Player Matchup

Kukulkan
Kukulkan
Heisenberg1627
Kukulkan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,093 Elo+
Party 2
Surtr
Surtr
Speak Boom
Surtr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,225 Elo+
Party 2
Da Ji
Da Ji
fluffykitsunes
Da Ji
Level 7
God Stats
0W - 2L
1,175 SR
Queue Stats
0W - 4L
1,093 Elo+
Party 2
Team Averages
Level 39
1,392 SR
1,137 Elo+

VS

Team Averages
Level 43
1,465 SR
1,393 Elo+
Baron Samedi
Baron Samedi
ReAcTiVe_DrEaM3
Baron Samedi
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 38L
1,441 Elo+
Party 1
Izanami
Izanami
gamerth3goat_
Izanami
Level 4
God Stats
3W - 1L
1,448 SR
Queue Stats
3W - 1L
1,449 Elo+
Party 1
Bellona
Bellona
xptify-_-
Bellona
Level 17
God Stats
5W - 2L
1,448 SR
Queue Stats
38W - 27L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 6 / 4
8,808
678
9,409
14,005
5,110
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
14
2 / 5 / 4
9,686
745
6,258
21,082
20,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

13
3 / 3 / 5
8,997
692
7,583
9,570
4,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ReAcTiVe_DrEaM3
Baron Samedi
17
9 / 2 / 4
10,830
833
24,648
15,299
8,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
14
3 / 5 / 7
9,404
723
6,197
10,507
4,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
xptify-_-
Bellona
16
2 / 1 / 10
9,867
759
6,996
9,559
11,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
14
14
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
6
4
0.83
W
Baron Samedi
ReAcTiVe_DrEaM3
Baron Samedi
9
2
4
5.5
L
Surtr
2
5
4
0.8
L
3
3
5
1.83
W
Izanami
3
5
7
1.3
W
Bellona
xptify-_-
Bellona
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,250
Damage
37,841
44,657
Taken
35,365
29,863
Mitigated
23,379
4,338
Healing
14,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
9,409
687
0
0
14,005
5,110
47
10,090
3,549
35,085
0
W
Baron Samedi
ReAcTiVe_DrEaM3
Baron Samedi
24,648
3,712
1,927
7,837
15,299
8,101
655
3,062
12,237
51,045
0
L
Surtr
6,258
1,757
0
4,338
21,082
20,542
0
9,572
11,009
769
29,353
L
7,583
531
0
0
9,570
4,211
0
3,937
5,401
0
13,903
W
Izanami
6,197
5,157
0
2,003
10,507
4,198
1,611
3,374
7,133
0
34,975
W
Bellona
xptify-_-
Bellona
6,996
1,596
0
2,796
9,559
11,080
582
3,263
6,296
0
42,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,491
Gold Earned
30,101
101
Minions Killed
200
0
Camps Cleared
0
664,077
Distance Traveled
675,372
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,808
678
53
4
0
194,725
0
W
Baron Samedi
10,830
833
67
5
0
210,313
0
L
Surtr
9,686
745
34
3
0
247,627
0
L
Da Ji
8,997
692
14
1
0
221,725
0
W
Izanami
9,404
723
73
6
0
205,120
0
W
Bellona
9,867
759
60
5
0
259,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role