Player Matchup

Mercury
Mercury
DatBozz
Mercury
Level 119
God Stats
5W - 4L
1,500 SR
Queue Stats
68W - 82L
1,550 Elo+
Solo
Surtr
Surtr
Deviouz6
Surtr
Level 66
God Stats
15W - 28L
1,403 SR
Queue Stats
240W - 230L
1,389 Elo+
Solo
Ares
Ares
DontTrustPros
Ares
Level 40
God Stats
4W - 4L
1,258 SR
Queue Stats
113W - 106L
1,503 Elo+
Party 1
Ullr
Ullr
SakonShima
Ullr
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 46L
1,326 Elo+
Party 1
Merlin
Merlin
br4y
Merlin
Level 89
God Stats
1W - 1L
1,315 SR
Queue Stats
21W - 18L
1,547 Elo+
Solo
Team Averages
Level 88
1,395 SR
1,463 Elo+

VS

Team Averages
Level 80
1,547 SR
1,451 Elo+
Bellona
Bellona
FATALxxFALL
Bellona
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,539 Elo+
Party 2
Sylvanus
Sylvanus
IamCanter
Sylvanus
Level 128
God Stats
5W - 1L
1,735 SR
Queue Stats
91W - 79L
1,584 Elo+
Solo
Gilgamesh
Gilgamesh
Kruhigger
Gilgamesh
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 44L
1,558 Elo+
Party 2
Janus
Janus
LilWetSpot
Janus
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,287 Elo+
Party 3
Xbalanque
Xbalanque
Steezyfied
Xbalanque
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,287 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DatBozz
Mercury
13
5 / 1 / 5
7,262
660
7,344
9,216
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Deviouz6
Surtr
11
2 / 1 / 1
6,342
577
6,841
9,122
7,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
3 / 2 / 2
5,884
535
3,797
9,752
6,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 1 / 7
6,118
556
6,144
6,279
2,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
br4y
Merlin
12
1 / 0 / 1
6,681
607
4,196
3,341
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FATALxxFALL
Bellona
9
1 / 3 / 0
5,074
461
3,835
9,982
9,747
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
IamCanter
Sylvanus
8
1 / 3 / 1
5,219
474
3,233
9,190
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Kruhigger
Gilgamesh
10
1 / 2 / 2
5,714
519
3,176
12,052
5,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
11
1 / 1 / 1
6,267
570
1,871
5,509
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Steezyfied
Xbalanque
8
1 / 3 / 2
4,988
453
4,385
7,135
2,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
5
5
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
DatBozz
Mercury
5
1
5
7.5
W
Surtr
Deviouz6
Surtr
2
1
1
2.5
W
3
2
2
2
L
Bellona
FATALxxFALL
Bellona
1
3
0
0.33
L
Sylvanus
IamCanter
Sylvanus
1
3
1
0.5
L
Gilgamesh
Kruhigger
Gilgamesh
1
2
2
1
L
Janus
1
1
1
1.5
W
1
1
7
4.5
L
Xbalanque
Steezyfied
Xbalanque
1
3
2
0.67
W
Merlin
br4y
Merlin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,322
Damage
16,500
37,710
Taken
43,868
21,276
Mitigated
25,782
7,703
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DatBozz
Mercury
7,344
4,299
0
319
9,216
3,678
0
850
8,346
0
56,142
W
Surtr
Deviouz6
Surtr
6,841
2,352
0
3,125
9,122
7,199
0
0
9,122
506
46,416
W
3,797
231
0
2,260
9,752
6,932
0
1,845
7,867
19,468
0
L
Bellona
FATALxxFALL
Bellona
3,835
908
0
2,319
9,982
9,747
0
634
9,348
0
25,147
L
Sylvanus
IamCanter
Sylvanus
3,233
1,127
1,145
2,858
9,190
5,395
0
1,823
7,367
14,764
0
L
Gilgamesh
Kruhigger
Gilgamesh
3,176
954
0
2,078
12,052
5,701
0
1,383
10,660
0
38,034
L
Janus
1,871
436
0
1,372
5,509
2,110
0
3,277
2,190
39,826
0
W
6,144
2,572
0
1,226
6,279
2,294
0
1,361
4,918
0
38,625
L
Xbalanque
Steezyfied
Xbalanque
4,385
2,085
0
1,317
7,135
2,829
0
1,089
6,046
0
24,620
W
Merlin
br4y
Merlin
4,196
194
0
773
3,341
1,173
0
880
2,353
49,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,287
Gold Earned
27,262
321
Minions Killed
244
0
Camps Cleared
0
1,167,307
Distance Traveled
1,063,337
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,262
660
87
8
0
292,908
0
W
Surtr
6,342
577
59
5
0
241,560
0
W
Ares
5,884
535
30
3
0
219,568
1
L
Bellona
5,074
461
34
3
0
216,783
0
L
Sylvanus
5,219
474
11
1
0
209,091
5
L
Gilgamesh
5,714
519
57
5
0
256,017
2
L
Janus
6,267
570
86
8
0
196,174
0
W
Ullr
6,118
556
55
5
0
213,025
0
L
Xbalanque
4,988
453
56
5
0
185,272
1
W
Merlin
6,681
607
90
8
0
200,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role