Player Matchup

Gilgamesh
Gilgamesh
AchyChaff565335
Gilgamesh
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 41L
1,366 Elo+
Party 1
Bacchus
Bacchus
ProphetObama
Bacchus
Level 43
God Stats
2W - 1L
1,518 SR
Queue Stats
119W - 105L
1,366 Elo+
Party 1
Ishtar
Ishtar
Rxvert4598
Ishtar
Level 65
God Stats
6W - 4L
1,462 SR
Queue Stats
38W - 30L
1,394 Elo+
Party 1
Team Averages
Level 58
1,493 SR
1,375 Elo+

VS

Team Averages
Level 71
1,382 SR
1,401 Elo+
Nu Wa
Nu Wa
Delusional_Mind
Nu Wa
Level 34
God Stats
1W - 11L
1,146 SR
Queue Stats
122W - 215L
1,331 Elo+
Solo
Ares
Ares
Supremelacorte
Ares
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,354 Elo+
Solo
Hou Yi
Hou Yi
jmowens24
Hou Yi
Level 69
God Stats
10W - 9L
1,500 SR
Queue Stats
309W - 316L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AchyChaff565335
Gilgamesh
12
2 / 1 / 4
7,514
683
8,447
11,028
10,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
ProphetObama
Bacchus
12
1 / 0 / 4
8,015
729
4,163
12,064
14,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Rxvert4598
Ishtar
13
3 / 1 / 3
8,225
748
11,781
10,846
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,320
665
7,542
6,305
2,481
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 2
7,204
655
7,019
15,081
16,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
jmowens24
Hou Yi
13
1 / 1 / 1
7,557
687
8,705
7,119
3,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
2
2
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AchyChaff565335
Gilgamesh
2
1
4
4
L
1
3
1
0.5
W
Bacchus
ProphetObama
Bacchus
1
0
4
3
W
Ishtar
Rxvert4598
Ishtar
3
1
3
4.5
L
0
2
2
0.5
L
Hou Yi
jmowens24
Hou Yi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,391
Damage
23,266
33,938
Taken
28,505
29,279
Mitigated
22,637
12,336
Healing
4,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AchyChaff565335
Gilgamesh
8,447
1,683
509
1,344
11,028
10,742
476
3,723
7,035
2,623
16,513
L
7,542
2,440
0
495
6,305
2,481
0
1,147
5,068
32,863
1,885
W
Bacchus
ProphetObama
Bacchus
4,163
589
530
4,173
12,064
14,131
0
4,498
7,242
19,848
0
W
Ishtar
Rxvert4598
Ishtar
11,781
6,327
527
5,253
10,846
4,406
1,054
5,052
5,515
0
53,080
L
7,019
305
0
2,214
15,081
16,936
0
2,741
11,653
11,511
0
L
Hou Yi
jmowens24
Hou Yi
8,705
3,350
209
1,333
7,119
3,220
0
1,312
5,650
103
29,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,754
Gold Earned
22,081
146
Minions Killed
125
0
Camps Cleared
0
577,827
Distance Traveled
552,167
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,514
683
19
2
0
184,690
0
L
Nu Wa
7,320
665
51
5
0
180,209
0
W
Bacchus
8,015
729
42
4
0
208,972
2
W
Ishtar
8,225
748
85
8
0
184,165
0
L
Ares
7,204
655
9
1
0
191,512
0
L
Hou Yi
7,557
687
65
6
0
180,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role