Player Matchup

Hel
Hel
Bruunss
Hel
Level 63
God Stats
4W - 2L
1,758 SR
Queue Stats
4W - 2L
1,688 Elo+
Party 1
Surtr
Surtr
OneEyedGamer749
Surtr
Level 134
God Stats
0W - 1L
1,512 SR
Queue Stats
1W - 2L
1,369 Elo+
Solo
Artemis
Artemis
alyssadashep
Artemis
Level 69
God Stats
10W - 7L
1,631 SR
Queue Stats
95W - 93L
1,727 Elo+
Solo
Da Ji
Da Ji
araleah
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,688 Elo+
Party 1
Atlas
Atlas
dpBMF231
Atlas
Level 67
God Stats
0W - 4L
1,284 SR
Queue Stats
77W - 75L
1,488 Elo+
Solo
Team Averages
Level 79
1,537 SR
1,592 Elo+

VS

Team Averages
Level 113
1,437 SR
1,287 Elo+
Ra
Ra
BourgeiBabo
Ra
Level 154
God Stats
8W - 6L
1,500 SR
Queue Stats
144W - 138L
1,262 Elo+
Party 2
Surtr
Surtr
Pandarkan
Surtr
Level 141
God Stats
8W - 6L
1,472 SR
Queue Stats
274W - 286L
1,299 Elo+
Solo
Khepri
Khepri
SoulEaterKrow
Khepri
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,370 Elo+
Solo
Medusa
Medusa
codhisattva93
Medusa
Level 60
God Stats
29W - 21L
1,211 SR
Queue Stats
142W - 134L
1,130 Elo+
Party 2
Pele
Pele
xXJ_StarkXx
Pele
Level 104
God Stats
6W - 8L
1,500 SR
Queue Stats
545W - 517L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
0 / 6 / 1
6,487
541
1,716
8,308
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 1 / 0
5,132
428
2,274
6,253
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
alyssadashep
Artemis
9
1 / 4 / 3
5,450
454
6,382
7,653
2,247
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
araleah
Da Ji
12
2 / 3 / 0
6,462
539
4,802
9,502
3,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
dpBMF231
Atlas
10
3 / 3 / 1
6,641
553
3,424
10,566
7,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
8,423
702
7,822
6,835
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
Pandarkan
Surtr
12
0 / 0 / 1
6,995
583
3,788
7,213
3,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 3
6,018
502
1,809
6,798
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 3
6,453
538
4,722
9,053
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
13 / 1 / 0
8,921
743
8,310
9,995
3,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
17
17
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Hel
0
6
1
0.08
L
0
1
0
0
W
Surtr
Pandarkan
Surtr
0
0
1
0.5
W
0
2
3
0.75
L
Artemis
alyssadashep
Artemis
1
4
3
0.63
L
Da Ji
araleah
Da Ji
2
3
0
0.67
W
1
1
3
2.5
L
Atlas
dpBMF231
Atlas
3
3
1
1.17
W
13
1
0
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,598
Damage
26,451
42,282
Taken
39,894
18,994
Mitigated
17,919
7,949
Healing
14,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,822
899
535
3,135
6,835
2,499
550
1,731
5,104
59,658
1,442
L
Hel
1,716
92
0
1,453
8,308
2,951
0
5,024
3,284
48,494
0
L
2,274
1,125
0
2,383
6,253
2,775
0
143
6,110
388
27,633
W
Surtr
Pandarkan
Surtr
3,788
1,701
0
2,703
7,213
3,439
628
117
7,096
638
49,506
W
1,809
250
0
1,544
6,798
5,070
101
1,277
5,521
17,514
0
L
Artemis
alyssadashep
Artemis
6,382
3,886
254
1,496
7,653
2,247
0
446
7,207
0
30,147
L
Da Ji
araleah
Da Ji
4,802
1,270
0
225
9,502
3,349
0
1,441
8,061
0
47,042
W
4,722
2,375
125
4,610
9,053
3,194
270
1,460
7,593
0
40,390
L
Atlas
dpBMF231
Atlas
3,424
1,557
182
1,956
10,566
7,672
0
2,381
8,185
25,516
0
W
8,310
2,711
0
1,583
9,995
3,717
391
672
9,323
0
56,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,172
Gold Earned
36,810
313
Minions Killed
384
0
Camps Cleared
0
1,040,864
Distance Traveled
1,123,947
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,423
702
121
10
0
247,617
2
L
Hel
6,487
541
99
8
0
232,371
4
L
Surtr
5,132
428
52
4
0
145,360
0
W
Surtr
6,995
583
101
8
0
180,604
1
W
Khepri
6,018
502
22
2
0
215,222
5
L
Artemis
5,450
454
50
4
0
166,122
0
L
Da Ji
6,462
539
87
7
0
264,789
0
W
Medusa
6,453
538
58
5
0
204,694
0
L
Atlas
6,641
553
25
2
0
232,222
0
W
Pele
8,921
743
82
7
0
275,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role