525 Elo+
Party 3
Mulan
Mulan
budmaster86
Mulan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 11
9,939
765
8,635
22,629
34,744
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
I22hI Barra
Ao Kuang
16
4 / 6 / 12
9,885
760
9,890
17,935
14,943
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Kratos192
Zhong Kui
17
7 / 7 / 6
10,317
794
21,739
22,437
16,936
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
NoSaver
King Arthur
10
1 / 7 / 6
7,460
574
5,996
14,040
15,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
robonite
Chang'e
15
3 / 7 / 9
8,920
686
15,523
19,718
11,794
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gabø
Sylvanus
17
3 / 2 / 22
10,168
782
12,817
14,956
19,093
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
N30NxPENGUIN
Jormungandr
15
6 / 4 / 14
10,491
807
13,228
13,260
14,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

19
11 / 4 / 16
12,005
923
19,890
17,079
13,112
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Valent
Zhong Kui
17
7 / 5 / 21
10,945
842
21,823
15,451
13,434
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 3 / 17
11,043
849
18,079
19,374
20,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
125
18
Kills
35
35
Deaths
18
44
Assists
90
Player
Kills
Deaths
Assists
KDA
L
3
8
11
1.06
W
Sylvanus
Gabø
Sylvanus
3
2
22
7
L
Ao Kuang
I22hI Barra
Ao Kuang
4
6
12
1.67
L
Zhong Kui
Kratos192
Zhong Kui
7
7
6
1.43
W
Jormungandr
N30NxPENGUIN
Jormungandr
6
4
14
3.25
L
King Arthur
NoSaver
King Arthur
1
7
6
0.57
W
11
4
16
4.75
W
Zhong Kui
Valent
Zhong Kui
7
5
21
3.5
W
8
3
17
5.5
L
Chang'e
robonite
Chang'e
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,783
Damage
85,837
96,759
Taken
80,120
94,346
Mitigated
80,084
25,075
Healing
37,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,635
1,710
424
764
22,629
34,744
0
15,852
6,777
11,903
0
W
Sylvanus
Gabø
Sylvanus
12,817
3,202
8,701
6,202
14,956
19,093
1,159
9,441
5,515
22,898
0
L
Ao Kuang
I22hI Barra
Ao Kuang
9,890
3,762
794
4,680
17,935
14,943
0
10,515
7,420
16,596
0
L
Zhong Kui
Kratos192
Zhong Kui
21,739
2,282
938
8,081
22,437
16,936
0
15,978
6,423
42,983
0
W
Jormungandr
N30NxPENGUIN
Jormungandr
13,228
4,606
209
2,449
13,260
14,378
403
9,848
3,412
27,618
0
L
King Arthur
NoSaver
King Arthur
5,996
973
58
498
14,040
15,929
0
8,962
5,078
0
11,494
W
19,890
1,652
2,221
5,441
17,079
13,112
2,526
10,415
6,664
38,440
0
W
Zhong Kui
Valent
Zhong Kui
21,823
2,356
1,390
3,781
15,451
13,434
2,681
12,487
2,964
37,605
2,924
W
18,079
3,230
462
6,621
19,374
20,067
1,280
13,596
5,778
0
30,019
L
Chang'e
robonite
Chang'e
15,523
2,866
3,467
5,371
19,718
11,794
0
14,717
5,001
27,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,521
Gold Earned
54,652
103
Minions Killed
140
0
Camps Cleared
0
860,000
Distance Traveled
967,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,939
765
8
1
0
164,882
0
W
Sylvanus
10,168
782
17
1
0
193,262
0
L
Ao Kuang
9,885
760
11
1
0
216,907
0
L
Zhong Kui
10,317
794
45
3
0
181,998
0
W
Jormungandr
10,491
807
21
2
0
176,347
0
L
King Arthur
7,460
574
8
1
0
109,767
0
W
Hades
12,005
923
40
3
0
180,602
0
W
Zhong Kui
10,945
842
39
3
0
191,449
0
W
Mulan
11,043
849
23
2
0
226,085
0
L
Chang'e
8,920
686
31
2
0
186,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role